Mass Effect 3: The Process

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tzimize

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Nimcha said:
Very funny.

I do hope people will come into the acceptance stage soon though. I loved the endings and I've let a few people see why and some agreed, but I'm not gonna do that anymore.

I just hope Bioware comes with some kind of statement explaining the general themes of the endings to help people make sense of them.
I liked them too at first.

But then I started thinking about how much we dont get to know, and how much I feel all that army-collecting didnt really matter much and that I had no control over anything, as a COMPLETE opposite to the BRILLIANT suicide mission.

This ending is awful. And tbh, I'd almost rather have an ending as silly as this: Sort of spoilerish, so dont watch unless you've finished it.
 

Yassen

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Erin wasn't the only one devastated by the ending, just imagine how Shepard would have felt if he found out beforehand. Let's watch...

 

XDravond

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Mar 30, 2011
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Ok I see what I missed: the ice cream bucket in the bathtub...

Otherwise quite accurate, and it's the feeling of everything I've done counts for nothing, I want a longer ending to see what "might" happen to my "friends"...
 

sifffffff

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Oct 28, 2011
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Tired of seeing people who like the endings saying people who don't are "entitled" or "don't understand it" or "just wanted a happy ending."

I didn't like the endings and none of those reasons apply to me. Zeel has called me a biodrone on multiple occasions for god's sake.

My problem is that
Joker flew into the middle of a heated battle, picked up Garrus and Ashley from somewhere behind where I was nuked by Harbingers death laser, left my ass lying there on the ground and then ran from the battle like a *****.

There's nothing I'm "not understanding about" It's stupid cop-out bullshit. That it doesn't matter how many war assets I collected, whether or not I spared the Rachni queen (twice), kept the collector base, docked my spaceship in Jack's hanger bay or was nice to the reporters the whole time because the ENTIRE series comes down to three arbitrary choices no matter what led me to them is bullshit.

Understand this. This is coming from a "hardcore Biodrone." I have only a few problems with Dragon Age 2 for example. I'm telling you the endings to Mass Effect 3 are bullshit and it has everything to do with them being ass-backwards stupid and nothing to do with "not understanding them."
 

Adam Jensen_v1legacy

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Sep 8, 2011
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I was thinking of starting one of those anonymous clubs like grievers anonymous, and maybe a 12 step program of getting over Mass Effect 3 ending. I reckon it can help quite a few people.
 

Loonerinoes

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Apr 9, 2009
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I'll just leave this right here for all you lovely ragers. :)

http://penny-arcade.com/report/editorial-article/why-the-ending-of-mass-effect-3-was-satifying-and-worthy-of-the-series-mass
 

Adam Jensen_v1legacy

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Loonerinoes said:
I'll just leave this right here for all you lovely ragers. :)

http://penny-arcade.com/report/editorial-article/why-the-ending-of-mass-effect-3-was-satifying-and-worthy-of-the-series-mass
We don't hate the ending just because it didn't provide any sense of closure, we hate it because logically it didn't make any sense. There are more loopholes in that ending then stars in the fuckin' galaxy.
 

Megalodon

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Loonerinoes said:
I'll just leave this right here for all you lovely ragers. :)

http://penny-arcade.com/report/editorial-article/why-the-ending-of-mass-effect-3-was-satifying-and-worthy-of-the-series-mass
Most annoying thing with this defence seem to be the conclusion that if you don't like the ending that's because the writers did their job and got under your skin. Whereas I feel the opposite, to me it felt like a massive screw you to players who HAD been sucked in and gave a shit about the plot and characters. The criticism that the ending is a slap in the face to the series is still valid. This article seems to put forward the view that I should not crae about any story ever, becuse even if the writers screw me over, they win and I lose, so why bother?
 

Rinshan Kaihou

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Dec 3, 2009
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I haven't finished the game yet, and now I probably won't watch the last bit. But I've been there. That is what THAT ONE episode of valkyria chronicles did to me. If you've watched/played it, you know. THAT episode. Yeah.
 

Megalodon

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SpiderJerusalem said:
Megalodon said:
Loonerinoes said:
I'll just leave this right here for all you lovely ragers. :)

http://penny-arcade.com/report/editorial-article/why-the-ending-of-mass-effect-3-was-satifying-and-worthy-of-the-series-mass
Most annoying thing with this defence seem to be the conclusion that if you don't like the ending that's because the writers did their job and got under your skin. Whereas I feel the opposite, to me it felt like a massive screw you to players who HAD been sucked in and gave a shit about the plot and characters. The criticism that the ending is a slap in the face to the series is still valid. This article seems to put forward the view that I should not crae about any story ever, becuse even if the writers screw me over, they win and I lose, so why bother?
Not to mention that the article presents bullshit like "of course the game hinges on a deus ex machina that is forced on the player regardless of what their character has been like for the past two games, but it's done at the START of the game, which makes everything totally OK and subversive and great!"

Or mistaking "meaningful choices" with "how many characters die", totally skipping over retarded crap like the Rachni or the fact that in the end it really. doesn't. matter because of the final FU that Bioware has inserted halfway through the credits.
Halfway? Do you mean that "stargazer" BS, that happened entirely after the credits for me.
 

RaeAlethea

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Feb 25, 2012
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I'm deeeep in depression. With a touch of denial. I'm seriously considering making a Kaidan pillow to make it all hurt just a little less.
 

TheProfessor234

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Aug 20, 2010
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My only issue with the ending is the destruction of the relays. They pretty much killed the Mass Effect universe right there. Just seems odd they would end the story right there.

