Most disappointing game?

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Vortigar

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Nov 8, 2007
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GTA3

After playing GTA2 to death I was so psyched for 3. And then not only did they put less features in the game, they also screwed up the controls...

Yes GTA2's story sucked, but you didn't care about the story, you were a faceless errand boy, if you didn't have the manual you didn't even know the story. GTA3 slapped cutscenes in my face on completely unlikable characters trying to pull me into some bland tale I cared nothing about and forcing me to complete missions to unlock parts of the city (like I already hated in GTA1 and they luckily removed in 2).

GTA2 was just about messing around in a city and doing random missions, capping tanks, remote controlled bombed cars (yes, they were already there), heck, you could hijack a bus and earn money for doing rounds, complete all the kill frenzies, fight the effin army in the last city (and die horribly), collect all the gta symbols, collect all the numbered sports cars, unlock special hard as nails extra scenarios, etc, etc. Where'd it all go? Down the effin' "3d is better" drain. And then they started putting their original features back in with later installments, which got me extra sour. They could've created a massive 2d experience, yet flushed it all to start all over again in 3d.

I tried Vice City later on, still no marked improvement on the crappy car handling. I'll give it a shot with 4 once that thing hits the bargain bin, but I'm not positive.

portuga:
I agree immensely with you on KoTOR. I'm a Star Wars fan through and through, I've read more SW novels than I can remember and that game just didn't deliver. I've installed it three times and played some twenty hours in total. Is the lead up of the game crappy and does it get cool later? Why do I have to slog through the early dung then? My conclusion: It's a marred product. I'm a fan of Baldur's Gate, but I know it is as accessible as a foxhole to an elephant for most people, so refrain from recommending it without cautionary notes. Now Fallout I'd reccommend to anyone.

Shatnershaman:
Portal had me waiting for something more, something greater, but stuck as a good yarn, which is all it is. And any game that can bring me to want to complete it is good in my book. Buy it alone for 20$ without TF2 or HL2, 2.1 and 2.2? No way. I'll get a movie I know I like for a tenner instead.

aside:
hhhmmmm, have I already posted in this thread?
 

Meshakhad_v1legacy

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Feb 20, 2008
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Final Fantasy XI. Big disappointment. It was just grind, grind, grind - well, so are most MMOs, but FFXI wasn't FUN, compared to E&B before, or EVE after.
 

ChristianxKrupps

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Jun 11, 2008
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Legend of Zelda - Twilight Princess

everyone i talked to is like ZOMFG 715 F7W!!!1oneoneeleven
and so i tried playing it. i got to the temple of time level and quit. The side quests really weren't side quests, the levels weren't the loveable legend of zelda puzzles, and the characters were a bit laid on. you had some thing follow you about and you turned into a wolf.
i hated it. the fishing was rather fun though.

although I am one that says Majora's Mask is better than Ocarina of Time and thought that A Link to the Past was a gift from the Gods
 

infernovolver

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Jun 11, 2008
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There's quite a few for me. I'll only go with some of the newer one's though.

GUITAR HERO 3: Is actually one of my most anticipated games. But when I played it, it was fun for a while.... But then once you get to the last setlist, things get ridiculous. I hate boss battles, I hate how they had to make it unrealistic, I hate how they made the difficulty over the top by including more notes than there's actually in the song, I hate getting so used to the hammer-ons and pull-offs and going back to rock band or gh2, I hate how it forces the player to completely rely on luck on the battle with Lou, etc etc etc. It was so overhyped, well presented, but it failed for me. One of the biggest things that I dislike about the game, is that Activision moved away from harmonix because they didn't want to do a game about a full band. Then people said harmonix were copying off of Activision because they were making a a music game, then the same people say Activision is copying off of Harmonix because now THEY are making a music game about the full band. Not to mention the they had to make "Through the fire and flames" a nearly impossible song to beat, just because of the beginning.

SUPER SMASH BROS BRAWL: Well, let everybody else speak for this too. It's incredibly repetitive for single player, some of the goals are way too hard (boss battles on INTENSE? You don't get any continues? no extra lives? >.<), and I hate the AI. The multiplayer lags online, and my god, it's like all of the worst from the xbox community moved over to spawn a whole new generation of cheap-o's for the Wii. I have never before seen so many overuse broken things in a game so much. Some characters are way overpowered, some are way underpowered, and some could use some tweaking. For the most part, Brawl has it's great aspects in multiplayer, and thats about it after a while.

