I never got the massive backlash over the 3 choice thing. The whole series was about a rather railroaded plot where major story choices only occurred down branches that dead ended basically. Sure those choices had minor impacts on mainly who was and wasn't at certain plot points but it didn't really affect the main plot. That's the limitation of making a video game RPG vs a tabletop RPG (where the DM can massively change the plot based on previous sessions). The writing quality of the ending could've definitely been better (I'm not a fan of the boy catalyst plot point) but expecting drastically different endings based on all your choices was never a thing that was going to happen. It's not like the story before the ending was without tons of issues itself, I recall there being a massive thread on the old forums complaining about the plot in the 1st 2 games IIRC.I'm ashamed to admit, I was fuckin' livid. I felt like EA/Bioware wasted my time with the entire trilogy. But over time I got over it and I learned how to appreciate it for what it is despite that one flaw that seemed so fatal at the time. I was so out of my mind I was really rooting for the Indoctrination Theory, despite being fully aware that there's no way that Bioware could think of something like that.