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CATS FTW

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Mar 21, 2010
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OhJohnNo said:
So, wait, what? Does this mean Yahztee actually reads comments on his videos? Huh, you learn something new every day I guess.

And when it's Yahtzee, I'm happy to settle for him finding it "inoffensive", even if I disagree and think it's awesome. Yes, even the singleplayer - indeed, I thought that was the best part and can't get enough of the campaign.

(still no reply? M be disappoint)
You are right in every way my friend.
 

Tonythion

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Aug 28, 2010
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MrDeckard said:
MystryMeet said:
MrDeckard said:
MystryMeet said:
Actually seeing as Jorge was a spartan II he would remember his mother. He was kidnapped at six, most people remember their mother at six years old. Chief and all of the spartan IIs were all very smart and very strong so I don't think they would forget, unless I missed reading something saying that they did in fact forget about their previous lives.
Yes, they were kidnapped at six, but they were immediately drilled to forget their previous lives and they never saw their parents again, so they only remember it like a dream.
Really? I missed something, which book was this? Or did I miss it in the Dr's notes?
It was in the book Fall of Reach. They weren't specifically told to forget, but nothing of their previous lives is ever mentioned to them, so they forget. Also, the Chief mentions on one of the books that all he remembers of his previous life is like a dream
So that's why I don't remember, I thought it was like stated. Thanks maybe I'll re-read everything.
 

MarsProbe

Circuitboard Seahorse
Dec 13, 2008
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ReiverCorrupter said:
Everyone except those who don't have gaming consoles. I'm willing to bet that the vast majority of people who own a console and play games regularly can afford those other things. If you look at my post above, you'll see that I only rent games for their story, but I buy titles like halo because they are a lasting investment. Games have been moving away from being story based because it's economics. Just look at the numbers, all the best selling games are the games people play for the multiplayer. The numbers suggest the actual facts, developers have relegated single player to secondary importance. You suggest this large market of people who will pay 60 bucks for ten hours of story. I don't know anyone like that, story games are 'renters'. Your economic presuppositions are all wrong. WoW, Starcraft, Halo, Call of Duty. All multiplayer centered games, all dominate the market.
So, everyone who owns a games console is also able to afford a phone line, high speed internet connection and subcription to the gaming service of the console they own? that really is quite the presumptious statement. I find it strange that you say that story games are "renters". It somewhat saddens me to know that somebody would merely rent a game, play through its story then return it to the place they rented it from. Your statement that you don't know anyone who buys story-based games can hardly be taken as conclusive proof that these games are only worth renting. All that means is that you don't know anybody that (shock!) would take singleplayer over multiplayer. Would it surprise you that for some people I know the main draw of Halo : Reach for them was actually the events of the singleplayer game as opposed to the multiplayer sections? Also, you're statement that games are moving away from being story based couldn't be more wrong. While a lot of games out there do now feature multiplayer components, they will likely also feature singleplayer elements as well. Look at the number of games that are due to be released, or have been released recently. Mentioning the next two games from Bioware, Dragon Age 2 and (when it's announced) Mass Effect 3 - there's two major games there that will be purely singleplayer and story driven. What about Bioshock Infinite? Assassins Creed : Brotherhood (don't try and kid yourself or anyone else by saying that that's a multiplayer game)? Deus Ex : Human Revolution? Fable 3? Fallout: New Vegas? Enslaved, a game that basically shouts the fact that it has harrative qualities form the rooftops, what with having an actual wellknown author involved in its production? So yeh, story or narrative isn't really looking that important to games developers right now. At all.

You mentioned, what four games that are multiplayer focussed, though I don't think WoW warrants inclusion in that list, given that despite it's MMO design, it really can be as single- or multiplayer as one wishes it to be. As well as the fact that there is basically a story underpinning basically everything that happens in World of Warcraft. Halo and CoD may dominate the markets they are in to some extent, but that's really only the market of being games that people play online a lot, not the gaming market in general.
 

Madara XIII

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Sep 23, 2010
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Palademon said:
Yes, it is rather boring. There are new weapons and vehicles. (Or should I say old). I much prefered ODST's characterisation. I only starting liking Noble team (a little) after about half of them were dead.
WOW and to think that YOU of all people wouldn't like Halo:Reach


Allow me to Present a short summarization of the Multiplayer

 

Ampersand

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May 1, 2010
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It seems like you just trying to get a rise out of people. The game is popular, get over it.
Also you should probably deal with the fact that not all games are designed specifically for you.
 

