1337mokro said:
lacktheknack said:
1337mokro said:
Make combat entirely optional, the most difficult running path should take you past them and avoid the confrontation.
It was already optional. I'm down to a 4-KO run with no deaths.
It's just that no one understood that being within ten feet of a baddie didn't mean you had to punch them...
Sure which is why there is an unavoidable boss fight and several points you can't access or climb without dying. Yeah no, you don't get to bullshit me without a link of a playthrough with you literally not punching anyone.
I don't count the boss fight, because that didn't result in a KO. Or the final "boss", because it's a cutscene.
Beyond that, it's possible (but REALLY BLOODY HARD) to get through the boat level with two punch-outs (in the second room with three guards) and the Shard with two (one in the atrium - run on the right past the advancing police, Mario-Jump the machine gunner, hit the elevator button, and get out of the way) and the machine-gunner in the server room (I'll admit that the snipers are a ***** and a half to get by without fighting, though).
And beyond those, I have gotten by every other scene without fighting. Often, it's a combo of speed and luck, but it CAN be done fairly consistently. You just haven't really tried. I know you haven't, because you would have found a way.
Also, I happen to have the first two levels of a pacifist run sitting right here, unfinished because real life hates my free time (and because level two is really hard to film in one go). If I find a decent compression codec and some spare time, I'll give you a delicious slice of humble pie.