You do quests to get X amount of Y Scrotums. You upgrade weapons.Krimson Kun said:ITS NOT A RPG. For the love of god, its not a rpg.GrimHeaper said:http://www.escapistmagazine.com/videos/view/zero-punctuation/1732-Monster-Hunter-TriKrimson Kun said:thublihnk said:I really don't get the obsession with minor details with this MH3 crowd. Look, he didn't like it for whatever reasons. The fact that (most of) you registered with the escapist like, 3 days ago really speaks to the idea that you're just concerned that Yahtzee just isn't being professional about this.
Ha! No. You're just mad about your game, so you keep grasping at straws. Get over it. I don't CARE how hxcore you guys are, or how challenging MH3 is, none of you have provided a single compelling argument (mind you, havn't read all your posts) as to why MH3 is a GOOD game. You don't need to convince me, you don't need to convince Yahtzee, and at this point it seems you're trying to convince yourself a little too hard.Just to let you guys know, the whole reason this started is not because he was beating on the game that we love, but he was dishonest and inaccurate, its hard to read all the posts I know, but please, stop worshiping him like he's some god.Extreme Pajamas said:Exactly. I doubt Yahtzee cares about whether or not the viewers buy the game, and he only voices his own opinion. So he detests a game you absolutely love. Big deal. It doesn't stop you from playing your game. Stop being mad at the guy who likes to point all of the faults he finds.Snotnarok said:Seriously too many people care what other people think.
Yahtzee didn't like a game that you do, boo hoo hoo, this is to be expected. Even he said this, if you like it then why do you care what someone else thinks of it? Seriously go get your game put it on and enjoy it! If he doesn't then that's his loss right?
First of all MH is not a rpg.GrimHeaper said:You would be surprised by how stupid people are they might need more than a tutorial.Krimson Kun said:If you're looking for an RPG game, MH isn't the way to go anyways. The only RPG element there is well, the skills, which you don't really need anyways. But you do have a valid point, MH isn't really for people who just started gaming. As for the tutorial on the other hand, since it takes you by hand and just tells you what to do, you might be a little bored, but there's no way you can get lost as long as you pay attentionGrimHeaper said:To some it is so it is only slightly melodramatic.Riven Armor said:Your analogy strikes me as a little melodramatic. Game = life, eh...GrimHeaper said:Imagine that you have to tie your shoes every 15 minutes for the rest of your life AND IT'S FREE!Smavey said:I know! Reading these comments are hilarious.LaymanX said:Oh my God, there are so many people bashing the game who CLEARLY haven't played it.
The tutorial is not even CLOSE to 10 hours. You can do it in 45 minutes if you're not a complete retard.
To the people confused about the weapon degrading...it's such a minor part of the game you never notice. it takes 3 seconds to bring your weapon to full power again and it's something you have to do every 15 minutes. Also it's FREE to do that...
Anyway. If you are a casual gamer, this game is not for you.
@everyone This is also a review think about it would a person new to RPG's even know about the stuff you are talking about?
What if a person bought a used one with no manual or doesn't want to read a manual.
You have to take in account this review isn't for fans it is for the friends of fans new to rpgs and video games.
Their friends tell them to play Monster Hunter Tri telling them it is great, but instead they get the piss bored out of them for more than 90 mins because they are new to rpgs altogether and they are sitting there the whole time asking you what to do.
I wouldn't want this crap as a new rpg gamer and I would quit.
What is this?What is that, will it kill me?
They wouldn't know what a rpg is so it would be of little help.
He is reviewing the games by single value.
Don't think about other rpg games,sequels, or anything besides the game.
Now how does the game look?
BUT the point here was, again, not that Yahtzee was bashing on the game, he was inaccurate. If this many people think he was wrong, I'd probably rethink what he says in the review and do some more research before taking his word, that's all I'm saying. I'm not saying that the game is fucking amazing and if you don't like it, you're a fucking unbeliever and I'm going to kill you, its just that he made some mistakes and I saw them.
He pointed out all I need to know if I buy I game I want the action almost right away.
How is it a ROLE-PLAYING-GAME when you play the role of a guy who kills monsters and he has to do quests.Sure doesn't sound like a role playing game to me/sarcasm.
Don't pull that online bullshit excuse on me, not everyone has wi-fi.
