Most boring game you've ever played.

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Xarran

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Oct 2, 2010
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Meatspinner said:
I see this thread topic is turning into "recent games you hate".

I'm a bit surprised that there is no mention of this game


This and Far Cry 2, falling asleep just thinking about it.
 

Nazulu

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Jun 5, 2008
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I don't know, those app games where it takes literally 5 hours to wait for upgrades couldn't be any more boring.

Also, something like Mario Kart Wii I personally find boring since none of it frikkin matters when the powerful power-ups pop up so often turning players from first to last in a couple of seconds, and I can't swirve for fun.
 

Terramax

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Jan 11, 2008
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As I thought, most people have chosen fairly popular games which actually have redeeming features.

For me, however, I've played a lot of obscure titles, some of which really baffle the mind how they ever got published. One such game: The Watchmaker

http://www.amazon.co.uk/G2-Games-The-Watchmaker-PC/dp/B000087JRO/ref=sr_1_1?ie=UTF8&qid=1355671388&sr=8-1

Sadly, I can't find any English versions uploaded on youtube, but don't doubt me when I say there's no redeeing features. Unspectacular story, terrible music, bog standard graphics, horrid voice acting, uninspired puzzles, mediocre level design... the list goes on:

 

silver wolf009

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Jan 23, 2010
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Iyon said:
KoToR. Please don't hit me!

The game has a lot of great aspects, but when it comes to the actual gameplay, it literally just puts me to sleep.

I really wish I could get through it though.
*Raises fists to beat to death.*

...Actually, you're kinda right. The combat is dictated by dice rolls, so there really isn't anything you can do about it in theory aside from build a good character. In practice, you can run around like a little girl and cast Force Lightning, thereby avoiding the opponents, but that's really it.

Boring combat, but great story. FINISH IT!

OT: Once I was playing a game of Flash Tetris. It lacked the quick drop function. It glitched and stayed on level one.

200 lines of Tetris, on level one, without the ability to quickly drop them? I made it to about twenty until even with the quicker movement option it was too slow for me, and I restarted.
 

Sigmund Av Volsung

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Dec 11, 2009
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Warhammer 40K Space Marine

The spectacle did not last 15 minutes, the moment the intro sequence is over, I was bored to no end, also, every mmo ever made past level 15, the progression starts slowing to a crawl and everything begins to feel like a grind.
 

BodomBeachChild

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Nov 12, 2009
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I did the 14 day trial thing for WoW back in '06. In 2hr I was maxed out on everything and didn't enjoy the process of getting there.

God of War 2 and 2, Prototype, and Dragon Age. There are many, many games from pre-PS3 era I could cite but that's a lot.
 

Rawne1980

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Jul 29, 2011
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Dear Esther ... actually no.

I'm going to generalise.

80% of "indie" games that manage to see the light of day ... especially "artsy" games.

They bore the absolute arse off me.
 

Shoggoth2588

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Aug 31, 2009
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For me it's a toss-up between either Rage or Borderlands. Borderlands is just brown and filthy and never really appealed to me, even though there are boss fights which were alright but it just seemed like everything was too much the same. I also made the mistake of getting Borderlands thinking it was Rage. Then Rage came out and while that one lasted me a bit longer, it felt far too similar...only with boomerangs and RC cars that explode. Just boring, brown shooters with too few good bits to make me care.
 

Johnny Impact

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Aug 6, 2008
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World of Warcraft. I had fun traipsing around killing centaurs for a while. As soon as I reached max level, the game was over for me. Yes, I know they say that's when the game begins. I don't care about finding a piece of gear that's .5% better than the last one, or being required by my guild to use addons that create detailed pie charts of where my damage is coming from so I'll know how to improve my blah blah blah.....Nope, not doing it. If I wanted to manage spreadsheets I'd play EVE.
 

teebeeohh

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Jun 17, 2009
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i love how this kinda thread always turns into "games i kinda don't like", people can't even bothered to reduce themselves to one game.
and really if you pick bioshock you seem to pick up very few games of excellent quality.
 

ReinWeisserRitter

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Nov 15, 2011
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Chrono Trigger. I fell asleep multiple times over several days in an attempt to get through it, an attempt to like it, and it just wasn't happening.

Sure, I played it a console generation after it came out, having not been fortunate enough to have an SNES during its time, but the argument most people would make is that it's a timeless classic that stands up to the games that came after it. Of course, most of those are probably the same people who would give me grief for criticizing it when playing it after its time. Fans are funny people.

