New Splinter Cell: Less Stealth, More Accessible

Bat Vader

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Mar 11, 2009
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spinFX said:
Sigh. Consoles raped Dragon Age of it's complexity (compare Baldur's Gate 2 and DA:O) and now Splinter Cell.

If Civ V get's announced for Xbox then PC gaming is dead and the casual console generation will rise to destroy us.
I thought Dragon Age: Origins was quite fun on the consoles. I got the PC version for Christmas but when I rented the console version it was still fun. It was still very complex even on the consoles.

If Civilization V gets announced for the consoles that does not mean PC gaming will be dead. PC only gamers are not the only hardcore gamers, console gamers are also hardcore gamers.

PC Elitism and Console Fanboys to me are just silly.
 

AceDiamond

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Jul 7, 2008
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spinFX said:
Sigh. Consoles raped Dragon Age of it's complexity (compare Baldur's Gate 2 and DA:O) and now Splinter Cell.
Maybe this would be a legitimate argument if Splinter Cell hadn't been multiplatform since the first game, but they were so I don't see what you're trying to say other than that you don't know how to Google search.
 

Sketchy

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AceDiamond said:
spinFX said:
Sigh. Consoles raped Dragon Age of it's complexity (compare Baldur's Gate 2 and DA:O) and now Splinter Cell.
Maybe this would be a legitimate argument if Splinter Cell hadn't been multiplatform since the first game, but they were so I don't see what you're trying to say other than that you don't know how to Google search.
Jah, wasn't Splinter Cell first on Xbox? I thought the PC and PS2 versions came later. I know the PS2 version did.

Anyway, I think the new direction is fantastic. It's how I'd have played the old games if I could. I mean, I've never been much for the slow stealth, I'm just not that patient.

I can understand how people who loved that might be disappointed, and I loved the old games too, but I just think it's a good evolution.
 

Andronicus

Terror Australis
Mar 25, 2009
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Well, that's just f**ked. The only reason I actually bought Splinter Cell: Chaos Theory was for the stealth! I was really looking forward to getting SC:C, but now I'm not even going to bother.

EDIT: Actually, just reading through the comments, the general consensus seems to be that the stealth is still there, even better than before, according to some. I might rent it out sometime, but based on Ubisoft's attitude, I'll treat it with extreme caution.

For the record, accessibility be damned. I liked the idea of waiting in the shadows, planning each step I take. If people want fast-paced action, then there are a billion other games on the market that cater for their needs. They can go get Modern Warfare 2, or Uncharted 2, or Borderlands, or Counterstrike, or whatever. And Ubisoft can go suck a lemon.
 

DoW Lowen

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Jan 11, 2009
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Marik2 said:
Can someone explain to me why everyone is so angry at the changes? The stealth is still there, just faster.
Actually looking at that video, that's not too bad. And here I was thinking I wouldn't get it.
 

robert022614

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Dec 1, 2009
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i have to say this is sort of killing splinter cell for me. the stealth was one of if not THE best part of splinter cell to me. How many games can you run around and shoot people?!? and splinter cell was actually well put together as a stealth game :( gotta say dont think im going to get it.
 

Georgie_Leech

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Nov 10, 2009
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BOO. I've played the demo, and the lack of stealth was awful. They even gave Fisher that wierd habit of regenerating wounds like Wolverine. I liked the previous games because of the stealth (gasp). I didn't want another third-person shooter. I wanted a stealth game.
 

Marmal4de

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Apr 4, 2010
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I was dissapointed with the lack of stealth elements but it's overall a good game if you don't insist on seing it as another Splinter Cell game and judge it on it's own merit as an action-stealth hybrid.
The Iraq level was completely out of place though, I have no idea what they were thinking when they threw that in.
 

JEBWrench

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Apr 23, 2009
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Sketchy said:
Jah, wasn't Splinter Cell first on Xbox? I thought the PC and PS2 versions came later. I know the PS2 version did.

Anyway, I think the new direction is fantastic. It's how I'd have played the old games if I could. I mean, I've never been much for the slow stealth, I'm just not that patient.

I can understand how people who loved that might be disappointed, and I loved the old games too, but I just think it's a good evolution.
You are correct, comrade.

The console versions even controlled better than the PC version, which was hair-pullingly awkward.
 

revjay

Everybody's dead, Dave.
Nov 19, 2007
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If this shit keeps up I'm going to be sitting in a corner rocking back and forth, muttering 'thief 4 won't fail me, thief 4 won't fail me'. All I want is my slow cumbersome stealth play. I remember fondly hiding in the dark in chaos rising and thief 1-3 literally holding my breath hoping to not be caught by the nearby guards or whatever thing was nearby.

