super_smash_jesus said:
I would have rather they started a new trilogy with the same developers. This looks alright, but it doesn't look metroid to me, rather a ninja gaiden with a shiny suit. I would like to see a lot more in game footage before I could ever get excited for this.
blackcherry said:
I'm very conflicted about this. The metroid prime formula was only established after the origional idea was scrapped for being rubbish and rebuilt. I'm afraid that team ninja, due to their pedigree, may be given more of a leash to mess with things.
Honestly, any new metroid is a good thing. But HtH combat? Switching from first to third person rapidly? Giving Samus a voice? Could be a very mixed blessing.
PedroSteckecilo said:
*groan* Goodness Gracious, an M-Rated Metroid with Team Ninja working on it...
I see...
Samas + Zero Suit + Third Person + Massive Jiggle Physics...
This is not a good thing in my mind.
Through the general tone of this thread, it seems like people are worried about how this game will turn out. First of all, remember that people were freaking out when the Prime series was given to Retro Studiios, so a simple studio switch is not something to worry too much about.
Secondly, remember that the old Metriod games were not first person. A behind-the-back view seems, to me, to be similar to a side view. One of the advantages is that you get to use upgrades that you can't use well in first person, such as the speed booster, as seen in the trailer, and the gravity jump/spin attack. As for the aiming in first person, I have yet to see someone complain about Zelda games doing this. As for the combat, it looks like you can auto-aim which is good, as it lets you move around freely without having to worry about your aim. Also, the boss fights appear to have retained their puzzle elements, so you have tradirional gameplay, but when you damage the boss, you can see a short cutscene of Samus being awesome. Last thing about all the combat, I highly doubt that anybody wanted to show Samus wandering around the environment, as they want to make people excited. To do this, they chose to show a bunch of combat scenarios. You didn't see any elevator scenes in the Mass Effect trailers, did you?
Lastly, as far as the jiggle physics go, they don't go well with Samus' armor, which seems to be what you will be using throughout the game, as playing as Zero Suit Samus is still a big deal for a lot of people. Even if we do get to play as Zero Suit Samus, there's not that much to jiggle. Compared to most females in the game world, Samus has a realistic figure. Additionally, getting to see Samus out of the Power Suit has always been something you have to earn by being awesome at the game, not something you get for simply playing the game.
Just chill out and wait for a bit more information.