Actually, there was one time where I lost the save file I had for Skyrim that I've been playing on since launch. You can read all about that horror story here [http://www.escapistmagazine.com/forums/read/9.832718-I-got-a-horror-story-for-you].
I had an original Xbox once with TS3. I finished the story, a lot of the challenges, unlocked the two extra weapons and a crapload of characters. What I focused on at the end of it though was the Mapmaking. I made a whole lotta cool maps. I made a haunted mansion level that took 3 separate files to encompass all of its floors. One for ground level/basement, one for the second story, and one for the attic/roof. I made a SP weapons research lab map, I made a rainy battlefield map that played REALLY well, I even remade the last level of Doom 2, Icon of Sin, and a great CTF map in the spirit of CTF-Face for Unreal Tournament.
I had all that and more until my Xbox's CD-ROM drive decided to up and die. And since the original Xbox doesn't like it when you try to swap out its parts, I was screwed over. I suppose I probably could have gotten another Xbox and transferred my files over, but I didn't want to spend the money on another Xbox.
And you know what? Even THAT wouldn't have been so bad really if TS3 was compatible with the 360. I still have the map layout plans all basically memorized in my head, so I can recreate them. But NOPE. Now, unless I get another original Xbox, I'll never be able to play Timesplitters or make maps for it ever again.
Scarim Coral said:Time Splitter 3- My bro turn the game off during the saving part. It took me a while to get all the characters and trophies back which was no easy task (some of the challange were bloody hard!
timesplittersbrofist.jpgThe Enquirer said:Oofff for me it was the challenge where you need to shoot the waves of zombies. Not the first one, or the last one, but the one with the zombie cows. For anyone just tuning in now, yes, this game has zombie cow carcasses. And they are a fully playable character.
I had an original Xbox once with TS3. I finished the story, a lot of the challenges, unlocked the two extra weapons and a crapload of characters. What I focused on at the end of it though was the Mapmaking. I made a whole lotta cool maps. I made a haunted mansion level that took 3 separate files to encompass all of its floors. One for ground level/basement, one for the second story, and one for the attic/roof. I made a SP weapons research lab map, I made a rainy battlefield map that played REALLY well, I even remade the last level of Doom 2, Icon of Sin, and a great CTF map in the spirit of CTF-Face for Unreal Tournament.
I had all that and more until my Xbox's CD-ROM drive decided to up and die. And since the original Xbox doesn't like it when you try to swap out its parts, I was screwed over. I suppose I probably could have gotten another Xbox and transferred my files over, but I didn't want to spend the money on another Xbox.
And you know what? Even THAT wouldn't have been so bad really if TS3 was compatible with the 360. I still have the map layout plans all basically memorized in my head, so I can recreate them. But NOPE. Now, unless I get another original Xbox, I'll never be able to play Timesplitters or make maps for it ever again.