Totally agree. It's a shame games still have such an immature audience.I haven't played GoT, but it is no secret that it became some weird symbol in the culture war, being released near TLOU2 and being a PS4 exclusive too. I can't speak for the merit of GoT, but a lot of TLOU2 haters and assorted people who hated Elli as a lesbian, Abby as a butch woman etc. etc. all contributed by voting for GoT with the express intention of robbing TLOU2 of the GOTY award and showing that "a real game" can win.
I wouldn't call exactly generic and the story I would not call forgettable. It's not the best, but I was definitely engaged in the main quest and most of the side quests. As far as enemy types go, there are more than four. Yeah you have the standard Mongolian rank and file, but you also have their armored variations, the generals, the straw hats, and the mini bosses with their own style of movesets for certain side quests. still does not use a lack of lock on. I don't know what Sucker Punch was thinking with that one. That in the game is just so much fun to explore like I said before, it was one of the best open world games I've had fun with and played in a very long time. This game was basically Sony and Sucker Punch's answer to Breath of the Wild and Red Dead Redemption 2. For me personally, this game is not my only game of the year. I have several.Another generic open world game won, no surprise there. I mean, the game was alright but totally forgettable plot and fighting the same four enemy types over and over also got pretty repetitive. The landscape and wind effects did look nice though.
As opposed to Druckmann who implied that voting for TLOU2 was sticking it to bigots?I can't speak for the merit of GoT, but a lot of TLOU2 haters and assorted people who hated Elli as a lesbian, Abby as a butch woman etc. etc. all contributed by voting for GoT with the express intention of robbing TLOU2 of the GOTY award and showing that "a real game" can win.
I can't say I have too much of a problem with spite voting when it comes to awards like this - I myself enjoyed a bit of schadenfreude last year when Sekiro won GOTY instead of Death Stranding - and really, most of the time that is what these awards ultimately result in anyway. But it's the weird siccing of one title on another by a community, when neither really have much to do with eachother and certainly hold no ill will toward one another, that it becomes icky. It's not even the simple case of 'this title is better by comparison', it's 'this title doesn't cater to pussy SJW's, and we'll bring you daily updates as to why the world loves it better for that very reason'. Queue the daily videos bringing in Japan as a barometer for why TLoU2 is LGBTQ propaganda worth your ire and why Ghost of Tsushima is a "true game" for "true gamers" for lacking it. Expect similar content from the usual suspects now that Ghost won the player choice award.I haven't played GoT, but it is no secret that it became some weird symbol in the culture war, being released near TLOU2 and being a PS4 exclusive too. I can't speak for the merit of GoT, but a lot of TLOU2 haters and assorted people who hated Elli as a lesbian, Abby as a butch woman etc. etc. all contributed by voting for GoT with the express intention of robbing TLOU2 of the GOTY award and showing that "a real game" can win.
I feel the game falls short in most areas. It's not bad, it just doesn't reach a place I feel it needs to.I wouldn't call exactly generic and the story I would not call forgettable. It's not the best, but I was definitely engaged in the main quest and most of the side quests. As far as enemy types go, there are more than four. Yeah you have the standard Mongolian rank and file, but you also have their armored variations, the generals, the straw hats, and the mini bosses with their own style of movesets for certain side quests. still does not use a lack of lock on. I don't know what Sucker Punch was thinking with that one. That in the game is just so much fun to explore like I said before, it was one of the best open world games I've had fun with and played in a very long time. This game was basically Sony and Sucker Punch's answer to Breath of the Wild and Red Dead Redemption 2. For me personally, this game is not my only game of the year. I have several.
Not that the quote retween are any betterWelp, looks like the results are in; And GoT won!
Neil is actually congulating Sucker Punch, although I'm not sure whether it's intentional or half-assed
If you read through the comments of the annoucement itself, you will see some people arguing SP should not accept this award, as the voting system as been "rigged by angry alt-right"
Then I would have just been another fantasy samurai game we got a thousand of those already. If I needed it that badly, I would have picked up Ni-Oh 1 & 2. I know the infamous games are better open world games, despite me barely playing them. For the record, I didn't have a PS3. My older brother got one around 2012, and I played a few games here and there. Second Son I didn't care for though. The infamous games being better does not bother me nor do I care much.I think Sucker Punch kinda shot themselves in the foot by making this game "realistic" or grounded, because it meant sticking to a certain set of rules that makes fun and creative gameplay a lot harder to achieve. You compare Ghost to Infamous 1 or 2, and it's shocking (no pun intended) what a greater sense of open-world fun the latter two have compared to the former. And initially that's what I thought we were going to get with Ghost, but we didn't.
