SMOKEMNHALO2001 said:
The Honda theory isn't mine, but I see where you're coming from, but the pirating of games is still illegal no matter how you look at it and from that perspective Microsoft is protecting not only themselves but their partners as well.
The problem I have with that, is that Microsoft would then be holding the 3rd party card makers, responsible for Microsofts inability to create a secure system, as well as the lack of ethical behavior amongst some of it's consumers. This is quite similar to the file-sharing mediums, coming under fire from the MPAA/RIAA. In the end, if it was simply a program that allowed for P2P transfer, the courts decided in favor of the end-user/programmer, stating that the program itself is not to blame. But the people who misuse the program. Whereas, file-sharing hubs, such as Napster, Audiogalaxysatellite et al, where a parent server maintained the data, those were deemd illegal, as the company is actually encouraging piracy, by providing places for this data to be stored.
Once the money has changed hands, once ownership of property has transferred from Microsoft to a consumer, the only thing Microsoft can police is activity on their network. If someone chooses to mod their 360 and play offline, MS can't do squat about it (unless they find out about it, of course). But, if they go online...yeah, that's a whole nother ballgame. MS can ban away, but that still only affects their access to XBL, not whether the machine will continue to play games offline.