Can people also start remembering, the Unreal Engine isnt used just to make FPS games. Yes thats probably it's primary application, but it can run other genres succesfully.
Dude you forgot KID FU***** ICARUSMovieBob said:Well, that tears it then - the 3DS can't count on graphics to be it's selling-point. What will Nintendo possibly sell it on, now - exclusivity for Mario, Zelda, Kirby, Metroid, Smash Bros. and StarFox games? How can a system live on just THAT!!??
In all seriousness, while it's theoretically interesting to see Epic wanting to push the handheld envelope - but what's the logic in completely writing-off what's almost-certainly going to be the handheld that actually matters? Let's be frank about this - smartphones aren't universal or stable enough to be serious gaming platforms at this juncture, and if the PSP2 really is just a more muscular PSP with a phone built in it's probably going to mirror it's predecessor in not being worth much outside of a handful of titles that only Japan really cares about.
So what's Epic's "angle" here, exactly? Are they gambling that they're going to make the game that "makes" smartphone-gaming or the PSP2? Because if they don't have a plan, they're basically taking the equivalent position of a musician who decides to only record his music at a frequency that human beings haven't evolved to hear yet.
And they still can't believe it's not butter either.felixader said:It is funny how after three sides of thread in wich numeros Commenters spoke and wrote about the power of Iphone compared to the 3DS still ask: "Doh!? Isn't the 3DS better than a phone? Duh!?"
That clearly shows that some are to lazy to read and just senselessly throw some words into a empty field cause it's obviously there to be filled. X-P
but the ds came out way befor the ipod touch. did nintendo get a DeLorean to bring back an ipod touch only to disrupt the space time continueum and create the greatness that is the ds.Judgement101 said:Yes, but the DS is a glorified iPod Touch.Lost In The Void said:That slightly confuses me, shouldn't a console be able to outpreform a glorified MP3 player
The 3DS could probably handle iD Tech 5, if iD made a port of it.Jaredin said:Well, nopw we have a full grasp as to what it can, and cannot handle - which, is apparantly not alot if it cannot handle the Unreal Engine
I think the iPhone could, couldnt it?
While it's good you know how to look at and compare postive integers with similar units, you fall into a fairly common trap of assuming that the numbers are equivalent.aaaaaDisregard said:I can bet your ass it is not. PSP got MIPS architetecture CPU with variable 1-333MHz clock speed, 16/16KB cashes, integrated vector FPU with 2.6GFlops performance plus the second DSP core (video/audio acceleration, effect processing), all coupled with 128-bit memory bus at 2.6 Gbit/s. Look for precious details on http://ps2dev.org/. Overall, it's quite fast and directed specifically for gaming console. And by the way, pixel fillrate of integrated graphics chip is 664MPix/s with 33MPolys/s geometry performance.
For 3DS's supposed CPU go see
http://processors.wiki.ti.com/index.php/Feature_Comparison:_ARM_926,_1136_and_Cortex-A8
http://www.arm.com/products/processors/classic/arm11/index.php
It is clearly not "a lot more advanced". Faster, but not by incredible amount. 3DS graphics is much better than PSP one (not in terms of raw performance, but rather capability-wise. Plus more eDRAM), but CPU isn't. And iPhone's Cortex wipes the floor clean with both.
Does Epic make games? Rarely. Does Epic make games worth playing? Not since 1999. That might have something to do with it. :/jamesworkshop said:Somehow I think Nintendo just isn't interested in Epic's business
Note the screen scale. Much smaller framebuffer, lower texture resolution, likely a compressed colour space to save bits (555 like the DS?). Also, it manages to do everything much much faster than the Mach-series VGA cards....dochmbi said:That doesn't surprise me, since the Nintendo 3DS has as much VRAM as a graphics card from 1994.
I'm not saying that it was going to be amazing, just more focused on gaming rather then everything the iPod does.Cassita said:Dedicated, next-generation gaming platform?Dioxide20 said:Same...Lost In The Void said:That slightly confuses me, shouldn't a console be able to outpreform a glorified MP3 player
An iPod can play it, but a dedicated, nextgen gaming platform cannot?
We're talking about the 3DS, right?
"it unfortunately doesn't include many of the common innovations found in the intervening decade... OOE"WyattEpp said:While it's good you know how to look at and compare postive integers with similar units, you fall into a fairly common trap of assuming that the numbers are equivalent.
First off, remember that while the R4000 CPU in the PSP can hit 333MHz, it's intentionally clocked at 222 because of power and heat.
Second, you would do well to remember that comparing raw numbers like CPU clock and GPU poly rendering becomes highly misleading even between devices in the same generation. I can't be the only one who remembers how Pentium 4s stacked up against Athlons with much lower core clocks. In this particular case, the R4000 design is from the early 90s (these things were in SGI's Indy for crying out loud). While the R4000 does feature a superscalar design, barrel-shifter, and single-clock execution (for everything that isn't division or SqRt); it unfortunately doesn't include many of the common innovations found in the intervening decade. New approaches to instruction parallelism, OOE, improvements to pipelining, multiple ISA revisions.... as you can see, it's hardly a simple apples to apples comparison. And the 3DS has two of these.
Further, The Pica200 is much more powerful than their old marketing pdf would indicate. The updated specs place it at around 400Mps fill and 40Mt at 100MHz.[1] At 200MHz (nominally what Nintendo is packing), it might even best the PS2 (which was difficult to program, but really was a poly-pushing monster. Raw performance only exceeded by the Gamecube, as I recall) and certainly towers over the PSP.