Modern Warfare 3 Blows Up Single Day Sales Record

ToastiestZombie

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Mar 21, 2011
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Tree man said:
ShenCS said:
Christ, the people who complaing about it being "the same game" are seriously missing the point. New features, balances and improvements... the thing about new versions of this is that it creates an ENTIRELY different metagame. Each of these games may have the same basic functions, but on a level beyond "point and click" they're very different. That is why you have people still playing COD4. Not because the campaign was so much better, but because they preferred that metagame. It's the same deal with fighting games.
The evil here however is that they still charge goddamn full price for each one, but you can't fault them for that considering how well it sells. They know it's gonna be a massive success. You want to ask them to make LESS money because it's the nicer thing to do? Video games are an industry, not a bloody religion.
No, we want them to put a bit of innovation into the same game, even if it's just something simple like a squad command system, or hell the ability to set traps, wouldn't be that hard to implement and would make a lot of sense, they're supposed to be fighting an urban war, so make it seem like it.
The ability to set up traps. Check! There's the claymore, bouncing betty, I.M.S, Airdrop trap, the advanced UAV letting you lye in wait for an enemy and the two types of sentry guns. Saying you can not in any way set a trap in MW3 is rather stupid.

Also, a squad command system wouldn't fit into CoD since the maps are so small and the rounds go past very quickly. You dont get the sort of teamwork you find in Battlefield that really requires a squad commander. Also, there's a lot of ways to light people up on the mini map telling your team mates where to go to kill people. A squad system in CoD would suck immensely since in my opinion the squad system in bf3 is only used so you dont have to run so far from your team's default spawn, that never happens in CoD because the maps are so small.
 

ToastiestZombie

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Mar 21, 2011
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Imper1um said:
One thing of note: Sales didn't get better; MW2 sold 7 million on day 1 and MW3 sold 6.5 million on day 1.

The only reason that it got more money is, in order to play, you had to purchase the $60 and the $10 subscription fee. Higher price point.

I look forward to next year's iteration. Lower sales and lower $$ income.
Nope, there isn't any subscription fee that stops you from playing. The only subscription fee is Elite but that's only for map packs and special competitions. Get your facts right, please.
 

Warforger

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Apr 24, 2010
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Abedeus said:
But... why? Why do people keep buying the same game with slightly different setting and slight changes in multiplayer that in the old days would've been enough for a patch or expansion pack?

I just... don't get it..
You've just describe the vast majority of sequels. No one was attacking New Vegas when it came out, no one attacked BF:3 for just being BF2 and BC in one, no one's going to not buy Skyrim because it's the same thing all over again. I could go on with Gears of War and pretty much every franchise, but that would be repeating myself.
 

Rarhnor

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Tree man said:
ShenCS said:
Christ, the people who complaing about it being "the same game" are seriously missing the point. New features, balances and improvements... the thing about new versions of this is that it creates an ENTIRELY different metagame. Each of these games may have the same basic functions, but on a level beyond "point and click" they're very different. That is why you have people still playing COD4. Not because the campaign was so much better, but because they preferred that metagame. It's the same deal with fighting games.
The evil here however is that they still charge goddamn full price for each one, but you can't fault them for that considering how well it sells. They know it's gonna be a massive success. You want to ask them to make LESS money because it's the nicer thing to do? Video games are an industry, not a bloody religion.
No, we want them to put a bit of innovation into the same game, even if it's just something simple like a squad command system, or hell the ability to set traps, wouldn't be that hard to implement and would make a lot of sense, they're supposed to be fighting an urban war, so make it seem like it.
To be fair CoD isn't really a squad based game. It is more about individuals working together. So less direct team interaction :/

Though, with the game introduce new modes, like 'Kill Confirmed'. (a game mode where kills only count, if the player picks up a dog tag dropped by the dead opponent) IW tries to encourage people to communicate more, so the effort is there. They probably won't go any further than the ability to communicate, as IW probably wants to retain the individualistic focus that the series is known for.

Traps? Abundance. Minelaunches, proximity mines, semtex (plastic sticky explosive), C4, decoy care-packages, etc. There are a lot of tactical opportunities.

Gitty101 said:
Not suprising really. Call of Duty always sells like hotcakes.

Suprised Battlefield 3 didn't do a little better then it did though. Not that I picked up either title, just saying...
It's probably all the fuzz about Origin and the browser-based menu-interfaces. I'd imagine, it would throw a lot of people off.
 

Frostbite3789

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Terminate421 said:
Abedeus said:
But... why? Why do people keep buying the same game with slightly different setting and slight changes in multiplayer that in the old days would've been enough for a patch or expansion pack?

I just... don't get it..
Because you have only played one call of duty game and saw gameplay only to assume that everything is the same due to not playing enough of the others. No one complained when half-life 2 used the same engine for it's episodes or when left 4 dead used the same engine. Why should we complain about this one?
None of the Half Life episodes retailed for $60. Left 4 Dead 2 was a mistake.

I picked up The Orange Box and got 5 games for $50. Let me know when it's possible to get the last 5 CoD games for $50 total. (Hint: CoD 4 still retails for about $20)

Also the cost of The Orange Box is the same as getting CoD Elite, or each individual game costing less than a single map pack on MW through Black Ops.
 

Smooth Operator

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Abedeus said:
But... why? Why do people keep buying the same game with slightly different setting and slight changes in multiplayer that in the old days would've been enough for a patch or expansion pack?

I just... don't get it..
The marketing force, it is strong with this one.

