Uncharted, I really don't get all the praise for it. Yeah it was good in parts, but there's nearly zero replay ability, the quick time events are absolutely BS, the cover system/roll is finnicky, the aiming is sub par, weapons do little damage except for a few exceptions, it's largely too dark in places to avoid falling into invisible holes in the floor, and the platforming was great in some places, but horrible in others. This is mainly due to it being far too dark to actually see the tiny brick sticking out of the wall 15 feet away that Drake is supposed to jump to. Oh and it bothered me how you'd sometime fall off without actually meaning to, in Assassin's Creed when Altair would fall off, he'd grab the edge, preventing falling. Drake does this at some points, but there were many times when I'd think he would grab the edge but instead falls off, and dies. The story was a tad cliche, but fun at least. The biggest thing is those godawful quick time events though! They threw them in so randomly, I don't think I ever got past a single one the first time. The AI got a little bit frustrating after a while, those stupid lasers always somehow able to lock onto my head even as I'm doing rolls and zigzags to avoid them. Oh and the grenade throwing sucked, I couldn't ever aim with the six axis.
That being said, the animations and graphics were excellent, the melee combat system was pretty good, and I liked the way they styled the gun combat, with Drake being so quick. The AI, while slightly overpowered, was a nice change of pace since they were quite a challenge at parts. I thought the level design was cool, just too dark in spots. Voice acting was great, and I really liked the characters.
All in all, I liked Uncharted, it was fun, a little frustrating, but come on, IGN's PS3 team talks about it like it's the greatest game ever. They said it's "damn near perfect." Sure it was fun, but damn near perfect it was not.