Real quick: Don't treat us MH detractors like we're idiots, I pretty well figured out 10 hours was an exaggeration without your help, bud. EDIT: I guess we can consider that myth BUSTED.milskidasith said:And this has what relevance to the comments people have been making about Yahtzee? People are complaining that Yahtzee A: Spent half the review talking about things that weren't the game and B: until the Extra Punctuation, was completely disingenuous about the fact that he didn't actually play the game, making it sound like the entire game is the (admittedly boring) tutorial misions.Fearzone said:My belief is this: anyone who buys a game is entitled to an opinion of it whether they finished the game or not.
His Extra Punctuation is also guilty of being misleading; yes, 10 hour tutorial is an exaggeration, but to anybody who didn't play the game, they wouldn't know that, and his other comments are either optional (you never *have* to fight monsters in free roam... he's basically complaining about the fact you *can* go fight the monster again, which seems rather stupid), or just skill related (if it takes a half hour to kill the first boss, you're doing it wrong... I could beat it in a half hour by kicking it to death).
1. They're idiots.NoblePhilistineFox said:1.)Every hammer ive played with always goes for the back end or the cutable parts that the rest of us go for.milskidasith said:How is this in any way relevant? Not only that, but you seem to have no clue about how Monster Hunter works in multiplayer:
First off: The hammerer is more important than you. No matter what. If he hits you, you are in his way. The hammerer is the only class with the capability of stunning, so if you screw with him, it's your fault, and if he hits you, it's still your fault, because you shouldn't be near him.
The hammerer *only* hits the head. You can't stun at all with the other weapons.
The longsword isn't capable of breaking many parts the SnS is; notable examples include Quropecco's flints, Barroth's arms (mostly for the high damage, since you just break off the mud), and especially Gigginox's chest. The SnS has finesse, the longsword is much harder (and in the case of Giggi's chest, practically impossible) to hit, let alone land a full combo.
Also, you're last two lines are just... I really can't even express my distaste with words for saying something as pointless as that.
well, maybe im just always stuck with stupid players when it comes to the hammer guys, untill someone proves me wrong I will still think they're stupid.
(if you want to try, be my guest)
2.)when I used the SnS, I could almost never break the enemies' pieces(ESPECIALLY the quropuco, that was impossible)
with the longsword, the only problems ive ever had with severing parts is that the barroth attacks too much, and im too weak against fire to risk going sword-face with the quropuco
spirit attacks are very quick and hit a LOT of times to the needed piece.
the whole reason I switched to longsword was because I could do that stuff easier.
3.)as for stunning, thats what "para" subtype is for ^_^
4.)what do you mean Sword and Shield has alot of damage?
isnt the whole selling point of SnS is that its fast, not strong(and you can use items easier but thats not the point)
5.)so let me get this straight,
if Im not supposed to go near the hammer guy(how ive seen them play), then Im just supposed to sit far away and twiddle my thumbs while he fights it on his own.
quite the teamwork ^_^
6.)this isnt sarcasm or anything, just something funny I noticed.
how do you sharpen a hammer?
I know its a game, but it still makes no sense.
7.)so I give random helpfull items to people, I take the monsters' attention very well when you need to heal/sharpen, I cut off peices easily, my sword paralyzes enemies, and i always have spare traps/tranq bombs if needed.
yep, sure sounds like im not important to the team
His argument here appears to be that a game getting better later does not excuse said game starting out as crap. I don't think he's thick enough to claim it's impossible for a game to end better than it started. The article's just saying that, if that is the case, the good ending doesn't somehow erase the bad beginning, and if the beginning is bad enough then the ending can go screw itself as no one should be forced to slog through the starter crap to get to the only worthwhile parts of the game.BlueP999 said:I think there are some exceptions which Yahtzee thinks "it gets better later", right?
eg. in his Heavy Rain review.
I'm not treating anybody in particular as idiots. I'm just pointing out there are posters that are, in fact, saying "A ten hour tutorial? That sucks" which kind of proves that some people are being mislead.thublihnk said:Real quick: Don't treat us MH detractors like we're idiots, I pretty well figured out 10 hours was an exaggeration without your help, bud. EDIT: I guess we can consider that myth BUSTED.milskidasith said:And this has what relevance to the comments people have been making about Yahtzee? People are complaining that Yahtzee A: Spent half the review talking about things that weren't the game and B: until the Extra Punctuation, was completely disingenuous about the fact that he didn't actually play the game, making it sound like the entire game is the (admittedly boring) tutorial misions.Fearzone said:My belief is this: anyone who buys a game is entitled to an opinion of it whether they finished the game or not.