crazypsyko666

I AM A GOD
Apr 8, 2010
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Sneaklemming said:
I dont care for halo, but I do care about multiplayer. Most fps games released these days use their single player as a kind of tour of the environments, weapons and mechanics. Notable exceptions exist, but for the most part multiplayer games are the core of gaming today.
This, and the problem with Yahtzee's arguments is that he's assuming game designers agree with his philosophy. In a lot of video games, regardless of how well fleshed-out a single-player game is, most people will focus on the multiplayer aspect, because that's what keeps people playing. Would World of Warcraft be so effective if it had an ending? Sure, most MMOs have an 'end game', but most of them don't say 'We're done! Roll credits!' and close it off. Would the cesspool that is Modern Warfare 2 be so successful if it didn't have such well-designed multiplayer? The answer is, quite simply, no. The majority of people enjoy the multiplayer more than the single player. It is not a good business decision, then, to focus so primarily on a good single player.

I hope he figures that out soon, or shuts up about it. I don't care if this is a comedy show. It's fucking annoying.
 

Paulie92

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Mar 6, 2010
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Sir John the Net Knight said:
Yahtzee is just so tired and predictable. I'm sick of hearing him blather on about how multiplayer doesn't matter. It sure as hell seems to matter to a lot of other people.

I've grown so tone deaf to Yahtzee's profanity-laced ramblings that they start to sound something like...

I don't think he means multiplayer doesn't matter, more that not everyone will want to play the multiplayer (himself included) therefore for a game to be good it's story (almost the entire point of a game, next to it being y'know fun) and single player needs to be immersive enough that multiplayer is almost a nice suprise after you finish.
 

team star pug

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Sep 29, 2009
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ZahrDalsk said:
Yahtzee should have played with subtitles on. I know Jorge pronounces it "mom" but that's just his accent - he's saying "ma'am."

Anyhoo, I guess Reach can join Half-Life 2 at the Mediocrity Table, eh?
I thought he said "mum" as well... pug isn't pip. pip is pip. pug is pug
 

Ampersand

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May 1, 2010
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Cat Cloud said:
I'm just glad I'm not the only person who deosn't care about multiplayer. Great article.
There are lots of games that i don't care for, that's why I don't play them. I don't force myself to play them and then go on line bitching about them........that would be retarded.
 

DannibalG36

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Mar 29, 2010
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Oh Yahtzee, your hate of Halo is legendary (as I have said before). So I can simply dismiss your semi-legitimate ravings on the best FPS of the year (so far) as the stinky driblets of a foul-mouthed urchin.

BUT... carry on. Criticism is marvelously refreshing - even when it is a tad strained.
 

Ampersand

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Rooster Cogburn said:
Not everybody likes single player games. I don't play single player at all, ever. Therefore, all games must be judged on their multiplayer experience alone.
Excellent point.
 

FallenMessiah88

So fucking thrilled to be here!
Jan 8, 2010
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Meh i'll just buy the game when its gets a serious price drop. Even though this probably wont happen for quite for time, considering how popular the Halo franchise is. I find that the only games in which i enjoy mulitplayer are games designed specifically for multiplayer: like Unreal Tournament.
 

ReiverCorrupter

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Jun 4, 2010
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MarsProbe said:
ReiverCorrupter said:
Everyone except those who don't have gaming consoles. I'm willing to bet that the vast majority of people who own a console and play games regularly can afford those other things. If you look at my post above, you'll see that I only rent games for their story, but I buy titles like halo because they are a lasting investment. Games have been moving away from being story based because it's economics. Just look at the numbers, all the best selling games are the games people play for the multiplayer. The numbers suggest the actual facts, developers have relegated single player to secondary importance. You suggest this large market of people who will pay 60 bucks for ten hours of story. I don't know anyone like that, story games are 'renters'. Your economic presuppositions are all wrong. WoW, Starcraft, Halo, Call of Duty. All multiplayer centered games, all dominate the market.
So, everyone who owns a games console is also able to afford a phone line, high speed internet connection and subcription to the gaming service of the console they own? that really is quite the presumptious statement. I find it strange that you say that story games are "renters". It somewhat saddens me to know that somebody would merely rent a game, play through its story then return it to the place they rented it from. Your statement that you don't know anyone who buys story-based games can hardly be taken as conclusive proof that these games are only worth renting. All that means is that you don't know anybody that (shock!) would take singleplayer over multiplayer. Would it surprise you that for some people I know the main draw of Halo : Reach for them was actually the events of the singleplayer game as opposed to the multiplayer sections? Also, you're statement that games are moving away from being story based couldn't be more wrong. While a lot of games out there do now feature multiplayer components, they will likely also feature singleplayer elements as well. Look at the number of games that are due to be released, or have been released recently. Mentioning the next two games from Bioware, Dragon Age 2 and (when it's announced) Mass Effect 3 - there's two major games there that will be purely singleplayer and story driven. What about Bioshock Infinite? Assassins Creed : Brotherhood (don't try and kid yourself or anyone else by saying that that's a multiplayer game)? Deus Ex : Human Revolution? Fable 3? Fallout: New Vegas? Enslaved, a game that basically shouts the fact that it has harrative qualities form the rooftops, what with having an actual wellknown author involved in its production? So yeh, story or narrative isn't really looking that important to games developers right now. At all.