In any case, I enjoyed the game and I'm doing my second play through regardless. No reason not too since only time will tell in what is going to happen next.

Comic is great by the way, started reading these a while back and haven't been disappointed yet.
 

Slash Joel

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Apr 7, 2011
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Your doing it wrong I sat in an elevator crying and eating ice cream. That proper mass effect depression.
 

Karathos

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Loonerinoes said:
I'll just leave this right here for all you lovely ragers. :)

http://penny-arcade.com/report/editorial-article/why-the-ending-of-mass-effect-3-was-satifying-and-worthy-of-the-series-mass
Another post by someone clueless to the actual reason people are so disappointed about this ending. Penny Arcade, too - no surprise there.

Below, my earlier post on the Bioware forum. Spoiler-tagged for obvious reasons.

End of the day the Catalyst's explanation for the Reaper's existence is the most obvious dumbass circular logic I've seen in quite a while. Organics will be wiped out by synthetics, so I've created synthetics that wipe out advanced organic life every 50k years in order to stop them from being wiped out by synthetics...? Anyone with half a brain has to look at that sentence and just marvel at the stupidity.

Plus, no matter which ending you choose the Relays and the Citadel are destroyed. In ME2 Arrival DLC, we see first-hand what the result is from a Relay being destroyed. Basically a huge part of the Batarian Hegemony (The guys with four eyes and wrinkly heads) is wiped out because of the destroyed relay basically going supernova when it's disrupted. In the ending you can see the shockwave from the Crucible spreading to the first relay and destroying it. Then you see the galaxy-wide spread of said shockwave, and massive detonations spreading to every relay. Now, knowing that a relay going boom has the destructive power to destroy an entire starsystem: Until Bioware says differently it's fair to assume pretty much the entire galaxy is bombed back to the stone age no matter which ending you choose. Continuing down this train of thought: You can liberate the Quarian homeworld, cure the genophage, give the Geth free will amongst many other choices. Yet at the end, every single fleet in the galaxy is gathered in the Sol system (aka. in the vicinity of Earth), and with the relays' destruction they have no way to get back to their homeworlds. The Quarians' homeworld, for example, is across the ENTIRE galaxy. On top of that, Turians and Quarians can't eat human food either due to their different biology, and Krogans (now that the Genophage is cured) will pretty much breed like wildfire. What was the point of giving all these different species their collective lives back in one form or another, if the ending is just going to piss all over everything you've done?

ON TOP OF THAT (Yes, as a longtime fan I've given this way too much thought) the three choices are completely pointless.

1. Kill Shepard, control Reapers, destroy relays.
2. Kill Shepard, create new DNA in form of symbiosis, destroy relays, Reapers leave
3. Kill Reapers, destroy relays.

I'm just going to ignore the second option, because the notion of the entire galaxy somehow becoming synth-bio hybrids feels like such a departure from the rest of the games so far, like Baker said "from Star Trek to Star Wars". Suddenly there's this magical force capable of metamorphing the entire galaxy. Yeah no. On the other choices: basically this AI-God-Child-Thing is completely willing to give up control of the Reapers, or indeed have Shepard kill him/it and all the Reapers - because Shepard showing up is proof that the current solution doesn't work anymore? Why doesn't it simply call off the Reapers then? How about the Geth and the Quarians making peace? The Catalyst says the solution is there because synthetics will always turn on their masters and kill them. In this extinction cycle those synthetics are the Geth. Before ME1, the Geth attack in self-defence and drive the Quarians away - but allow them to retreat as soon as they're no longer a threat. A splinter group of Geth then attack Eden Prime and other organic-settled worlds UNDER ORDERS FROM THE REAPERS. In the second game the Collectors (half organic-half synthetic) attack human settlements UNDER ORDERS FROM THE REAPERS. By ME3, the Geth are fighting a war with the Quarians simply to DEFEND THEMSELVES, and then get CONTROLLED BY THE REAPERS ONCE AGAIN. When they are freed from the Reaper signal, they simply want to make peace and live their own "lives". If Reapers are here to somehow protect organic life from being wiped out by synthetics - why are they the only synthetic race that continuously attacks organics? Circular logic. We don't want you getting wiped out by synthetics, so we made an army of synthetics to wipe you out.

And heck, in the first game it's said that Sovereign was left behind to ensure the Reapers could come back through the Citadel and kickstart the extinction. If the Catalyst - the thing that controls all the Reapers, has always lived on the Citadel, what was Sovereign's function? Why didn't the Catalyst just activate the Citadel when he wanted the Reapers to show up? Sovereign, the primary antagonist of the first game, becomes completely irrelevant. It's simply a dumb plothole that can't be plugged with any information we currently have.

As a final note, the original ending written by Drew Karpyshyn (the original lead writer during ME1 and ME2) is foreshadowed through the entire series. But Drew has left Bioware, and apparently his ending wasn't good enough or something - even though, as mentioned, the foreshadowing and the work up toward his ending is still very much there. This is basically why the ending feels like such a mess. The Catalyst-AI has never been mentioned before, and only exists in the story for those last five minutes. Hell, the old better ending possibilities are still readable in the .xml files that were leaked pre-release!

And even if I was to accept all this plothole-riddled bullshit as the ending; it's still not a fitting ending to a series that has prided itself on player choice and character building. There is no closure, no catharsis. In short the player doesn't have a fucking clue what happens after the ending, or if any of Shepard's choices during the three games matter at all.

Please read through that and tell me I'm wrong. I double-dare you, Samuel L. Jackson-style.