The biggest problem with combat in a TES game has always been "how far will this sword reach?".
It doesn't look like they have an answer to that, but 3rd person actually looks playable this time around so I'll let it slide. The dual wielding system looks to be the biggest and best improvement.
As for graphics who the hell cares. Every TES game I've ever played I've ended up installing custom textures and meshes that go way above whatever Bethesda originally offered. And, if the Bethesda got the plan worked out with Microsoft and Sony, the console version should offer some of the modding options.
I'm looking forward to sinking a lot of time into this world and hope it's bigger than Oblivion and more jam packed full of stuff than Morrowind.
It doesn't look like they have an answer to that, but 3rd person actually looks playable this time around so I'll let it slide. The dual wielding system looks to be the biggest and best improvement.
As for graphics who the hell cares. Every TES game I've ever played I've ended up installing custom textures and meshes that go way above whatever Bethesda originally offered. And, if the Bethesda got the plan worked out with Microsoft and Sony, the console version should offer some of the modding options.
I'm looking forward to sinking a lot of time into this world and hope it's bigger than Oblivion and more jam packed full of stuff than Morrowind.