More on Halo: Reach

Painful illusion

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Oct 9, 2010
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I think reviews should have a system where they rate the campaign and multilayer separately and they give one rate with the combined ratings of both modes
 

Thunderhorse31

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Apr 22, 2009
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Palademon said:
Yes, it is rather boring. There are new weapons and vehicles. (Or should I say old). I much prefered ODST's characterisation. I only starting liking Noble team (a little) after about half of them were dead.
I felt the same way, the ODST cast seemed to at least have clearly different personalities, whereas Noble team had... different colored armor. Oh, and terribly shitty fake accents.

Not surprisingly, many of the deaths felt completely contrived, not least of which was

<spoiler=Just in case>The random bullet through the open roof. Who took the shot, and why? ONE bullet? Really? Seems like a perfect opportunity to introduce some sort of uber-antagonist which might have helped add to the story, but nope. We just needed her to die, RIGHT NOW.
 

Agiel7

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Sep 5, 2008
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I'm a bit irked by Yahtzee sayin MGS3 was the best in the series. I think 3 was when the series started to get too much for people.

I'd like to ask you people, do you think a boss that kills people with killer bees *okay*? What about the layers upon layers of Xanatos gambits that are tenuously toying with the very threads of probability and causality?
 

Falseprophet

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Jan 13, 2009
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Fronzel said:
Though I think the idea of humanity's only hope being people who were brutalized into becoming little more than killing machines would make a better story than Lt. Bravey McValient nobly sacrificing etc etc. Even Marathon did a better job at that idea, and pretty much all it had for story were text screens.
So they should have lifted the plot from John Scalzi's Old Man's War quadrilogy instead? (Those aren't slave soldiers per se, but are definitely kept in the dark about the big picture.) Or maybe Warhammer 40K...
 

The Mythmaker

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Dec 8, 2008
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A very difficult article to respond too. Each point balanced by another.

If I dispute your interpretation of the story with facts from other sources, I prove your point about ancillary media.

If I dispute your opinion on the weapons, vehicles, etc., I get to sound like an angry fanboy.

If I dispute your views on multiplayer, I'd just be a hypocrit.

Why do you have to make this so hard?!

Well, at least there are a couple things I can safely complain about.

Firefight was never mentioned. You said you reviewed "single player," not "campaign." So I was a bit surprised by this ommision since, unlike dedicated multiplayer options, this can be done solo.

As for the "spartan weighs a ton" thing, it seems reasonable to assume that they are not wearing a medieval plate. It's called "powered armor" for a reason.

...yeah, that's all I got.
 

duchaked

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Dec 25, 2008
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wow...that was...uncalled for

I guess I don't usually bother reading comments past the first page, so I dunno if there are more fanboys or haters

both are equally annoying

but this was a low blow from Yahtzee, even I'll admit
 

Le_Lisra

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Jun 6, 2009
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Since I'm technically malnourished that's quite an achievement. I should wear this shirt more often.
 

Imperioratorex Caprae

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May 15, 2010
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Halo is mediocre story/singleplayer that got scrapped by dev for the multiplayer platform. Seems to me that they should have just forgone the whole storyline thing and stuck with what people obviously play Halo for. At least thats what I feel from Reach. The storyline was half-assed, the plot weak and the characters boring. Why bother making a singleplayer at all? In the end, I still don't play Halo MP because I'm tired of the same game with "new" elements added in, and multiplayer hasn't changed all that much since the Quake days other than weaponry. Its still in the end a fragfest, pure and simple.
I say this because almost every mp game I join, whether be it CoD or Halo, it always devolves into kill the other team/players more. Even CTF or "bombing runs" still ends up with the objective being ignored while players run around killing each other. Once in a while I get on games that actually have people interested in doing things other than deathmatch... but logically speaking for all my experiences the face of MP FPS's has always been the same.
Either way, its easy to pan any FPS multiplayer because they're all pretty much the same game with different packaging. Is it any wonder some people might be bored of it or don't think it is anything special?
Anyway, I've always figured you have to review the game from both sides of the field, and if the multi-player is just as bland as the last game, and the story isn't that great and the characters are passionless faceless automatons you can't really connect with in any way, then no matter how pretty a sheen you put on the graphics and physics, the game itself can never be "great". It all ends up with the die-hard fanboys who can't admit the game they love so much isn't the greatest thing in the world screaming at everyone who disagrees with them.
I do find it fitting they ended Halo with Reach though, it kills the series just as much as it kills the characters in the game.
 

