Maybe by 1998 standards.vivaldiscool said:Um, Fallout 2 was a triple-A game.Sebenko said:Arcanum, Fallout 2 and Minecraft.
Did triple-A even exist in 1998?
Maybe by 1998 standards.vivaldiscool said:Um, Fallout 2 was a triple-A game.Sebenko said:Arcanum, Fallout 2 and Minecraft.
That's an understatement. The most ridiculous thing about overthrowing the king is that by that point you frigging realize that he's been so "evil" because he's trying to friggin' save Albion. The whole thing made me feel like a complete ass for overthrowing him. And then if you actually keep your promises and become a benevolent king, you kill your entire population, not to mention the fact that you would only need to implement the "evil" policies for a year and then you could become a benevolent philosopher-king. The entire thing was completely ridiculous to the point where I had not only lost all immersion in the game, but was openly laughing at it for forcing me to make these retarded decisions. But Yahtzee already summarized most of my complaints in the video.Shamanic Rhythm said:I agree 100% about the inconsistent tone in Fable 3, and this comes only from watching my brother play through the introduction. That opening cinematic can't decide whether it wants to be symbolically poignant or rip off Chicken Run. And then the tutorial. Oh the tutorial. The king is undoubtedly the worst-characterised villain in videogame history: his meaningless sadism undermines any attempt to establish a serious Marxist parable, because you can't help but laugh at how cartoonishly evil he is.
As for the rest of the game, well, every five seconds I walk in and think: 'this looks exactly like Fable 2'. And my brother goes "It's Fable 2. But with a menu that makes you walk through doors."
I think part of it is just playing the crowd. Escapist isn't exactly friendly to the Wii, so Yahtzee's videos reflect that. Just like the attitude that says every FPS has you playing as a bulked up spesh mahreene, whereas I find those to actually pale in comparison to the number of shooters reflecting either modern or historical engagements.Electrogecko said:I was going to say something similar. Why is it that Yahtzee is so bent against the Wii and Nintendo if this is the way he feels about games? Does he think that triple-A means a visual level that the Wii can't handle? That motion controls have led to no innovations or expansions to the medium? He seems to be being hypocritical in the passage you quoted.Lordofthesuplex said:And now you see why I support the Wii so much Mr. Croshaw. At least it tries and does things different with this industry and doesn't bend over backwards for the graphics whores and space marine shooter snobs. I'm not saying the other consoles don't occasionally have more original artistically driven stuff but it's few and far between now between stuff like Killzone, HALO, Call of Duty, ect. I don't buy a console just to play FPSs set in space or in a real life war. I need variety.These days, everywhere, I look I find more and more evidence that the breed of games I like most - immersive, artistically-driven triple-A console titles - are dying. Unsustainable. Ruinously expensive to develop and insufficiently purchased by consumers who have gradually been bred to immediately reject anything that doesn't have the shiniest graphics, the realistic-est physics and the growliest insecure-est white male space marines.
what?HankMan said:Fable 3 does try to be too much.
That doesn't mean it isn't fun to play, but it's broken. I wish Petter hadn't condensed the storyline so much (among other things)
And apparently the 'game' does end when you become king.