Most Under-rated Game

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IBlackKiteI

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Singularly Datarific said:
On this particular site, COD. Sure they are mainstream and bland, but they can hold their own, and are very competently made when executive meddling doesn't tell them what to do. Don't forget the first 4 were amazing, as far as I'm concerned.
I quite like the series as a whole, but think its ridiculously overated in general.
However CoD 1 and 2 should have gotten a lot more attention I reckon. They had some of the best shooter campaigns I've played and they of course spawned the entire hugeass series. Its funny how most Modern Warfare/Black Ops players probably don't even know they're WW2 games.

TheMann said:
I actually hope they consider making Doom 4.
Actually its been confirmed and supposedly in development for a while. It might not be released for ages, but they are apparently going to go back to the old run and gun, kill the shit outta everything you see feel of the first two games, which to me is not at all a bad thing.

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I'd go with the Brothers in Arms series. One of the few action oriented games I've played with great story and characters and it had quite a few innovative mechanics which were actually pretty fucking innovative.
Man, I'd totally kill for a new BiA style game set in a different area of WW2, or a different conflict, Vietnam maybe.
 

Austin Howe

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Dec 5, 2010
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whiteblood said:
Resonance of Fate. It's one of the better JRPGs I've played in a long time.
Absolutely. A breath of fresh air in an era supposedly dominated by stagnation for the genre( I honestly don't believe that, but yeah, really good.)

My vote goes to the Super Nintendo bastard-child of 2D-Zelda, Secret of Mana, and quality of writing typically displayed by Atlus.

That's right, it's Terranigma
 
Jan 29, 2009
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IBlackKiteI said:
Singularly Datarific said:
On this particular site, COD. Sure they are mainstream and bland, but they can hold their own, and are very competently made when executive meddling doesn't tell them what to do. Don't forget the first 4 were amazing, as far as I'm concerned.
I quite like the series as a whole, but think its ridiculously overated in general.
However CoD 1 and 2 should have gotten a lot more attention I reckon. They had some of the best shooter campaigns I've played and they of course spawned the entire hugeass series. Its funny how most Modern Warfare/Black Ops players probably don't even know they're WW2 games.

TheMann said:
I actually hope they consider making Doom 4.
Actually its been confirmed and supposedly in development for a while. It might not be released for ages, but they are apparently going to go back to the old run and gun, kill the shit outta everything you see feel of the first two games, which to me is not at all a bad thing.

-

I'd go with the Brothers in Arms series. One of the few action oriented games I've played with great story and characters and it had quite a few innovative mechanics which were actually pretty fucking innovative.
Man, I'd totally kill for a new BiA style game set in a different area of WW2, or a different conflict, Vietnam maybe.
My brother just lent me COD2, and I'm playing through the Russian campaign with a huge grin. I like this one the best, actually.
 

Austin Howe

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6_Qubed said:
God Hand.

Yes, I know that it had that one MS Paint comic so technically everyone knows it's good, but nobody I've met ever knows what I'm talking about when I mention it, and then all I can tell them is that it's the best game about punching people that was ever made. Then they look at me funny and slowly back away. :(
"The beutih of Good Haand, es tha' i's just a gayam, aboot punchin' people!"

I've never played God Hand, (I intend to) but I watched taht review like 7 times just to hear that soothing Scottish accent.
 

Okamipsychonaut

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Mar 30, 2010
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I am shocked that there is Kotor fan criticism of Kotor 2. Kotor 2 streamlined the clunky aspects of the first game such as switching between primary and secondary weapons..and a several times updated personalized lightsaber crystal was awesome. Sure there was Atton, but Kotor had Carth..so the need to put in a pissy douche bag is apparently unavoidable in uber dramatic RPG games.
 

Rooster893

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Feb 4, 2009
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I'd have to say Duke Nukem Forever. For all the heat it got, it was a fun, mindless shooter that made you feel like a badass.
 

AMX58

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Jan 27, 2010
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Alpha Protcol bash and crashed everywhere but what game is there where you cant make your own super spy and how you want to make him
 

naam

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Dec 16, 2010
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Currently enjoying The Void on PC.

Edit: Also, how can /anything/ related to Halo be considered underrated?
 

