Grey Carter said:
Microsoft's Content Submission and Release Policy states:
"Titles for Xbox 360 must ship at least simultaneously with other video game platform, and must have at least feature and content parity on-disc with the other video game platform versions in all regions where the title is available. If these conditions are not met, Microsoft reserves the right to not allow the content to be released on Xbox 360."
I know in spirit this is probably meant to make sure that Xbox owners don't get the quality shaft compared to the other consoles, but it comes off as really petty and a childish "Me first!" mentality.
As he said at the end of the article:
Grey Carter said:
They may think this is competitive, but it's not. They are killing any creative exposure of titles to make up for their own platform's shortcomings."
I can think of a number of titles that started out, or still remain, as Xbox exclusives and prompted a strong "WTF?" from me. Most of these being JRPGs, for a console who's general player base thinks anything Japanese getting near their Halo will give it the gay. Worst part? Some of those games never got ported to the PS3, likely because the 360 sales were far below expectations and didn't justify the expense of porting them, or, judging by the tone of Microsoft, they were probably bullied into exclusivity agreements.
Oh well, there's only a small handful of 360 exclusive games I've ever had interest in, never enough to prompt me to buy the machine. My launch PS3 never died on me, I can play 3 generations of games on it with almost no problems, and the number of PS2/3 exclusives that I've wanted is a much higher number. Maybe now that the price has dropped, and the odds of it suddenly bursting into flame are a little less than 100%, I'll pick one up on the cheap and try to find some of the games I've had to miss.
If only Sony didn't have network security the equivalent of a wet paper back *sigh* Well, can't have everything I guess.