Baldr said:The license also allows developers to certify and release games on Win Phone and XBLA. There is no real reason to certify a game for Win8 unless your going to release it on Win8 app store, or you already have the license and want to make sure it works with Win8.Crono1973 said:Sounds like a mess considering devs could just release a game on PC without all that hassle.Baldr said:$50/Individual & $100/Company(per year) with game revenues on the Microsoft system under $25,000. After $25,000 Microsoft gets in touch with your company and works out finer details, which can get complicated. Microsoft has the option to waive fees under certain conditions, I know this because our fee got waived for the first year(It helped we won the Microsoft Imagine Cup Game Dev Competition)Crono1973 said:...and how much is this license?Baldr said:No it is not. Certification does require a Microsoft developer license fee, which Mojang already has(with Xbox 360 version of Minecraft).Rainboq said:Certification is around the ballpark of 40,000 USD.silverbullet1989 said:Thanks for clearing that up... but im curious as to the certification cost which is similar to that of xbox live, does that mean a developer has to pay royalties to Microsoft in order for them to host their product? and would that entail the god awful patch / update process the consoles have to endure? where by a developer has to pay for a patch to go into the certification process before becoming available to download for the general public?FEichinger said:Metro Launch Screen which effectively splits the whole thing into two seperate interfaces, Accounts tied to Windows Live, Software Store forcing similarly expensive certification as for the XBOX. Oh, and it's totally designed for tablets, while it is a desktop OS.silverbullet1989 said:would someone mind explaining to me why windows 8 is going to be so bad? not that im interested in switching over to it, windows 7 is just too good in my opinion. Are microsoft trying to make windows 8 locked down like xbox live?
Of course, Minecraft will work the same way as it used to, as a non-certified desktop application. But it shows a "OHMAHGAWD IT'S NOT CERTIFIED, IT MIGHT BE MALWARE!!!!!" message, unless you switch them off, and Microsoft could choose to just plain refuse to allow installing them whenever they like.
Right now I'm glad I'm running Linux and Gaming support is growing.
Licensing a game on Win 8 seems to be a conditioning tool for now, get devs used to it because in the future it won't be optional. I am against turning PC's into consoles.