His Extra Punctuation is also guilty of being misleading; yes, 10 hour tutorial is an exaggeration, but to anybody who didn't play the game, they wouldn't know that, and his other comments are either optional (you never *have* to fight monsters in free roam... he's basically complaining about the fact you *can* go fight the monster again, which seems rather stupid), or just skill related (if it takes a half hour to kill the first boss, you're doing it wrong... I could beat it in a half hour by kicking it to death).
*caterpillar crawls on my face*
Adam, I think you're being obtuse.
KABLAMO!
Well it still does sound pretty long, and the action is a little slow to start. And both of those have been admitted by everyone in the thread. So it's not an exaggeration without reason.milskidasith said:I'm not treating anybody in particular as idiots. I'm just pointing out there are posters that are, in fact, saying "A ten hour tutorial? That sucks" which kind of proves that some people are being mislead.thublihnk said:Real quick: Don't treat us MH detractors like we're idiots, I pretty well figured out 10 hours was an exaggeration without your help, bud. EDIT: I guess we can consider that myth BUSTED.milskidasith said:And this has what relevance to the comments people have been making about Yahtzee? People are complaining that Yahtzee A: Spent half the review talking about things that weren't the game and B: until the Extra Punctuation, was completely disingenuous about the fact that he didn't actually play the game, making it sound like the entire game is the (admittedly boring) tutorial misions.Fearzone said:My belief is this: anyone who buys a game is entitled to an opinion of it whether they finished the game or not.
His Extra Punctuation is also guilty of being misleading; yes, 10 hour tutorial is an exaggeration, but to anybody who didn't play the game, they wouldn't know that, and his other comments are either optional (you never *have* to fight monsters in free roam... he's basically complaining about the fact you *can* go fight the monster again, which seems rather stupid), or just skill related (if it takes a half hour to kill the first boss, you're doing it wrong... I could beat it in a half hour by kicking it to death).
*caterpillar crawls on my face*
Adam, I think you're being obtuse.
KABLAMO!
See: The very first post in the thread.
Even if you know it's an exaggeration, it's still a pointless one; the actual tutorial is barely enough time it's annoying, and most of it is fighting little minions, not doing boring shit, so claiming it is ten hours is making a problem where there is none, much like, to give a completely stupid example, if you said somebody looked like they lost a knife fight because they had a single shaving cut.
It kind of is... exaggerating 15 minutes of gathering/learning the controls and 30~45 minutes of fighting little minions to be ten hours is bringing it from what some people would consider too long to what nobody would consider worth playing.thublihnk said:Well it still does sound pretty long, and the action is a little slow to start. And both of those have been admitted by everyone in the thread. So it's not an exaggeration without reason.milskidasith said:I'm not treating anybody in particular as idiots. I'm just pointing out there are posters that are, in fact, saying "A ten hour tutorial? That sucks" which kind of proves that some people are being mislead.thublihnk said:Real quick: Don't treat us MH detractors like we're idiots, I pretty well figured out 10 hours was an exaggeration without your help, bud. EDIT: I guess we can consider that myth BUSTED.milskidasith said:And this has what relevance to the comments people have been making about Yahtzee? People are complaining that Yahtzee A: Spent half the review talking about things that weren't the game and B: until the Extra Punctuation, was completely disingenuous about the fact that he didn't actually play the game, making it sound like the entire game is the (admittedly boring) tutorial misions.Fearzone said:My belief is this: anyone who buys a game is entitled to an opinion of it whether they finished the game or not.
His Extra Punctuation is also guilty of being misleading; yes, 10 hour tutorial is an exaggeration, but to anybody who didn't play the game, they wouldn't know that, and his other comments are either optional (you never *have* to fight monsters in free roam... he's basically complaining about the fact you *can* go fight the monster again, which seems rather stupid), or just skill related (if it takes a half hour to kill the first boss, you're doing it wrong... I could beat it in a half hour by kicking it to death).
*caterpillar crawls on my face*
Adam, I think you're being obtuse.
KABLAMO!
See: The very first post in the thread.
Even if you know it's an exaggeration, it's still a pointless one; the actual tutorial is barely enough time it's annoying, and most of it is fighting little minions, not doing boring shit, so claiming it is ten hours is making a problem where there is none, much like, to give a completely stupid example, if you said somebody looked like they lost a knife fight because they had a single shaving cut.
If you're still curious and have a PSP, try picking up one of the Freedom 2 or Unite games for cheaper, I've been playing for about 4 years, yes there is lack of a story.poiuppx said:I have to echo earlier sentiments; more than anything Yahtzee said, the fans are the ones turning me off to this game. Hell, half the time I buy the games he rags on, partly because they drop in price used after he does, and partly because I know his tastes and mine have exactly matched up maybe... twice? Three times if we count how inexorably horrid Haze was, but I have yet to meet a defender of that game.