Olecksandr Babiak

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Bionic Commando("new" one)
It's not the best game ever, but I heard that the game got it's poor ratings just because most of the reviewers wanted to see its features in sandbox game (for some reason, I think IGN is behind that thought).
 

6_Qubed

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Mar 19, 2009
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Austin Howe said:
6_Qubed said:
God Hand.

Yes, I know that it had that one MS Paint comic so technically everyone knows it's good, but nobody I've met ever knows what I'm talking about when I mention it, and then all I can tell them is that it's the best game about punching people that was ever made. Then they look at me funny and slowly back away. :(
"The beutih of Good Haand, es tha' i's just a gayam, aboot punchin' people!"

I've never played God Hand, (I intend to) but I watched taht review like 7 times just to hear that soothing Scottish accent.
"Kan ye' deal w' thaht? If ye' cannae, I'll punch ye'."

Why yes, I love that video as well. LINKS FOR THE NONBELIEVERS!!! http://www.youtube.com/watch?v=JBqB5LUKh8A
 

Caffeine Rage

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Mar 11, 2011
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Recettear: An Item Shop's Tale

I recently picked this up on Steam and was shocked at just how much fun I've had with it. A mix of a business sim with a dungeon crawler, Racettear combines them in a JRPG wrapper sweetened with a good mix of humor. The talk in an early bonus event about why adventures always hang out in pubs is what really sold the game to me.

I had a falling out with JRPGs after Final Fantasy X. But, Recettear was able to convince me that there are still JRPGs out there that I can love.

Mount and Blade: Warband

The highlight of the series thus far, Warband has a great modding community that fleshes out the the game with nearly anything you could want for. With solid, hard-hitting combat and an impressive amount of depth, Warband is a must play for anyone that loves sandbox games and medieval combat.

Spacechem

If I had to list my favorite puzzle games, one of the top would have to be this underrated gem. While it can be a bit daunting to look at, Spacechem is simple to learn through its tutorial missions. But, once the game starts layering its mechanics, it is a complex masterpiece of a puzzle game. With no set solution for any one puzzle; it is great for someone who loves to refine and tinker with their solutions in search for a more efficient answer to a problem.

Frozen Synapse

Tactics is the name of the game with this one. Frozen Synapse is all about predicting your opponent's moves and countering them. With no need to worry about building units or worrying about base management, Frozen Synapse boils the game down to the most basic of strategy, the plan. Can your gambit overtake the enemies'? The only way to find out is to commit to them in this easy to play yet very deep strategy game. A must play for any fan of strategy.
 

The Code

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Mar 9, 2010
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I know I'm a fan of good ol' Yahtzee and I respect his opinions, but I'm going to have to say Too Human. Yes, the combat system was screwy at best. Yes, the story was messed up. Yes, Silicon Knights sold out after promising a trilogy for the game. I had fun, and that's the whole point of a game. The weapons were varied and interesting, (I had a sword that looked like one of those glass lightning sphere thingies for a blade at one point), the armor was fun to mix and match, (especially if you get the right color scheme going), and some of the dialogue was genuinely entertaining. ("It's a good day to die." "You always say that." "It always is.")

Despite my love of Norse Mythology and what Too Human did with it, I thought the game stuck to it pretty well. Tyr had lost a hand to Fenrir, Hel was a half-dead *****, and Hod was betrayed by his own eyes, just like in the stories.

Many others may not have liked the game, but I thought it was fun.
 

Baralak

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The Code said:
I know I'm a fan of good ol' Yahtzee and I respect his opinions, but I'm going to have to say Too Human. Yes, the combat system was screwy at best. Yes, the story was messed up. Yes, Silicon Knights sold out after promising a trilogy for the game. I had fun, and that's the whole point of a game. The weapons were varied and interesting, (I had a sword that looked like one of those glass lightning sphere thingies for a blade at one point), the armor was fun to mix and match, (especially if you get the right color scheme going), and some of the dialogue was genuinely entertaining. ("It's a good day to die." "You always say that." "It always is.")

Despite my love of Norse Mythology and what Too Human did with it, I thought the game stuck to it pretty well. Tyr had lost a hand to Fenrir, Hel was a half-dead *****, and Hod was betrayed by his own eyes, just like in the stories.