You mentioned, what four games that are multiplayer focussed, though I don't think WoW warrants inclusion in that list, given that despite it's MMO design, it really can be as single- or multiplayer as one wishes it to be. As well as the fact that there is basically a story underpinning basically everything that happens in World of Warcraft. Halo and CoD may dominate the markets they are in to some extent, but that's really only the market of being games that people play online a lot, not the gaming market in general.
Oh, no. I wasn't saying that all games are moving away from plot. My response was to your claim that it is crucial for games to have a strong single player component. It clearly isn't. There is a HUGE market of gamers out there who could care less about story. And ultimately the gaming industry is, surprise, about making money. So why would they expend massive amounts of effort on something their target audience isn't looking for. I probably will buy Fable 3 because it's gameplay will probably be fun enough for multiple play-throughs. I hope the story is good too. But I don't come into a Halo game and expect Shakespeare, nor am I disappointed when it isn't Shakespeare.

And why is it sad that I rent a game, play through its story and then return it? That's just called 'not being a sucker'. The damn things are $60!
 

whycantibelinus

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Sep 29, 2009
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ianrocks6495 said:
You shouldn't judge Reach solely on its single player just like you shouldn't judge Bioshock 2 solely on its multiplayer.
That's a good point. You should judge Bioshock 2 on it's samey monotonous singleplayer rather than it's eclectically fun multiplayer that died too quickly =-(.

I like Reach, I'm a Halo fan, this "review" does not bother me because I view Ben as, someone said it before but I'm to lazy to quote it, a show. He is funny and does what he does well, talk shit about games. Maybe everyone would feel better if his title were "Gaming Scrooge" since that is really what he is, he brings up valid points sometimes but it's his job to go on tirades and get pissed about shit that shouldn't really matter. No one should take him seriously.

Jesus Christ Halo fans, your making the rest of us look like damn fools, stop getting mad about this shit. All that should matter to you is if YOU like the game, YOU feel like you got your money's worth, YOU care about multiplayer. He isn't forcing his views on you and trying to change your mind, he is stating his opinion. Calm the fuck down and go pwn some noobs or slay come Covies or something.
 

Levethian

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Nov 22, 2009
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Whenever I get a yearning for ridiculous weapons in fast-paced 1st-person action I play 'Aeons of Death' for a while. Keeps me tolerating the modern grit movement.
 

Warforger

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Apr 24, 2010
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OhJohnNo said:
So, wait, what? Does this mean Yahztee actually reads comments on his videos? Huh, you learn something new every day I guess.
Everyone knew that when he made this video

http://www.escapistmagazine.com/videos/view/zero-punctuation/37-Mailbag-Showdown
 

Rooster Cogburn

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May 24, 2008
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Welcome to the site, Kyoh.
Kyoh said:
If Yahtzee says he doesn't review multi-player aspects of a game
That is not all Yahtzee has said on the subject and this is not what I am commenting on.
why are you continuously complaining?
I never brought it up before.
If you don't like the way he reviews...
Who says I don't? My complaint is more specific.
Reviews are ALL subjective,
Agreed. Which is why I find it so incongruous when Yahtzee turns around and insists games must be judged by their single player experience regardless of multiplayer offerings. Especially when the only justification he offers is he likes one and not the other. It would be just as strange to say games must be judged by their multiplayer experience regardless of singleplayer offerings just because I usually skip the latter.

[EDIT: Just to be clear, I never skip the single player. I'm just making a point.]

This is going much further than merely announcing he doesn't like multiplayer and judging the game on the merits of it's single player portions. He is making a statement about how games ought to be judged, a statement I do not agree with.
 

moosek

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Nov 5, 2009
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The shirt I'm wearing is actually fairly slimming, but I'm not surprised that Yahtzee is just trying to hurt my feelings. Nine months of regular cardio, and apparently nothing to show for it? What a dick.

But yeah, I like Halo. I don't see eye-to-eye with Yahtzee's whole multiplayer opinion, as it's probably the main selling point of the game. It shouldn't be a critical point, but it'd definitely another way to have fun in something that's called a game.

Horror games suck. If you want to be scared in an interactive medium, go to a low income housing project in a major city.