Her's and Noriko's (the Monk) too.Still, Masako's revenge tale was 10 times more engaging than Ellie's though
I just hope for the sequel, they don't do that thing where you have to kill a certain amount of generals just unlock a stance. That was nothing but senseless padding. As for difficulty, I found it mostly balanced. I agree that the game can you be a bit too easy on normal mode when you got nearer all of the upgrades. Hard and Lethal difficulty make parry windows a lot shorter and you have to be on point. Hard mode I found just fine, but yes it can get a bit easy when you got most of the upgrades, but at least there is still challenge.The combat is fun enough, but it being the primary interaction I don't think it's fun or deep enough to sustain the length of the game. It also doesn't help that before the end of Act 1 you pretty much have all your stances, possibly even fully upgraded, almost instantly putting a stop to your sense of progress before you've even reached the halfway point. The game is also too easy on Hard, but frustratingly hard on Lethal, which meant having fun AND being challenged was a rare instance.
I don't necessarily mean realistic in that sense, I mean in the sense that it's trying to be historically accurate. And while I'm sure the game had a proper budget, it obviously didn't have as much money to spend as Red Dead Redemption 2 or even Assassin's Creed. And that's not to say those games are better, but they have some more meat to their open-world. And I feel that by trying to be historically accurate but not really having money to burn the game is sorta caught in this meager open-world with very little interactivity other than fighting or following a thing until you find a thing.Then I would have just been another fantasy samurai game we got a thousand of those already. If I needed it that badly, I would have picked up Ni-Oh 1 & 2. I know the infamous games are better open world games, despite me barely playing them. For the record, I didn't have a PS3. My older brother got one around 2012, and I played a few games here and there. Second Son I didn't care for though. The infamous games being better does not bother me nor do I care much.
Its really weird that hardcore ''gamers'' insisted that Ghost of Tsuchima was the alternative for ''true gamers'' and the natural symbol of resistance against TLOU2. To some extend the fringe of the press made that easier by going on about cultural appropriation which makes the narrative that the press hates Ghost for being ''what gamers want'' a lot easier.I haven't played GoT, but it is no secret that it became some weird symbol in the culture war, being released near TLOU2 and being a PS4 exclusive too. I can't speak for the merit of GoT, but a lot of TLOU2 haters and assorted people who hated Elli as a lesbian, Abby as a butch woman etc. etc. all contributed by voting for GoT with the express intention of robbing TLOU2 of the GOTY award and showing that "a real game" can win.
That's because people like that and the Quartering are nothing, but hypocritical, loud mouth, douchebags who can never pick up on subtleties or refuse to ignore obvious facts when it suits them. They will pull all kinds of mental gymnastics to justify why they love or hate something. Or why a game is put on a type of pedestal that the creators/developers never asked for nor want. Ghost of Tsushima lived and died on its own merits and that's all that matters. It didn't need those alt-right jerk offs to succeed.Its really weird that hardcore ''gamers'' insisted that Ghost of Tsuchima was the alternative for ''true gamers'' and the natural symbol of resistance against TLOU2. To some extend the fringe of the press made that easier by going on about cultural appropriation which makes the narrative that the press hates Ghost for being ''what gamers want'' a lot easier.
I think its just strange. Its all the more bizarre since Ghost is actually quite a woke game as far as its storytelling goes. Its all about how a rigid adherence to a deeply conservative tradition can stifle and chain a nation. Its about an out of touch upper class that needs to learn to stop looking down on the lower class and accept they have plenty to learn from the dirty peasants. The designs for the female heroines is also something that usually annoys the anti feminist crowd since neither Yuna nor lady Masako are conventionally attractive. Yuna's a peasant girl with all the dirt that entails and lady Masako is of course rather old.
There's little about Ghost to suggest that the team behind it would appreciate being put on that particular end of the culture war. And yet many people like the quartering insist that Ghost is on their particular team.