I did hope the sales would start to drop by now and make Activison consider some new games, but I guess we aren't there yet.
 

Riddle78

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Jan 19, 2010
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...

Seriously? I know customer loyalty and brand loyalty are powerful tools,but...What IS the appeal of a "Brown & Bloom (TM)" Army Shooter? Yes,yes,I know the game got a re-tool (especially involving the Streaks),but...It seems samey. I look at that,and I think about what Gas Powered done with Forged Alliance.

A $15.00 expansion pack. Add a new campaign,add some new units,add a new faction,change the Cybran Renegade model (I liked the old model,by the way),make the skins sexier,change build times and costs while also tweaking artillery ranges,same engine,and BEFFING UP AIRCRAFT HEALTH (Zuh?).

MW3 looks pretty much the same. $60.00-$70.00 expansion pack,new guns,new campaign,new maps,same engine,updated textures,tweaked multiplayer,new perks,new weapon addons.

Yes,there's a lot of "New" for MW3. However,it doesn't really seem "It's Own Game" sort of new to me. Just my opinion.
 

CardinalPiggles

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BF3 was never going to sell more than MW3 on the first day, or first week. CoD is loved by mainstream society too much. I imagine BF3 is a good game, it's just not as big as the CoD franchise.

luckycharms8282 said:
Wait...world at war and cod4 didnt didnt break any records? What is this blasphemy? I though both of those games sold extremely well. I guess not well enough to set records.
CoD 4 popularised the genre and medium as a whole, so it makes sense it didn't break day one sales records. Still my favourite though, it was so damn addictive!
 

Eveonline100

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remnant_phoenix said:
Greg Tito said:
"We believe the launch of Call of Duty: Modern Warfare 3 is the biggest entertainment launch of all time in any medium..."
Hey Kotick, are books not considered an entertainment medium? Because the final Harry Potter book sold 15 million copies in the first 24 hours. In case you can't do basic math, that's more than TWICE the number of copies your precious Call of Duty game moved.

Genius...
well i'm pretty sure he was talking in terms of dollars earned not in the raw number of sales. Lets be honest new book could go for 20-10 dollars a new game on the other hand goes for $60 so i'm pretty sure his statment still applies.
 

CardinalPiggles

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shrekfan246 said:
Also this. Because I thought Modern Warfare 2 cost $60 at launch too, so how does a game selling less copies make more money? It makes no logical sense.
Prices have gone up in other countries too.

Now $100 Australian
Now £45 Sterling

I'm sure there is more countries but they are the two major ones behind North America I believe.

Plus the they may be counting the revenue of CoD: Elite. Food for thought.
 

shrekfan246

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May 26, 2011
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CardinalPiggles said:
shrekfan246 said:
Also this. Because I thought Modern Warfare 2 cost $60 at launch too, so how does a game selling less copies make more money? It makes no logical sense.
Prices have gone up in other countries too.

Now $100 Australian
Now £45 Sterling

I'm sure there is more countries but they are the two major ones behind North America I believe.

Plus the they may be counting the revenue of CoD: Elite. Food for thought.
Didn't they cost $100 AUS and £45 back in 2009 though? I thought that most games had been that expensive for a few years at least. Though the Elite and Hardened Edition stuff might make the difference up, so there's that. I don't know, but I'm not surprised either way. Everyone should have known Modern Warfare 3 would sell like hot cakes.
 

CardinalPiggles

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shrekfan246 said:
Didn't they cost $100 AUS and £45 back in 2009 though? I thought that most games had been that expensive for a few years at least. Though the Elite and Hardened Edition stuff might make the difference up, so there's that. I don't know, but I'm not surprised either way. Everyone should have known Modern Warfare 3 would sell like hot cakes.
I definitely paid £40 for my copy of MW2, not too sure about Australian prices for that time period though.
 

Richardplex

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Jun 22, 2011
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CardinalPiggles said:
shrekfan246 said:
Also this. Because I thought Modern Warfare 2 cost $60 at launch too, so how does a game selling less copies make more money? It makes no logical sense.
Prices have gone up in other countries too.

Now $100 Australian
Now £45 Sterling

I'm sure there is more countries but they are the two major ones behind North America I believe.

Plus the they may be counting the revenue of CoD: Elite. Food for thought.
You know, to everyone outside wikipedia, it's called the pound. I believe your the last person on Earth to use 'Sterling'.

OT: Unsurprising, it's only news if it doesn't break records.
 

teebeeohh

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Zachery Gaskins said:
In other news, McDonalds continues to sell millions of burgers while thousands enjoy their absolutely delicious steak dinner. Film at 11.
this is quite excellent, i will go and enjoy my burger now, on non-weekend days i don't have the time for steak dinners and the new steak meat just arrived in the mail earlier today and will be tasted on Saturday.
 

Traun

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Abedeus said:
But... why? Why do people keep buying the same game with slightly different setting and slight changes in multiplayer that in the old days would've been enough for a patch or expansion pack?

I just... don't get it..
What are you talking about? Long ago we used to released map packs as sequels. Doom 2 was Doom with one reskined enemies, a few new ones, no new weapons, no new gameplay elements and a lot of new maps.

Heretic:Shadow of the Serpant Raiders(alright that was an expansion) was a map pack, it didn't even had the decency to put in some new enemies.

Megaman - the whole series is just one shooty platformer after another shooty platformer.

The current Street Fighters DLC contains as much new stuff as all the Street Fighter II --Insert whatever here --.

I'm not saying things are ideal now, but back in the day the Heroes 3 exp. didn't gave that much stuff.