I want to play this game because I'm a fan of the series but ubisoft will have to come up with another back asswards drm scheme than always on internet before I'll even buy the 360 version of anything they make.
 

chainsaw Killer

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Feb 22, 2010
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I'd say the Mass Effect 2 comparison is not the best one.
If they took out the crew members and made you play alone, that would be a good comparison.
Stealth was not a small part of the Game like ... item management in ME2, it was all its about.
But it doesnt really matter, I'm not going to buy a Game with the Ubisoft drm event if they are releasing a new Splinter Cell and Prince of Persia ...
 

Legion

Were it so easy
Oct 2, 2008
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You should probably point out when doing articles such as these what country the release dates are. In the USA it's out today, Europe doesn't get it until Friday and other places no doubt have their own ones too.

This kind of thing happens a little too often to be fair, a lot of assumptions are that the readers are American; even an article about a British 14 year old on Facebook said he spent almost $1400 rather than £800.
 

Outright Villainy

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Jan 19, 2010
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Well from what I've seen the stealth is still therre, it's just faster and messier. I'm not too put off by that, sometimes waiting around in the shadows gets a little boring. That said, they should always include the option to be meticulous about stealth, why not give people more options?
 

Sixties Spidey

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Jan 24, 2008
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LiquidGrape said:
Seems they'll follow the same path of Mass Effect 2.

"We need more sales in the frat boy contingency. Remove some or most of that ridiculous substance and replace it with fanservice and/or dumbed-down game mechanics."
How was Mass Effect 2 dumbed down? The interface for ME1 was fucking terrible. ME2's interface was better.

Either way, I was never able to get into Splinter Cell, so hey, Conviction will be my way in the franchise, and my gateway to play the past four games in the series.
 

Sixties Spidey

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Jan 24, 2008
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Georgie_Leech said:
BOO. I've played the demo, and the lack of stealth was awful. They even gave Fisher that wierd habit of regenerating wounds like Wolverine. I liked the previous games because of the stealth (gasp). I didn't want another third-person shooter. I wanted a stealth game.
It is still a stealth game. It's still there. You probably weren't playing the game properly.
 

ClunkiestTurtle

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Feb 19, 2010
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Andy Chalk said:
New Splinter Cell: Less Stealth, More Accessible

In an effort to make it more accessible, Max Beland of Ubisoft Montreal says the studio decided that the best way to improve the stealth gameplay in Splinter Cell:Conviction was to get rid of the stealth gameplay in Splinter Cell: Conviction.
Therefore making this game not Splinter Cell at all....

what is it with publishers and developers being to lazy to think up new ip's and so just rehash a franchise in a totally different style making it nothing like a sequel.

Playing the demo i thought it was an alright game but the fact that the title was prefixed by the words "splinter cell" made it dive way below my expectations and feel like a awful an awkward sequel to some of my favourite games rather then being just the average to slightly above average title i probably would think it to be if it didn't have the burden of its predecessors.

Surely this just makes their problem worse as if people are always thinking the series is inaccessible before then new players are still going to be reluctant to jump on board now 4 games in and fans will be be reluctant to buy a game that's essentially chucked out everything that made them love the game to begin with. Whats so hard about making a new ip that would be more accessible to newer run and gun style players while keeping Splinter Cell how it is or even make a spin off in set in the same universe.

For me this game seems to be the game the creators of the Bourne conspiracy wanted to make but while getting the general feel of the one man killing machine better then in the bourne game it still for me at least had the same massive gaping flaw. You're not really doing any of the cool action yourself, i think theres a difference to making a game accessible and having it just do everything for you, and i think this is the point where i get off the Splinter Cell express.
 

Distorted Stu

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Sep 22, 2009
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I prefered being a ninja in the shadows. Not some Drake/Pheonix wanna be.

CHEST HIGH WALLS & BOXES.. EVERYWHERE

When they bring back the light/sound sensor as well as the sticky shockers, lock picks & am able to knock/whistle il concider buying another Splinter Cell game. Its the stealth that made the player think, plan and think tactics. Now, its just a basic run and gun.
 

Chaossebba

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Aug 11, 2008
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Jaredin said:
Its like taking...the shooting out of MW2?
MW3 will be a politics simulator where you have to prevent the nukes from being used through diplomacy.

Anyway, this is good news for me since im not much of a stealth person. My usual line of thought:
"1. Do i have a gun? -> Yes = BANGBANGBANGBANGBANGBANGBANG. No = Turn game off"
 

Leroy Frederick

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Jan 27, 2009
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Like Resident Evil 4 (it's first foray into the Gears of war perspective, or did that come out after?) I think this has to be considered a different experience from other Splinter Cell's if it plays how it looks.

However regardless of how it sells, it doesn't mean people don't want to play proper stealth games or classic perspective/paced adventure horror games like previous RE's.