Most disapointing game of 2013

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Sarah Kerrigan

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Jan 17, 2010
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I'll have to say the New Animal Crossing. Though it wasn't bad, don't get me wrong, I just was severally dissapointed by it, and I felt no reason for me to be addicted to it like I was the other games.
 

Sniper Team 4

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I was going to say Call of Duty Ghosts, but after reading some of these other posts, I remembered two others: Gears of War Judgement and Batman Arkham Origins.

I'm not sure which of those three let me down the most, but they all let me down. I think, if I had to pick, it would be Ghosts. Gears of War was about Baird, and he is my favorite out of everyone. Wish they hadn't toned his character down so much, but it was still enjoyable to finally have him as the main character, even if the story was a mess.

Batman started out fun. That fight against Deathstroke was epic. But after the half-way point, just after you fight Bane for the first time, the game just started to drag for me. I lost interest in the side quests and just wanted to get it over with.

Ghosts though...Ghosts never hit any of the right buttons for me. I do like the CoD franchise because sometimes I enjoy simply blowing stuff up and face-paced action, but the single player in Ghosts just didn't have any of that. Too much sneaking around, the U.S. (for being backed against the wall) never felt like it was in any danger, and the characters just annoyed me to no end.
 

Mikeyfell

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Most Disappointing?
Dead Rising 3 by a mile.

Dead Rising was always known for fun, vibrancy, and challenge
Dead Rising 3 has none of those elements, it's a stain on the franchise.

(But honestly I didn't have my hopes up for any other game this year... so take that as you will.)
 

gorfias

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nogitsune said:
Gone Home...
Yikes, I just bought this as it made so many top 10 lists. I stopped reading your post to avoid spoilers. It was only $10. On the other hand, I've "wasted" $60 on GTA5 which is, for me, so far, an un-fun mess and is also getting praised to high heavens.

I think my boy, who asked me to get it, has really enjoyed it. For me, I can get past the opening act. I can't hit the broad side of a barn with their gun firing mechanic. Just... not... fun.

gamernerdtg2 said:
Skyrim. Hands down. Even if it didn't come out in 2013, it would be the most disappointing game of 2013. Skyrim is the ultimate disappointment in gaming for me since Metal Gear Solid.
Yup, I said it.
I bought it an age ago, was disappointed, let it sit for a year, then discovered modding. Very dull game without modding. But then, I was doing things like being invulnerable and making the moon into a Death Star and it was a hoot.
 

JagermanXcell

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DmC: Devil May Cry, but i've talked way too much about that shlock already.
The fact that it won't be getting a sequel and the REAL DMC5 is being considered by Inafune should tell you something about how well it did.

Soooo Arkham Origins.
I wasn't very hyped, not as much as I was for City, and it was because it was a prequel.
Then I went ahead and rented the game... and its just didn't stick with me. The combat was fun but barely improved on when compared to City which amped up Asylum's insanely. Deathstroke was the highlight boss battle of the game but my god what happened after it again?! There were other villains right?! Game was performing great until the abundance of bugs I found kept forming up as thugs started becoming one with the cars i'd punch them into... And stealth was actually a drag, one of my favorite elements from the last 2 games actually bored me!

It was by no means a bad game, its was just kind of gray and soulless compared to its predecessors.
 

sXeth

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Outlast.

I wasn't expecting the big budget AAA graphics, but so much of it was recycled time and time over by the end. The antagonists being ridiculously easy to evade by the squeeze-points also zapped any sense of dread they could instill. About halfway through it became comedic to simply slide through a narrow point and laugh at the poor lummox. The final final boss just seemed to be there, and float by, in a non-payoff to the massive buildup to it.
 

Artaneius

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Starcraft II

Matchmaking systems is too strict. Whoever it was who made the idea that win loss ratios have to be around 50% for everyone should of been fired. Not a single match after you play around 20 or so games is enjoyable. Can't sit back and enjoy the game when every single match has to be treated like grand finals at MLG.
 

