I had not considered the nostalgia aspect of the depiction of Muslims or Arabic peoples in gaming/movies/books. But there is always some associated with any of the places that managed to build one of the Seven Wonders of the World. The Hanging Gardens of Babylon and the Pyramids and Sphinx of Egypt tends to make us wish we could have seen them. Thus games set in ancient times or even fairy tales like the Arabian Nights never seem to get old to me.
Add in the bright colors of Prince of Persia amid a sea of concrete grey and dust brown games and it becomes a beacon of light. Most games in the late 1990's to early 2000's seemed to link color with "kids" and monocrome with "serious adult". When everyone does it, it gets old.
But I digress. The most glorious period I really know about Iran and Iraq was back when Persia still existed. The center of mathematics and learning, home to brilliant astronomers and astrologers, creators of some of the most beautiful architecture in the world, that was Persia. This is compared to modern day where the only thing ever shown in the news was constant fighting between factions, the looting of great museums, and the reduction to rubble those once-glorious structures.
It may not be all there is, but it is all that is commonly depicted. So urban warfare games seem to be the order of the day instead of sliding down washing lines and seeking buried treasure. But to be fair, it seems that movie/games are fixated on WWII which was pretty much the last time the US was clearly on the right side of a conflict even through the eyes of the world. So it's hard to escape any sort of nostalgic "glory days" for the depiction of any country or people.
It is interesting that the more strictly historical games are doing a better job of depiction than most any other genre of games. Perhaps we will see an improvement across the board over time. At the very least there is the power of voting with one's funding. Support the games that are better at it.
And good luck with your new book!
Add in the bright colors of Prince of Persia amid a sea of concrete grey and dust brown games and it becomes a beacon of light. Most games in the late 1990's to early 2000's seemed to link color with "kids" and monocrome with "serious adult". When everyone does it, it gets old.
But I digress. The most glorious period I really know about Iran and Iraq was back when Persia still existed. The center of mathematics and learning, home to brilliant astronomers and astrologers, creators of some of the most beautiful architecture in the world, that was Persia. This is compared to modern day where the only thing ever shown in the news was constant fighting between factions, the looting of great museums, and the reduction to rubble those once-glorious structures.
It may not be all there is, but it is all that is commonly depicted. So urban warfare games seem to be the order of the day instead of sliding down washing lines and seeking buried treasure. But to be fair, it seems that movie/games are fixated on WWII which was pretty much the last time the US was clearly on the right side of a conflict even through the eyes of the world. So it's hard to escape any sort of nostalgic "glory days" for the depiction of any country or people.
It is interesting that the more strictly historical games are doing a better job of depiction than most any other genre of games. Perhaps we will see an improvement across the board over time. At the very least there is the power of voting with one's funding. Support the games that are better at it.
And good luck with your new book!