Many others may not have liked the game, but I thought it was fun.
This. Everything you said, I agree with. The game's a blast to play, and the loot system always made you want to kill just a few more enemies to see what would drop, all while giving fun combat, a great story, and great character customization.
 

General_Potatoes

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Jun 22, 2009
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TheSaw said:
For me it would be Metro 2033.

I've said this before, but I loved the game and I've replayed it a lot of times, I just found it a really fun game to play.
Wait, metro was under rated?

Jegsimmons said:
HALO 1...no seriously, alot of people wont bother with it even though it made FPSs what they are today and pretty muched saved the xbox.
People don't like the first halo? Im learning new things everyday. And im gonna go with the first halo.
 

Sir Shockwave

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Jul 4, 2011
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Boy is THIS kinda my schtick. But to name a few examples -

-Area 51: Blacksite isn't as bad as most people make it out to be...coming across as a CoD Clone at worst. The game was also subject to HEAVY amounts of executive meddling from Midway, so the version we got is the usual butchered mess we normally get when something leaves Development Hell.

-WarFront: Turning Point. It's very cookie cutter, but functional. The only thing that undermines it is the horrendous number of bugs (including not being able to read it's own disk!). While there are no patches for it, there are workarounds should you wish to find them. And it's not every WWII Game that has Exoskeleton toting Nazi's and Godzilla sized Russian Tanks (yes I know they've both been done before, but Weird WWII is always more fun to play than regular WWII). Personally, I'd recommend it to anyone who played Command & Conquer:Red Alert 3 and was severely disappointed with that for it to become a point of RAGE.

-Perimeter, and ONLY Perimeter (both Emperor's Testament and Perimeter 2 can go die in a fire). I never hear anyone bring this game up, and when it does it's always negative. Having sat down and played all three of them, I admit the games can be a bit clunky...at first. When you get around to it, it's not half bad and combines some rather unique concepts with an interesting backstory (which also appears to be the schtick of 1C Company - great ideas and concepts, poor/heavy handed execution. As an example, go play Earth 2160 and you'll see what I mean).

-Abomination: The Nemesis Project. This one just plain astounds me, as it holds three key points in VG History -

1) It was the first of the "X-COM Clones" created (the game was released approx. 1999/2000, a good four years or so before the UFO Trilogy. I currently do not have knowledge of anything released between this and the first major X-COM clone (the UFO Trilogy), and as far as I understand Laser Squad predated X-COM by a few years).

2) A lot of innovations made (such as the Player moving and acting in real time as opposed to the turn based battles of X-COM) were soon ditched.

3) This is possibly the closest thing your going to get to a VG Adaptation of "The Colour Out Of Space" by HP Lovecraft (to my knowledge, and before anyone brings it up - yes I played Amnesia, but that reminds me more of stories like Rats in the Walls among some of the other more conventional tales).

And yet, it remains forgotten. Nobody brings it up in conversation at all, nor is there much Video of it on YouTube (as opposed to some of the others on this list).

-Rise of Nations: Rise of Legends. Again, very cookie cutter, but also rather fun (a la Turning Point). I honestly don't see people bring this one up at all for whatever reason. This would be my top underrated game, if not for...

-Homeworld Cataclysm. Just...Homeworld Cataclysm. The first Homeworld had a great story, but was marred by a few clunky gameplay mechanics (e.g: The Movement Disk. Dear god the Movement Disk). Cataclysm went back and refined on them, and (arguably) took the story telling up to eleven with one of the scariest (and unique) bad guys I've ever seen in a video game before or since. They also fixed that damned Disk and a few other control related problems.

Then along came Homeworld 2, which retconned Cataclysm out of existence...and ditched half the improvements made...
 

King Toasty

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Oct 2, 2010
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creationis apostate said:
King Toasty said:
War for Cybertron. Got mediocre reviews, but the gameplay was fantastic and cool-looking. I'll be damned if I should stop truck-ramming jets in midair just because Yahtzee said it's borin.

Seriously, get this game. It's awesome.
wait, how is you saying that it is awesome more quantifiable that Yahtzee saying it is terrible?
OT: XIII for Ps2. That game is fucking amazing and I picked it up for three dollars along with zone of the enders.

...What? My head hurt trying to read that.
"How is you saying that it is awesome more quantifiable that Yahtcee saying it is terrible."

...?