Launcelot111

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Ni No Kuni. Granted, I didn't play a ton of games this year, and the story and presentation of this game were legitimately charming, but it was aggressively slow at times, the sidequests were super grindy, and most importantly, the battle system was laughably flawed. The terrible AI, the awkward pathfinding, the arbitrary nature of when creatures would actually attack during their attack command, the awful MP cost to benefit of spell ratio, and the way that any target-all, special animation attack would cancel your exceedingly long spell/item use animations completely, whether cast by enemy, ally, or completely uncontrollable fairy companion. It's an embarassment that the most efficient way to fight by far is just basic attacks and potions when necessary.
 

books of war 13

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Yeah it's Bioshock Infinite I only picked it up a couple of days ago, in the steam sale and I played through it (Christmas holiday WOOO!!) and to be honest at first at I thought it was pretty cool and awesome for the first half of the game at least but then... I have no idea what happened in the second half of the game the developers suddenly decide to be lazy maybe? I mean everything just falls apart narrative, gameplay, central themes, etc. Yep Bioshock is the disappointment of the year.
 

vIRL Nightmare

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Jul 30, 2013
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Battlefield 4.I was so excited for the experience, but bug after crash after bug has utterly ruined the experience for me. I can't play for an hour with out at least two crashes, it takes minutes for textures to render and for audio to play. The inside joke between my friends and I is when something doesn't work or when half of us have to reboot our consoles we say, "Only in battlefield".

I would have said GTA online battlefield 4 takes the cake. Both games having inexcusable issues.
 

DrunkOnEstus

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May 11, 2012
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Gone Home, for sure. I probably would have felt a lot better about it if I had spent 5 bucks on it or something, but the asking price for the experience I was given is ridiculous. I figured out the "big reveal" way before the game expected me to, meaning I spent most of the game thinking that I was building up to something that never actually happened. Also, what family leaves notes and personal messages all about their house, specifically addressed to a person that is supposed to be in another country? The best thing I can say about it is that the aforementioned expectation was enough to carry me to the disappointing ending. The Stanley Parable does the whole "non-combat, first-person exploration narrative experience that subverts expectations" thing with much better execution and with a lesser asking price.

Just to pick another one, Bioshock Infinite. Please don't get me wrong, I'm not saying that it's bad. I've beaten it on normal and hard, completed all of the CitC waves, and finished Burial at Sea 1. It's probably the best showcase of visual inspiration and design in all of 3D gaming. It's just that Bioshock 1 happens to have existed already, and Infinite was a total lobotomy that I should have seen coming. I couldn't get on board with the regenerating shield, boring and ordinary weapons, boring bullet-sponge enemies, 2 weapon limit, removal of the hacking mechanic, boring and uninspired weapon upgrades, major reduction in exploration (making the scrounging mechanic feel out of place), and batshit story that starts relying on "because time travel and infinite universes" as a crutch to move things forward.

Building up to release, I was excited for a game that took the Bioshock formula to 11, exploring America and religion the way that objectivism was explored previously, with a huge open-ended city in the sky as open and free as Rapture was oppressive and crushing. Maybe that's my fault, but Infinite feels like Levine's attempt to trick CoD or Halo fans into something "deeper" than they're used to while making bank in the process. It just doesn't feel like a labor of love.
 

Gronk

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+1 for the last of us.

I had really high hopes for this, although I am not an extreme fan of uncharted, Naughty dog usually at least put some effort into their games: Big set pieces, great tone, something that shows where the money went. But The last of us was just.. boring. The setting was unoriginal, the characters were unlikeable, the gameplay was uninspired and just felt ripped from other games.

All in all, a huge disappointment.
 

xyrafhoan

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I love Fire Emblem: Awakening. The interface is more or less a giant improvement on previous games and the presentation is fantastic for a handheld game overall. But the gameplay and story is still pretty utter trash compared to Path of Radiance/Radiant Dawn. There's so much horribly broken stuff and incredibly bad level design in Awakening that makes me hope that this isn't the future of the series.

