Why did they get rid of poor ol' Drew.RedEyesBlackGamer said:Good read. Allegedly (from a post that might have been from someone on the writing team), the ending was the brain child of Casey Hudson and Mac Walters.
Why.
Why did they get rid of poor ol' Drew.RedEyesBlackGamer said:Good read. Allegedly (from a post that might have been from someone on the writing team), the ending was the brain child of Casey Hudson and Mac Walters.
Another minor thing is that Bioware changed the look of Batarians. And if you have the official patch for ME1 it retcons them from having a head that looks vaguely like a hammerhead shark to more human shaped. Incredibly minor in the grand scale but worth mentioning that they have violated the principle of "unchanging artistic vision"jthm said:http://www.escapistmagazine.com/articles/view/comics/critical-miss/8775-Dragon-Age-Destiny
Can I just point out that bioware changes shit in their other long standing franchise when it suits them to do it?
Thanks for this. It's really helped me understand the position of people who don't like the ending. Some of the best discussion I've ever had on this site.ThingInTheCoat said:snip
Nah man, why would anyone flame you? If you truly enjoyed the ending as it stands then more power to you.Ken Sapp said:I can understand some of the outrage over the ending of ME3. Twist ending with no closure. I don't have a problem with the twist, but the lack of closure after all of the major choices made throughout the series makes all of those choices meaningless.
Assuming that not everyone has finished ME3:
I can live with the destruction of the Mass Relay network and the Citadel. But there should be some mention of how the major racial conflicts were resolved. Leave the Destruction/Control/Synthesis ending up in the air but make our choices mean something more than numbers on a screen that affect nothing other than who we can talk to before we charge the hill. Is it reasonable that the hero gives up there life to save the universe? Sure. No problem.
Here is one suggestion I would make. In that scene after the credits where descendants of the current generation are shown, add a short bit showing new mass relays being built or the old ones being repaired. And maybe some short vignettes to give us a sense that our decisions had consequences, even if it is just text cards such as they used in Dragon Age Origins
Finally, I know I will probably be flamed for it but: I enjoyed the series and the ending as it stands. Could it be done better? Of course. I never expected sunshine, rainbows and ponies but a little bit of closure would have been nice.
I think this sums up my feelings nicely and my thoughts on this article. Now that I have calmed down from my hatred of the endings, I can step back and look at it as a little more objectively. I still think the endings are atrociously bad, but only because, as Shamus said, they don't do the three things you need to have a good ending.tautologico said:I think this is a key point regarding the people wanting a new ending. I've been in a lot of discussions, and people who want a different ending want different things. Some really want a happy ending, some want to know "what happened", some want better explanations. No matter what Bioware does now, it will disappoint a large portion of the fans wanting a new ending.Some people really did expect a mega-happy ending, and that's the only thing that will satisfy them. Some people wanted closure. Some wanted tons of possible endings. Some didn't care about the galaxy, they just wanted to retire on Rannoch with Tali. By saying they plan to change the ending, BioWare now has to decide which groups of people they're going to make happy. (All of them? Good luck with that.)
I think the best course of action, if they really need to redo the ending, is to try and do it better, but following the original intentions. Clarify the ending, make it work, not remake the whole thing.
From what I have seen, it is. It is things that happen to be in the game that can be linked together to form an image of indoctrination, but none of which act as concrete or empirical evidence to support the theory. If you think there is something concrete, by all means present it. I doubt it will be anything I have not already been told, or anything that actually is concrete.SmashLovesTitanQuest said:Yeah, well, no. Its not.
If you want to throw around invalid comparisons just for the fuck of it you can do it by yourself. I'm out.
Karpshyn wasn't as terrible as the rest of the Bioware writers.CosmicCommander said:Why did they get rid of poor ol' Drew.RedEyesBlackGamer said:Good read. Allegedly (from a post that might have been from someone on the writing team), the ending was the brain child of Casey Hudson and Mac Walters.
Why.
I also agree with this. I refuse to believe they'd put that much effort into the story and lore to end it like this for anything other than an unreasonable deadline.Zortack said:Im glad to see the Escapist has some competent minds writing for it aswell. I will never believe this ending is the result of anything else but being rushed for a deadline. If it is their actual vision, well then I guess me and the people at Bioware no longer see eye to eye. I can accept that, but the rest of the game gives me the feeling that we still do somehow. We'll see come april how things stand I suppose.
I only expected to be flamed because everything I have heard so far has been "RAAAARRGH, RAAAARGH" tooth-gnashing over the ending. At most I don't think Bioware should do anything more than clarify the endings and add closure. Not rewrite it as a lot of people seem to want and be calling for.anthony87 said:Nah man, why would anyone flame you? If you truly enjoyed the ending as it stands then more power to you.Ken Sapp said:I can understand some of the outrage over the ending of ME3. Twist ending with no closure. I don't have a problem with the twist, but the lack of closure after all of the major choices made throughout the series makes all of those choices meaningless.
