The AI in Halo: Combat Evolved was so terrible. I lost track of how many times a marine would jump in front of my tank and I'd kill him.
This is why you either don't bother with them or have them wait initially when you know your going into a fight so you get can attempt to score a critical hit before the shit hits the fanWar Penguin said:Oh man, any follower in Fallout 3. If you have ANY follower, patience is needed. Lots of patience.
but atleast its nice to know that it isn't impossible to get through some sections alone, when thier faulty programming causes them to do the opposite of what you need them to dowildpeaks said:True, but at least their (enjoyable) death doesn't make the mission failMad World said:I found the friendly A.I. in Half-Life 2 to be very annoying. They did a terrible job of following you, and they seemed to retreat too often.![]()
They're as real as the post I'm quoting.FalloutJack said:Well, since AI aren't even real
I love that game, but I would have to agree with you, they are god awful. And why is it that they get 10 of each grenade between the two of them, while you're stuck with two of each? at least you know how to use them.Dragon Zero said:I hate my team in Rainbow 6 Vegas 2, I always need to take care of these bastards like they were five years old. Whats worse is that the AI team in the first Vegas were amazingly good (at least by comparison) Things like that piss me off.
Nah, I found her quite handy in a firefight. The only problem I had with her was that she felt the need to use the first aid spray on me when I so much as stubbed my toe.LordCuthberton said:I found her to be very good actually.Nwabudike Morgan said:Probably Sheva not acting like a friend playing with you and instead acting like a griefing 13 year old trying to make you miserable.
I'm like the only one who had a nice expierence with her!
And the idea of working with you makes them suck, otherwise, the idea of going against you, and suddenly they're invincible.laststandman said:and if its allied it always finds some way to have a problem with what you want it to docoldshadow said:the AI in RTSs. they always know your exact location of everything.
No, there has yet to be properly sentient AI. There are in fact things in the world less intelligent than humans [animals, insects, fish, X Factor contestants, etc], and the bundles of scripted reflex actions we see in games aren't that different to the intelligence of a purely instinctive creature like a fly or cockroach.FalloutJack said:I'm sorry, Dave, but I'm afraid you're wrong.
There has yet to be a proper AI as of yet.
Believe it or not they are supposed to do that at times. They're trying to commit insurance fraud. You see this happen during the Fuzz side-quests.TheFacelessOne said:The civilian A.I. in Saints Row 2. Most of the time, when you're speeding on the road, about half of the civilians will jump into the way of your car and die, effectively commiting suicide.
But that's not neccesarily a bad thing, though.
Sorry, I've got a black and white perception on this. It's either an intelligence that is artificial, or its a load of code.Evil Tim said:No, there has yet to be properly sentient AI. There are in fact things in the world less intelligent than humans [animals, insects, fish, X Factor contestants, etc], and the bundles of scripted reflex actions we see in games aren't that different to the intelligence of a purely instinctive creature like a fly or cockroach.FalloutJack said:I'm sorry, Dave, but I'm afraid you're wrong.
There has yet to be a proper AI as of yet.