Either way, it doesn't hold up, and it probably never would have by my standards. Uninteresting gameplay aside, it's ugly (and not because it's an SNES game), its characters are ferociously annoying, Magus can go get run over by a train, and I'm no more fond of silent protagonists now than I was then. I tried to enjoy it, but it just couldn't hold me.
 

II2

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Mar 13, 2010
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You mean that isn't Desert Bus, right?

DEAR ESTHER probably. Games are art and I'm all for experimentation, but this one can just fuck off, mainly because it wants the player to. It's frustrating because of the success and potential it showed too. Beautiful rendering of the Hebrides mountains and rivers and beaches and cave systems really showing off the source engine, but... The extent of your interaction with it is walking and looking while triggering random voice overs and occasionally a flashback. I've heard people defend the authorial intent of the design choices as sacred, "this is the story the dev wanted to tell" - but it could have done exactly what it wanted to and actually been ENGAGING and INTERESTING by incorporating a simple "use" or "interact" button. Objects in the wold are screaming to be examined and offer countless opportunities for the aforementioned voice overs to chime in regarding them. Denying the player participation in engaging the environmental narrative through volition could be written off as an artistic choice, but it doesn't make it a good idea.
 

ReinWeisserRitter

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Nov 15, 2011
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Rawne1980 said:
Dear Esther ... actually no.

I'm going to generalise.

80% of "indie" games that manage to see the light of day ... especially "artsy" games.

They bore the absolute arse off me.
Games in general whose first priority isn't to be entertaining to play in general can go die in a fire, but this one's one of the most obnoxious; it's often committed by people who grew up when video games were about being fun, and should know better. It's baffling how many of them try to be art projects and novels you have to press A to turn the page through.
 

black_omega2

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Jun 2, 2009
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I'd probably give that award to Civ-like games including Civ game themselves. They're slow, terribly slow, and I really don't get much satisfaction out of things coming together in the end because I just get bored by then. I'd rather prefer 4x games like Sins where things are still happening all the time while my plan comes together, and on a much grander scale. I even tried Endless Space, but I still didn't like it for the same reason. There's just a lesser sense of urgency when a game is turn-based like that, even when you know you're screwed.

Among other things though, most indie games just seem like I'm paying for upgraded flash games, and they're rather hit or miss.

And finally, dungeon crawlers like Diablo. No other type of game makes me feel like I'm doing a chore (this kinda applies to MMORPG's too because they're similar in nature). I just really don't want to waste time on games like these. I'd imagine the reason why people like them so much is because they have nothing better to do. I played my share, but I've moved on a long time ago.
 

DementedSheep

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Jan 8, 2010
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A lot of MMOs are boring but Perfect World had me bored within 30 minutes.
I tried to play Runscape again and holy hell, how did I play this as a kid. It soo boring, I didn't have many games to play but still I might as well have just stared at a wall,
Currently playing Darksiders and its pretty boring right now. Maybe it will get better after I purchase some more skill because right now combat is hit X and dash occasionally. All the semi boss monsters fight in same way too and there haven?t been any real puzzles. It doesn't help that don't like the aesthetics either.
Of course these probably arn't the most boring games I've EVER played. If they really boring and stopped playing early I probably don't even remember them.
 

Childe

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Jun 20, 2012
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Demon Souls....looked forward to it so much and when i finally got around to playing it.....meh.... something about the combat bored the crap out of me. i usually like realistic-ish sword combat games too.
 

Lt._nefarious

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Apr 11, 2012
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Pretensious, 8-bit bullshit-o-vision art games like Passage or... Fuck it, JUST Passage! That's not a game, it's not even art, it's about as interesting as my wheat-a-bix after they've been lying in the milk for 3 minutes and have gone all squidgy and horrible...
 

magter3001

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Jun 7, 2010
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aguspal said:
Dragon Age.


Nothing good about this game. I honestly cant find ONE good thing about it. Its all a challenge.


Anyways I have ranted about this one game QUITE a lot, no more of this is needed. Its basically dull as hell. Even shitty flash games can beat it by a fair difference.
Basically this. Thanks for writing it for me :)
 

chozo_hybrid

What is a man? A miserable little pile of secrets.
Jul 15, 2009
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Endless Space.

My god, it doesn't really teach you how to play unless you want to have a tutorial pop up and make you read it for 5 mins, I found it an awful way to teach a tbs and couldn't get more then an hour into the game due to it. It bored me so much I didn't want to learn it.