Assuming that not everyone has finished ME3:
I can live with the destruction of the Mass Relay network and the Citadel. But there should be some mention of how the major racial conflicts were resolved. Leave the Destruction/Control/Synthesis ending up in the air but make our choices mean something more than numbers on a screen that affect nothing other than who we can talk to before we charge the hill. Is it reasonable that the hero gives up there life to save the universe? Sure. No problem.
Here is one suggestion I would make. In that scene after the credits where descendants of the current generation are shown, add a short bit showing new mass relays being built or the old ones being repaired. And maybe some short vignettes to give us a sense that our decisions had consequences, even if it is just text cards such as they used in Dragon Age Origins
Finally, I know I will probably be flamed for it but: I enjoyed the series and the ending as it stands. Could it be done better? Of course. I never expected sunshine, rainbows and ponies but a little bit of closure would have been nice.
We'd just like people to understand why we're unhappy with the ending instead of just skirting around the issue and shouting "ART!ART!ARTISTIC INTEGRITY!!!" over and over again and calling us entitled crybabies.
I mean that's the kind of thing that I'd expect but your run of the mill forum poster but now it's the stuff being said by numerous actual fucking journalists. It's pretty disheartening as far as I'm concerned.
It's the Eden Prime beacon. Everything after he touches it is just him tripping balls as the beacon plays at being The Ghost of Christmas Future.Zakarath said:I actually have a separate theory on Mass Effect's ending, which is that Cmdr. Shepard fell asleep on one of the first game's elevators, and everything since has been a dream.
Well I can only speak for myself but a little closure is all I was looking for. Hell, I think that's pretty much what most people wanted but between people saying we're entitled, people saying we're acting like children and people saying we just don't understand the ending it seems to have gone from "closure" to "entirely new ending".Ken Sapp said:I only expected to be flamed because everything I have heard so far has been "RAAAARRGH, RAAAARGH" tooth-gnashing over the ending. At most I don't think Bioware should do anything more than clarify the endings and add closure. Not rewrite it as a lot of people seem to want and be calling for.
Because that'd be much harder. If you hadn't noticed, it already takes quite a while and considerable effort to wipe out simple organics. A war between the Reapers and synthetics of equal or near equal strength would almost certainly end in a stalemate or maybe even a loss of the Reapers and in both those cases the organics are completely wiped out anyway.UltimatheChosen said:So, hang on.Nimcha said:No. You're wrong. They only kill the advanced civilizations capable of creating such synthetics. That is a big difference, and it is literally said so by the Catalyst. And yes in the end the Reapers are wrong. This is also what the Catalyst says. Shepard being there proves them wrong. That is why Shepard decides what happens next. Again, all of this is said very clearly and almost literally so by the Catalyst.
EDI and the geth are only a small part of the reason the Reapers are wrong. The Reapers come every 50k years to prevent the AIs from wiping out everyone. They do so because then they give society time to bloom but arrive before the synthetics actually start the extermination. EDI and the geth are on good terms with organics near the end of the game, but there's no way to be sure that will still be the case in, say, 10k years.
As I've said a few times before on this forum, the main reason why the Reapers are proven to be redundant is exactly what the Catalyst says. Shepard is there and has defeated the Reapers. Who are, as shown repeatedly, the apex of synthetic evolution. If the galaxy can defeat them, they are not needed anymore. Since it is now shown any other occurence of synthetic can also be beaten.
The Reapers are as powerful as it's possible for a synthetic species to become, yes? So... why wouldn't they just kill the synthetic species that the organic species create, rather than killing the organic species before they can create the synthetic species? I mean, I've heard of cutting out the middleman, but this is ridiculous.
You are right, not everyone are demanding a rewrite. Unfortunately, the loudest minority are also the ones with the entitlement mentality demanding that Bioware rewrite it their way.anthony87 said:Well I can only speak for myself but a little closure is all I was looking for. Hell, I think that's pretty much what most people wanted but between people saying we're entitled, people saying we're acting like children and people saying we just don't understand the ending it seems to have gone from "closure" to "entirely new ending".Ken Sapp said:I only expected to be flamed because everything I have heard so far has been "RAAAARRGH, RAAAARGH" tooth-gnashing over the ending. At most I don't think Bioware should do anything more than clarify the endings and add closure. Not rewrite it as a lot of people seem to want and be calling for.
There's mountains of good discussion on the matter that are much more than just "RAAAARRGH, RAAAARGH". Unfortunately with this, just like many other things it's always the loudest and stupidest you hear from the most.