MARIO KART WII: My god. Rubberbanding AI, and the fact that it's too targeted for a casual gaming audience. It reduces skill to.... 8th to last place in a matter of seconds. Unlocking some things in the game is ludicrously hard in the late game, and that also discouraged me. One of the main disappointments about the game is it wasn't the sequel to double dash. Double Dash is still my favorite mario kart, just because of all of the innovation it had, and it was awesome. Great. The best thing to happen to it, and Mario Kart Wii didn't take where Double Dash left off.

Yeah. A lot of things are disappointing in the gaming industry of late.
 

jad4400

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Jun 12, 2008
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For me it was Turning Point Fall of Liberty, all of the videos and music made it seem like (to me at least) it was goning to be somthing like Freedom fighters are a awsomes game like that. Insted I got a dumb game, with dumb controls, a weak story that could have been epic and a lot of bugs. If you did like the game please tell me why.
 

AWC Viper

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Jun 12, 2008
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im sorry but the WORST game EVER made is driver 3 for the pc the controls are dodgy the AI are worse than a blind sniper and the learning curve is retarted

-all rights reserved
-all wrongs mocked at accordingly
 

AWC Viper

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Jun 12, 2008
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im with jad440 on that turning point fall of liberty had the perfect idea but lacked the..........well everything it was StOOpid
 

mace5087

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May 14, 2008
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Dead Rising wasnt really dissapointing just not impresive as i thought it would be i played ir through in 2 days and got ending B i played through it again in hopes of getting ending A follwing with overtime mode but all i got was a huge cock slap when i got some other ending i never heard of
but i think the most dissapointing IS DEFFINETLY Lair people waited for it for about 2 years and it was impossible to control i tried it a friend's house and i hated in about 10 minutes
 

Dboyz-x.etown

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Jun 10, 2008
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Recently, Haze UT3 and Assassins creed have let me down. Haze was total shit, I really can't name any redeeming features of that game. The story was shit, the graphics were shit, and the ending was even worse.

Assassins creed was a great game, but could have been sooo much better given just a few more months of development time. All I'm asking for here is some more variety in the missions. You literally did the same three thing the entire 7-8 or so hour game. And It's only 7-8 hours if you do ALL the viewpoints, ALL the investigations, and ALL the save citizens.

UT3 for the PS3 was way overhyped. IT promised amazing graphics, fun online, and a worthwhile single player. In reality, it was laggy as hell online, the graphics were detailed yet bland, and the single player was essentially the multiplayer with bots instead of human opponents, with no real story at all.

But the most overhyped game ever for me was SOCOM 3. I was worse than the most annoying Joe Jonas fan in how much I was anticipating its' arrival, and when it was finally released, I realized everything they had told us it would be was a lie. The textures were muddy, the levels were so big you basically spent the entire round running around for like 4 minutes only to die in a 2 second firefight (seriously) and then waiting another 2 minutes for the next round to start, and you could not actually aim the weapons. Seriously. They were so inaccurate that firefights were basically a matter of pointing your crosshairs in the general direction of your opponent, and just unloading, praying you randomly shot him in the head. Even at point blank range, your crosshairs would expand enough to actually encompass your opponents entire body in front of you. Now I know that running around with a gun shooting fully automatic is going to cause you a bit of accuracy problems, but it's not going to be so bad that your shots will immediately go from hitting the floor to the sky back to the floor again. The bullets just seemed to randomly hit within the area of the crosshairs, with no pattern whatsoever. Kills were no longer a matter of skill, but simply luck. The worst thing was, the new attachment system they implemented that was so heavily lauded, was now exclusively used to increase the accuracy of your gun. The game got boring after just a few weeks, even though it was basically the only online game the PS2 had. The game sucked. It was one of the worst disappointments of my life. And I still haven't forgiven zipper.
 