Because I loved most of this year's games that I played, most of my real big disappointments were last year. Paper Mario Sticker Star still burns like it was yesterday.
 

Ironbat92

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I'm gonna go with Saints Row 4. By no means a bad game, I was just surprised how bored I was after the first 6 hours. Gunplay was lackluster, upgrading weapons was pointless, Side-Missions were boring (except the ones that let you run around destroying everything in a tank), and I felt like I was playing a less refined version of Prototype. Lastly, my biggest problem with the game was the fact you had to grind through side-missions to get the best weapons and upgrades.
 

MysticSlayer

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Rblade said:
ugh as expected. Calling infinite the biggest dissapointment in a year that brought us colonial marines and the new simcity. 2 games based on absolute classics in 2 genres, yet being just straight up broken and riddled with bad decisions. makes you either to hip for the mainstream or shows that you expected that game to cure all the worlds diseases. The world looked just fantastic and vibrant, elizabeth was in my eyes the best executed sidekick to date and the plot managed to actually surprise me in places. And I loved songbird, so menacing and ever present in a skycity. Was it overly convoluted with subpar combat, sure. But biggest dissapointment, please.

On a sidenote, I always feel people seem to misremember that bioshock 1 didn't end after ryan. Still one of the best games I've ever played but the ending wasn't that amazing
Disappointing means that you expected it to be much better than it actually was. Everyone knew Sim City would be a disaster once it was announced to be always online, and while some people may have hyped Colonial Marines, some people, such as myself, figured it would be a generic co-op shooter (at best) that didn't do the Aliens universe justice and/or people didn't bother to play it once they learned about its problems. Infinite, on the other hand, was an easily hyped game that was only further hyped after release, so anyone who found the game lacking (and there were plenty) would say that game.

Keep in mind, most disappointing does not mean worst. It just means it came the furthest from meeting the person's expectations, and for many people, Infinite definitely did that.
 

Fireaxe

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nuttshell said:
I bought it on launch and was dissapointed on the same day. SC2 wasn't really that good in terms of continuing the story but I was fine with it. After all, SC 1 and BW werent that great in those departements either. HotS just blew it all up. I was so dissapoint.
SC1 and BW (especially BW) actually had pretty good stories I thought, and as much as some people thought WoL was a "big dumb action movie" I didn't mind it because Raynor had spent the entire last expansion basically getting the shit kicked out of him. HotS just lost the damn plot with Kerrigan, who was if nothing else, a fucking cool character in Brood War.
 

cojo965

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I feel you OP, that would be my choice too. I encountered a game-breaking bug that blocked me from proceeding that I had to start over to fix.
 

Amir Kondori

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I am going to double down on Bioshock Infinite. Everyone talked about how awesome it was, how it pushed storytelling in games forward, blah blah blah, so when my friend offered me a key shortly after launch I was excited.

Then I get into the game and find the story is so much convoluted bullshit, the shooting is loose and tedious, and I quit played long after I had lost all interest in the game.

Biggest disappointment, personally, of 2013.
 

balladbird

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Aliens: colonial marines.

Sure, Road to hell was worse, but it had two things going for it that Aliens didn't:

1.) In order to be "disappointed" in something, you must first hold the expectation it'll be good.

2.) It was so horrible it could make for awesome group games... it truly is the birdemic/the room of gaming.


but yeah, nothing funny or redeemable about Aliens... it was a game that revealed the darker aspects of the gaming world, and did so at the expense of a ton of fans.
 

major_chaos

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Can I just say the entire year? Unlike 2012 I really didn't fall in love with any games this year. I did enjoy some mind you, Sanctum 2, Dead Space 3, Saints Row 4, Metro LL and few others were all fun, but I think the only thing that really amazed me was Dragon's Crown. My list of disappointments however is much longer: GTA V, Aliens, Infinite, The Last of Us, Beyond, X Rebirth, Tales of Xilia, all games that I got my hopes up for only to be disappointed. Hopefully 2014 ends up being a better year for gaming.