I like JRPGs, I enjoyed Mercs 2 and Borderlands and even Bioshock 2, though I dug them mostly due to multiplayer. You know, the thing he hates? Ergo, the thing I would NEVER come to him about? Ever? At all? I agree with him that single player should NEVER be a toss away concern- no game I buy should equal a suicide pact for my friends to have to get the same game -so in THAT I pay critical attention.
I hear him say grind and collection and all that, I'm thinking that sounds kinda cool to me. He says exploration, I'm loving that. He says sweeping landscapes, something the Wii isn't well known for, I'm thinking that's pretty nifty. His review well went towards SELLING me on the game.
Then I came to the response thread for that one, and this response thread. Hoo boy.
To sum up what I have learned; there is no story. The game punishes you violently for not figuring out its strategies. The weapons swing very slowly. The game is, at once, very quick to get through in terms of various quests and yet also very long due to being frakking endless. The exploration boils down to just going after more of the same monster, which typically is just the extended family of a boss you killed. And evidently, you see these as positives.
Seriously, I don't get that. You grin and gleefully comment on what naive fools we are, how quickly you can topple various bosses, and I'm left to wonder what you get out of it. It doesn't sound like you're saving the world, or even doing much in favor of the human ecosystem. It sounds like, well, you're playing a deer hunting game where the deer will murder your face off if you don't hit them in the left rear leg first or something.
In spite of all Yahtzee's bluster, the Wii isn't a worthless system. It has good games in a wide variety of forms. It's not like we're dealing with the Virtual Boy and the best you're getting is that one Wario title. Other than because you're long time fans, why pick this game over the others for the console? Or for that matter, why pick this game over the countless other co-op games available in this current generation? Other than 'It's cool to beat up sea monsters with swords and hammers', I haven't heard ANYTHING from this game's myriad defenders to convince me it's worth playing. Hell, some of the things Yahtzee mentioned that intrigued me and made me WANT to buy it, you managed to shoot down while white-knighting this game. It sounds like a step backwards, and a fairly dull samey one at that; that's not exactly worth a 50$ entry fee from where I'm standing.
You literally cannot deal impact damage to a monster faster than it can recover (status effect damage recovers over time; it has to hit a certain value to ever cause the effect) with any of those but the SnS's shield bash, and that isn't exactly useful enough to warrant trying it.Grim Reaper Zol said:milskidasith: not true, 3 other weapons can stun.
SnS's shield bash
Lances Shield Charge
GS's side slap after a downward slash
all these have stunning ability's, though they're all pretty much useless in stunning a monster in comparison to a hammer, they technically are stunning ability's.
True, I should have correctly rephrased that statement. Let me do so now.milskidasith said:You literally cannot deal impact damage to a monster faster than it can recover (status effect damage recovers over time; it has to hit a certain value to ever cause the effect) with any of those but the SnS's shield bash, and that isn't exactly useful enough to warrant trying it.Grim Reaper Zol said:milskidasith: not true, 3 other weapons can stun.
SnS's shield bash
Lances Shield Charge
GS's side slap after a downward slash
all these have stunning ability's, though they're all pretty much useless in stunning a monster in comparison to a hammer, they technically are stunning ability's.
... So its an RPG?Sturmdolch said:This game sounds terrible... I mean, I know Yahtzee exaggerates a lot (or really hates games?) but even so, this sounds like a shitty Korean MMORPG without the MMO part.
Okay, that's fine, but it's still SLOW after that. There's plenty of gripes after that. Yeah, we get it. 10 hours=bad. Move on.milskidasith said:It kind of is... exaggerating 15 minutes of gathering/learning the controls and 30~45 minutes of fighting little minions to be ten hours is bringing it from what some people would consider too long to what nobody would consider worth playing.thublihnk said:Well it still does sound pretty long, and the action is a little slow to start. And both of those have been admitted by everyone in the thread. So it's not an exaggeration without reason.milskidasith said:I'm not treating anybody in particular as idiots. I'm just pointing out there are posters that are, in fact, saying "A ten hour tutorial? That sucks" which kind of proves that some people are being mislead.thublihnk said:Real quick: Don't treat us MH detractors like we're idiots, I pretty well figured out 10 hours was an exaggeration without your help, bud. EDIT: I guess we can consider that myth BUSTED.milskidasith said:And this has what relevance to the comments people have been making about Yahtzee? People are complaining that Yahtzee A: Spent half the review talking about things that weren't the game and B: until the Extra Punctuation, was completely disingenuous about the fact that he didn't actually play the game, making it sound like the entire game is the (admittedly boring) tutorial misions.Fearzone said:My belief is this: anyone who buys a game is entitled to an opinion of it whether they finished the game or not.