Isaac Dodgson

The Mad Hatter
May 11, 2008
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ChristianxKrupps said:
Legend of Zelda - Twilight Princess

everyone i talked to is like ZOMFG 715 F7W!!!1oneoneeleven
and so i tried playing it. i got to the temple of time level and quit. The side quests really weren't side quests, the levels weren't the loveable legend of zelda puzzles, and the characters were a bit laid on. you had some thing follow you about and you turned into a wolf.
i hated it. the fishing was rather fun though.

although I am one that says Majora's Mask is better than Ocarina of Time and thought that A Link to the Past was a gift from the Gods
Eye twitch

Now, granted I felt TP was far too easy (played the GCN version, the way it was meant to be), i felt that it was what WW should of been...minus the wolf bit. Waker just annoyed with piss out of me with the cutesy graphics and cartoony atmospheres that were the antithesis to the staple intricate and beautifully designed puzzles and levels of the series. Majora's Mask had it's good points, but it bowls down to a bunch of mask collecting mini games.

However, A Link to the Past is indeed the second coming IMO
 

UpInSmoke

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May 14, 2008
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windwaker blows away twilight princess. Graphics aside, WW is superior in every way. Sure, the sailing got tedious, but at least there was SOMETHING to do on every single square of the map. There are just so many more quests and activities and just generally more FUN times to be had in WW. I felt like I was constantly discovering things. In contrast, TP is fucking barren. What's the point of having a a giant sprawling map of Hyrule if there isn't a damn thing to do between dungeons? TOTAL letdown. I thought the ridiculous delays pretty much guaranteed that I'd get a perfect Zelda game... wrong. They were just putting the game on ice to make the Wii launch look a little beefier... classic disappointment =(
 

SirSchmoopy

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Apr 15, 2008
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Pokemon Diamond and Pearl. Exact same game as the originals with online play still being awful. Sigh.
 

Isaac Dodgson

The Mad Hatter
May 11, 2008
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Bah...Zelda isn't about sandbox game play, and WW to me felt far to much like grinding then anything else... Pure LoZ is about the story and the puzzles, and granted there's collecting involved, I'm not about to fish every part of the bloody OCEAN to collect a bunch of trivial maps for things I hardly need. TP was a let down in it's length and shear volume (or lack there of) of things to do, but WW disappointed me more...

I'm waiting for The Legend of Zelda: The Happy Middle Ground
 

Morderkaine

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Dec 23, 2007
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Assassins creed was a little too repeatative, it was fun, but not quite what I expected, and it was one of the games I got my 360 for. The mini missions were far too easy and repetative, but at least the actual final assassinations were usually quite fun. And slaughtering random guards all over the place was cool too, just wish it was more useful gameplay wise.

Most annoying was Super Smash Bros Melee and Brawl. the original had MUCH better control, didnt obscure the screen with random effects and crap and just was more polished overall. Ive had way more fun with the orriginal SSB, and when I have friends over the common consensus is to break it out instead of the 2 newer ones.

Any MMORPG cant keep my interest long, too much grinding for levels, and there is no such thing as a story.

And Grand Theft auto 4.... gets near perfect scores from every reviewer, but like Yahtzee says, its like a sim of every day boring life half the time, far too far to get between missions, and even when doing the 'fun' parts, its not that big a step past the old GTA games. Its a good game, but its not the second coming like many say it is. Vice City has held my interest far longer, although I can say that GTA 4 at least has much better character development, and im still waiting to find out if that chick im banging is a NARC....
 

JayCro

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May 1, 2008
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FFXII disappointed me so much. I wont go into all the reasons it is bad but it's the only FF I haven't finished.

DMC2 annoyed me as well.
 

Wolfwind

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May 28, 2008
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I've said it before and I'll say it again, DMC 4 was a dissapointment.

You get half way through the game and then you're back tracking levels and bosses, I mean how lazy is that? Nero spends half the game yelling "Kirie!", which got old real fast. And I was one of the people who was hoping that once you beat the game, they'd do something like let you play as Trish or Lady like they did in DMC 3 where you got to play as Vergil, but no. All you get are harder and harder modes.

I'm not gonna lie, the game did some things right. The switching between Dante's modes on the fly was great, and the idea of Nero's sword needing to be revved up was pretty cool, along with the devil bringer and summoning Yamato, but after everything they did with DMC 3, DMC 4 just felt flat. That's just my opinion.
 

Nikolita

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May 7, 2008
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Grandia 3. I rented it and it was just nothing like what I thought it'd be.

Also, DDR Extreme (I don't like the old-style games in the series) and Sims 2 for the PS2.
 

rec_rm

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Apr 10, 2008
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I may be a bit old by now but I would have to say Xenogears for the PSX.

I'm one of those weird people that actually likes jrpg's but this game just went way way way to far.