Yes, because the Reaper Commander ordering Shepard to commit suicide makes much more sense.
(Holy crap, I just burnt out my sarcasm generator)
(Holy crap, I just burnt out my sarcasm generator)
Still sounds better than magic space cupcakes.Andy Chalk said:"I'm a little leery about going into too much detail because whatever we came up with, it probably wouldn't have been what people imagine it would be."
Oh god that made me laugh! Thank you, that made my dayCriticalMiss said:Those don't sound too bad, obviously not fleshed out enough but not as terrible as a space ghost giving you a choice of which colour you like best and ignoring all of the decisions you made throughout all three games.
To be honest a Scooby Doo ending would have been better. Shepard pulls a mask off a reaper and look! It was old Mr. Jenkins from the sawmill all along! He was just trying to smuggle diamonds on to the Citadel. He wouldn't gotten away with it if it weren't for those meddling Normandy kids.
Or didn't want to play multiplayer at release. It wasn't until the EC lowered the EMS score needed that you could get that ending without the multiplayer boost.Kalezian said:nightwolf667 said:The truth is ME3's ending would have been fine if they just let you pull out a victory there at the end, no "better" endings but "hey you still gotta die" in an attempt to be edgy, just a solid victory snatch. Everyone would have gone home happy and the themes of the entire series wouldn't have been completely bjorked. They set Shepard up to always be capable of doing the impossible, they stopped the Reapers not once, but twice, three times even if you count some of the ME2 DLC.
If you're going to have your hero die at endgame, it needs to be setup and telegraphed through the whole of series and not included as an 11th hour Mary Sue twist.
Karpyshyn's ideas aren't great, but they're still better than how they handled the ending of the game overall.
you do know of course that one ending is a cliffhanger, since you see someone wearing N7 armor severely damaged like how Shepard's was buried in ruble take a quick breath before the scene ends, implying that he survived.
I mean, that was my first ending. Wasn't even that hard to get.
I dont see how people coudln't of gotten it unless they were just too lazy, then they deserve the shitty endings they got.
Amen to this, if they had had the crucible be the giant anti-reaper space bomb it had been built up to be, therewouldn't have been anywhere near the level of shitstorm that there was.nightwolf667 said:The truth is ME3's ending would have been fine if they just let you pull out a victory there at the end, no "better" endings but "hey you still gotta die" in an attempt to be edgy, just a solid victory snatch. Everyone would have gone home happy and the themes of the entire series wouldn't have been completely bjorked. They set Shepard up to always be capable of doing the impossible, they stopped the Reapers not once, but twice, three times even if you count some of the ME2 DLC.
If you're going to have your hero die at endgame, it needs to be setup and telegraphed through the whole of series and not included as an 11th hour Mary Sue twist.
Karpyshyn's ideas aren't great, but they're still better than how they handled the ending of the game overall.
Yes, I know about that ending and frankly I don't really care. The Mass Effect Trilogy was billed as exactly that, a trilogy. It deserved a trilogy ending, a real one, not just a "hey, see look what we snuck in at the end if you played multiplayer a ton, ending". It needed a real one. When a game company bills it's story as a complete story and an ending to that story, then I expect a complete answer. A cliffhanger doesn't cut it, a cliffhanger that hinges on a readiness score that can only be gotten through multiplayer (or lots of post-release DLC) also doesn't really cut it.Kalezian said:nightwolf667 said:The truth is ME3's ending would have been fine if they just let you pull out a victory there at the end, no "better" endings but "hey you still gotta die" in an attempt to be edgy, just a solid victory snatch. Everyone would have gone home happy and the themes of the entire series wouldn't have been completely bjorked. They set Shepard up to always be capable of doing the impossible, they stopped the Reapers not once, but twice, three times even if you count some of the ME2 DLC.
If you're going to have your hero die at endgame, it needs to be setup and telegraphed through the whole of series and not included as an 11th hour Mary Sue twist.
Karpyshyn's ideas aren't great, but they're still better than how they handled the ending of the game overall.
you do know of course that one ending is a cliffhanger, since you see someone wearing N7 armor severely damaged like how Shepard's was buried in ruble take a quick breath before the scene ends, implying that he survived.
I mean, that was my first ending. Wasn't even that hard to get.
I dont see how people coudln't of gotten it unless they were just too lazy, then they deserve the shitty endings they got.