You might have a point with Red Dead 2, but the the Assassin'sCreed games don't have much more meat to their open world. Not unless you count even more senseless padding. As far as I'm concerned they've been making the same game since Brotherhood with little variations or exceptions. The only other standout being Black Flag.Red Dead Redemption 2 or even Assassin's Creed. And that's not to say those games are better, but they have some more meat to their open-world.
Well, Black Flag is the last one I played.You might have a point with Red Dead 2, but the the Assassin'sCreed games don't have much more meat to their open world. Not unless you count even more senseless padding. As far as I'm concerned they've been making the same game since Brotherhood with little variations or exceptions. The only other standout being Black Flag.
Those are neat ideas and hopefully with the sequel they'll improve upon it or open it up. The hook shot you could actually jump on tree branches with them. It was simplistic, but it was there. The animal idea you have is neat, but nobody was thinking about that. In the next game, it will be great mechanic to add to Jin's ninja repertoire. Ninjas actually used animals to hide, blind people senses, or to use as a distraction.Well, Black Flag is the last one I played.
With Ghost there were just certain mechanics that feel totally wasted, like the hookshot. You only use it for climbing, and it could've been replaced entirely by just adding another ledge or jumping onto branches instead of swinging. It doesn't really open up other options. Like, you can't use it in combat to snap enemies to you or you to them. You can't use it to pull enemies off of ledges or into trees and look-outs. The flute, too, which can change the weather, but I feel had much more potential. Like, you could use it to maybe hypnotize animals to aid you, or even for other flavour purposes like cheering up disgruntled peasants.
There was potional there with those mechanics within this open-world, I just don't feel the game ever tapped into it.
He’s smart enough to realize SP aren’t the ones strong-arming the vote in their favor, but by that same token it would seem TGA organizers would at least be complicit in allowing it. Surely they were aware of it?Both games are made by Sony first party studios, studios that share technology and techniques.
I doubt that Neil has any trouble congratulating his colleagues.
Witnesses saw several people vote repeatedly for Tsushima, and the TLoU2 observers weren't allowed anywhere nearby. Druckmann should sue.
Poor TLOU 2 can now only win 9 awards not 10 what a shame how will Naughty Dog staff cope knowing not seeing their families and nearly being killed in a workplace accident when a pipe fell down will only net Neil Druckman a possible 8 award (the 9th being for performance of characters) instead of 10 while Sucker Punch that had 0 reported crunch on their game produced something based on Japanese cultural products so loved that Japanese studios are celebrating it let alone Japanese gamers buying it up.I haven't played GoT, but it is no secret that it became some weird symbol in the culture war, being released near TLOU2 and being a PS4 exclusive too. I can't speak for the merit of GoT, but a lot of TLOU2 haters and assorted people who hated Elli as a lesbian, Abby as a butch woman etc. etc. all contributed by voting for GoT with the express intention of robbing TLOU2 of the GOTY award and showing that "a real game" can win.
I knew it would lol.And TLOU2 won almost every catagory it was nominated for. Including Best game. Holy fuck journalists making no fucking sense.
They made perfect sense, accept that like Disco Elysium before it, it proved to be a title that with curation and discriminating taste that gaming can be art.And TLOU2 won almost every catagory it was nominated for. Including Best game. Holy fuck journalists making no fucking sense.
Who were the judges? There was only that one popular choice vote, wasn't it? Sorry, I haven't paid attention to video game award shows since I was old enough to figure out that they're just paid promotion and sycophants patting themselves on the back.They made perfect sense, accept that like Disco Elysium before it, it proved to be a title that with curation and discriminating taste that gaming can be art.
Who were the judges? There was only that one popular choice vote, wasn't it? Sorry, I haven't paid attention to video game award shows since I was old enough to figure out that they're just paid promotion and sycophants patting themselves on the back.
So who were the judges?Anything I don't like = Paid off. Maybe a game during hard times that instead of resorting to escapism and make us face our demons head on should be praised.
Weebs like you will never acknowledge a game like TLOU2 will be good, ever so why should any critic heed the player's choice opinion. Instead you will hold on to Metal Gear and comment on how deep the commentary is yet scoff at anything coming from the likes of Druckmann because there is no character wearing a skimpy outfit with an excuse for it.