Vinchucca

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Nov 9, 2009
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I agree with his points about the story. Especially because nobody seemed to be all that bothered about the covenant invading the planet. I know humans had experience with the covenant before (the fall of Harvest if you will) because I read the books, but even then it didn't make much sense why they allready seemed to know how every bit of covenant technology functionned. It must have been even more bewildering for newcomers to the series! Still, all things considered I like the game. The gameplay might not have changed much over the years, it still WORKS. In fact it works better than most other games out there. And multiplayer-wise I think Bungie outdid themselves again...even though we could use some new multiplayer-environments ;-)
 

DEATHROAD

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May 14, 2008
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I love this shirt, FUCK YOU!

OT: Liked halo myself but im glad its over, end of story.




i mean i payed damn near 50 quid for this shirt.. jesus..
 

paragon1

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Dec 8, 2008
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This shirt does not make me look fat! It's my consistently poor diet and lack of exercise that makes me look fat!
 

Arcanite Ripper

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May 1, 2010
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Boy, "Like" and "Hate" seem to be such heavy words these days.

OT: I'll offer my super-special bonus to the whole Imposter-Professor Layton reply comment or whatever. I've always thought Multiplayer games and modes were kept sometime solely- interesting in the same way Sports are, where it's not necessarily the game's rules to play, but how the uncountable number of different strategies and moves can be used to best your opponent while still following them. While the vareity in that constrained enviroment can get old after a while, It's how I managed to play excessive amounts of "Catch" for the past years. I guess you can play by yourself in that game, though i'd still file it under Multiplayer dependent.

...Though I guess it doesn't matter, as both options are usually always present.

Otherwise, the article was a seemingly-nice followup on a game I haven't followed since the beginning of the third one. Wish I had some spending money to decide on my own... ^^
 

ShadowSilencer

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Aug 28, 2009
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kael013 said:
Yahtzee did you actually READ that "ancillary media", because it also explains away the floaty movement feel and the first half of the book makes the whole "mum" thing completely false. Next time make use of all the facts there, just taking the ones that support your argument shows narrow-mindedness.
As for the article, I agree with you about Reach's campaign. However, the gameplay has evolved over the years, it's just that for Reach they went back to halo 1's formula with some refinements from the other games. And what is it with you and saying that every game needs a boss fight? And did you even look at Firefight? Or Forge?
Honestly though, you didn't need to write an article about this. Everyone knows how you feel about Halo (you made it abundantly clear in the Turok review) so we all know you're just trying to get traffic figures and to make us to act like little gibbering morons in the forums.
Almost right. He's super troll so selective-mindedness works better.

Besides, this site is muti-user so it doesn't count. I much prefer sites that let you separate yourself from the world and keep your opinions to yourself. Why am I sharing my opinion of this site then? Because I am using all of you. OMG! I just turned into Nazi, Yahtzee's web-page reviewing twin who's name ironically rhymes with his!
 

Silent Eagle

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Mar 11, 2010
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Yahtzee makes it sound as bad as Twilight.
Another case of developers making bad sequels. "cough cough bioshock cough"

Halo Combat Evolved was great in terms of story but as for the franchise, I started having doubts for future titles after a little ways into Halo 2. Stopped caring all together after Halo 3.
I thought 2 was like a stepping stone to a more interesting immersive story with fun creative changes in combat.
Keyword:"thought"
 

Oh That Dude

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Nov 22, 2009
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Akalabeth said:
Oh That Dude said:
Akalabeth said:
Oh That Dude said:
Personally I can't take Yahtzee very seriously as a reviewer if he refuses to review more than half the game.

I mean, disregarding his lack of logic in refusing to accept that multiplayer is worthy of consideration when talking about a game, he also fails to acknowledge two pretty hefty elements of the game: Forge and Firefight. That's not even multiplayer but it's heaved into the "ignore" bin anyway.
And rightly so. Firefight is a massive waste of time. I played it single player, all I did was run around and try to stay alive. Got to the 4th wave, killed about 40+ guys and what did I get? 60 credits and nothing else? What's the point??? I'd rather kill 40 guys on the single player campaign where there's actually a reason for fighting.
All completely subjective opinion, and nowhere a reason he shouldn't have paid it some attention and delivered a judgement, regardless of what that would be.
What's not subjective is that Firefight is under the multiplayer menu and is popularly touted as a multiplayer game mode.
You're right, it's not subjective, it's just plain wrong. There is no multiplayer menu. There is a main menu, with Campaign, Matchmaking, Firefight, Custom games, Forge, and Theatre.
You can play Firefight in multiplayer, correct. In the same way as you can play the Campaign in multiplayer.