It's true that not all gimmicks are bad but motion control had it's chance and here we are 6 years later, it has not convinced most people. Motion control is a backstep if you consider accuracy to be important.Heart of Darkness said:Since a lot of people are using the word "gimmick" like it's a bad thing, let me take the time to enumerate a lot of different gimmicks that have come about specifically during the video game era (c. 1960- ) in rough chronological order:Crono1973 said:You weren't JUST talking about the 3DS which BTW is just another gimmick. People want good, NORMAL games on the 3DS and most could care less about it's gimmick. Same can be said about the Wii and the WiiU.
-Arcade Gaming
-Local/Hotseat Multiplayer
-Trackballs
-Joysticks/Analogue Sticks
-Steering Wheel Controllers
-Input Buttons
-Light Guns
-Home Console Gaming
-Detachable/Interchangeable Controllers
-Game Cartridges/Interchangeable Games
-8-bit games
-Game Packaging/Manuals/Misc. Swag
-16-bit games
-Splitscreen Multiplayer
-Multiple Save Files
-Handheld Gaming
-32-bit games
-Music Players
-Disk formats
-Memory Cards
-Rumble
-LAN/Network Multiplayer
-3D (Polygonal) Games
-64-bit games
-Backwards Compatibility
-Microphones/Cameras (Add-ons/Peripherals)
-DVD Players
-Gyroscopes/Accelerometers
-"HD" Gaming
-Online Matchmaking
-Blu-Ray Players
-Movie Streaming
-Social Hubs
-Achievements
-Motion Controls
-DLC/Digital Downloads
Also, you do need to define what a "normal" game is, since the market is *gasp* always changing. If the market remained static, we might as well still be playing games like [a href="http://en.wikipedia.org/wiki/Spacewar!"]Spacewar![/a] and [a href="http://en.wikipedia.org/wiki/Tennis_for_Two"]Tennis for Two[/a] on monochromatic displays on college mainframes designed specifically to play those games, since they were some of the first video games to ever actually exist.
Normal games are games that use a time tested, accurate controller and a viewing method that is natural to everyone who is not blind. 3D is unnatural, some people can't even see the effect and others get terrible headaches. Further, the 3DS is not well designed to use it's own gimmick, it simply doesn't have the battery life to make it practical to play with the 3D on all the time.