His Extra Punctuation is also guilty of being misleading; yes, 10 hour tutorial is an exaggeration, but to anybody who didn't play the game, they wouldn't know that, and his other comments are either optional (you never *have* to fight monsters in free roam... he's basically complaining about the fact you *can* go fight the monster again, which seems rather stupid), or just skill related (if it takes a half hour to kill the first boss, you're doing it wrong... I could beat it in a half hour by kicking it to death).
*caterpillar crawls on my face*
Adam, I think you're being obtuse.
KABLAMO!
See: The very first post in the thread.
Even if you know it's an exaggeration, it's still a pointless one; the actual tutorial is barely enough time it's annoying, and most of it is fighting little minions, not doing boring shit, so claiming it is ten hours is making a problem where there is none, much like, to give a completely stupid example, if you said somebody looked like they lost a knife fight because they had a single shaving cut.
It's not ten hours. It's like an hour if you spend 10 or 20 minutes dicking around.automatron said:... So its an RPG?Sturmdolch said:This game sounds terrible... I mean, I know Yahtzee exaggerates a lot (or really hates games?) but even so, this sounds like a shitty Korean MMORPG without the MMO part.
But seriously he has a fair point. Although i didn't mind the first part it can be incredibly tedious. Since it is a game that is like 100+ hours apparently, 10 hours in relation isn't too much
The game isn't slow after the first hour. After that it's 90% boss battles, 10% optional missions.thublihnk said:Okay, that's fine, but it's still SLOW after that. There's plenty of gripes after that. Yeah, we get it. 10 hours=bad. Move on.milskidasith said:It kind of is... exaggerating 15 minutes of gathering/learning the controls and 30~45 minutes of fighting little minions to be ten hours is bringing it from what some people would consider too long to what nobody would consider worth playing.thublihnk said:Well it still does sound pretty long, and the action is a little slow to start. And both of those have been admitted by everyone in the thread. So it's not an exaggeration without reason.milskidasith said:I'm not treating anybody in particular as idiots. I'm just pointing out there are posters that are, in fact, saying "A ten hour tutorial? That sucks" which kind of proves that some people are being mislead.thublihnk said:Real quick: Don't treat us MH detractors like we're idiots, I pretty well figured out 10 hours was an exaggeration without your help, bud. EDIT: I guess we can consider that myth BUSTED.milskidasith said:And this has what relevance to the comments people have been making about Yahtzee? People are complaining that Yahtzee A: Spent half the review talking about things that weren't the game and B: until the Extra Punctuation, was completely disingenuous about the fact that he didn't actually play the game, making it sound like the entire game is the (admittedly boring) tutorial misions.Fearzone said:My belief is this: anyone who buys a game is entitled to an opinion of it whether they finished the game or not.
His Extra Punctuation is also guilty of being misleading; yes, 10 hour tutorial is an exaggeration, but to anybody who didn't play the game, they wouldn't know that, and his other comments are either optional (you never *have* to fight monsters in free roam... he's basically complaining about the fact you *can* go fight the monster again, which seems rather stupid), or just skill related (if it takes a half hour to kill the first boss, you're doing it wrong... I could beat it in a half hour by kicking it to death).
*caterpillar crawls on my face*
Adam, I think you're being obtuse.
KABLAMO!
See: The very first post in the thread.
Even if you know it's an exaggeration, it's still a pointless one; the actual tutorial is barely enough time it's annoying, and most of it is fighting little minions, not doing boring shit, so claiming it is ten hours is making a problem where there is none, much like, to give a completely stupid example, if you said somebody looked like they lost a knife fight because they had a single shaving cut.
Or not knowing wtf this crap is because you have never played monster hunter.milskidasith said:It's not ten hours. It's like an hour if you spend 10 or 20 minutes dicking around.automatron said:... So its an RPG?Sturmdolch said:This game sounds terrible... I mean, I know Yahtzee exaggerates a lot (or really hates games?) but even so, this sounds like a shitty Korean MMORPG without the MMO part.
But seriously he has a fair point. Although i didn't mind the first part it can be incredibly tedious. Since it is a game that is like 100+ hours apparently, 10 hours in relation isn't too much