No Dual Audio For Western Release of Fire Emblem Fates

Tony2077

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Kaimax said:
Tony2077 said:
i don't suppose anyone would get upset if they had said no English voice over
If Fire Emblem Awakening NEVER had an English audio, probably yes. As nothing was removed or omitted.
But not having a "specific" language is not the point. The point is, why omit something that existed in a previous game that was never been a problem. That's the main reason for this upset, AN OPTION WAS OMITTED for no logical reason.

What are you trying so hard to prove anyway?
at this point um i really have no idea but i think i will stick with what started all this
 

Hero of Lime

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Wow, the way people talk about all the "cuts" it makes you think Fire Emblem is a Waifu Sim with much needed Japanese voice acting. Like, does no one play FE for the SRPG? The tactics? The story? Besides, the English voice acting in Awakening was fantastic. I'm sure Fates has fitting voices too.

The game should not be any lesser just because I can't grope my soldiers, or hear them speak Japanese.

Sorry to come out the gate swinging, but good lord, there is so much to these games, that a few annoying cuts should not make it unplayable.
 
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Another day, another annoying cut. It's rather disappointing. I like having Japanese audio as an option just in case the English audio is absolutely terrible. I can tell good English VA from bad English VA, but I can't tell the difference between good or bad Japanese VA. So if I have to deal with one, I prefer the one I don't understand. That's usually the case with Koei games. I really want Dynasty Warriors 8, now. =\
 

Dreiko_v1legacy

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Hero of Lime said:
Wow, the way people talk about all the "cuts" it makes you think Fire Emblem is a Waifu Sim with much needed Japanese voice acting. Like, does no one play FE for the SRPG? The tactics? The story? Besides, the English voice acting in Awakening was fantastic. I'm sure Fates has fitting voices too.

The game should not be any lesser just because I can't grope my soldiers, or hear them speak Japanese.

Sorry to come out the gate swinging, but good lord, there is so much to these games, that a few annoying cuts should not make it unplayable.
The story is what is most hampered by the lack of voices in the original language they intended the story to be told in.
 

kenu12345

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Dreiko said:
Hero of Lime said:
Wow, the way people talk about all the "cuts" it makes you think Fire Emblem is a Waifu Sim with much needed Japanese voice acting. Like, does no one play FE for the SRPG? The tactics? The story? Besides, the English voice acting in Awakening was fantastic. I'm sure Fates has fitting voices too.

The game should not be any lesser just because I can't grope my soldiers, or hear them speak Japanese.

Sorry to come out the gate swinging, but good lord, there is so much to these games, that a few annoying cuts should not make it unplayable.
The story is what is most hampered by the lack of voices in the original language they intended the story to be told in.
The story will not be affected just cause of Japanese voices. Thats hyperbole. The story was intended of just being told not in a particular language heck they probably thought of other countries CAUSE of the popularity of Awakening in other countries. Missing a feature is one thing and I understand but don't use such ridiculous hyperbole
 

Dr. Crawver

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I'm just clicking these articles now to see people whine and moan about how even the slightest change has ruined any chance for the game. This one I even agree is an unfortunate loss, but Jesus guys it's minor as all hell. Still, lines have been drawn in the sand, people have picked their sides, and god dam is it fun to see one side make such mountains out of molehills.
 

Rebel_Raven

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What? It was so screwy in Awakening (It kept switching back to english every time you restarted the game, so you had to go into options, turn it to english, then japanese if you wanted it in japanese) that they dropped it instead of fixing it?
I hope the voice acting is going to be tolerable. Not saying dubs are bad, it's that they can be.
 

Lightspeaker

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erttheking said:
Lightspeaker said:
I'm just going to quote this here from the last thread about something being cut:

erttheking said:
Lightspeaker said:
Personally I'm starting to wonder as to what else they might strip out in the name of 'localisation'. Its a small thing to start with but the question is will it actually end there.
"Where will it end?" This is the second time someone has been saying they're concerned more features will be cut. What are you actually concerned about being cut out? Because the only things cut out are things that just plain wouldn't work in America. Hell, these things probably would've been cut out anyway and we're just getting the blow by blow thanks to sensationalist media.

Yet another cut I see. This one actually kind of important unless they get unbelievably good voice actors. Anyone ever tried to play Hyperdimension Neptunia with English dubbing? I actually found it literally painful. How about watching something like Strike Witches?

Not everything can have the same quality of voice acting for the dub as Hellsing did.
Uh, this doesn't really fit in with the original comment I responded to, where you said you might as well strip out "localization." I don't really see how leaving the original Japanese in is part of of localization. And unless you were in actual physical pain, it wasn't "literally".

Don't get me wrong, be upset about this if you want to, I can see where you're coming from on this one, but it doesn't really fit in with your original comments of being concerned where things will stop, considering there's really no connection between this and the other examples. Seriously, I have no bloody idea what's going on.

It was literally. Neptunia actually physically gave me a headache after about fifteen minutes; I wish I was joking. I think it was something to do with the sound balance in the dub, I don't know what kind of setup they were using but it sounded awful.

Also it fits in just fine. When one thing is removed for 'localisation' purposes then it becomes increasingly easy to strip other things out in the name of 'localisation' and people will more readily accept it. What I was allude to previously is the classic slippery slope, without actually namechecking it because whenever you do you get a wall of people yelling that its a fallacy (with absolutely no awareness of what a fallacy is apparently). Problem is when something really IS slipping down that slope its no longer a fallacy; this is, as far as I'm aware, the third thing they've decided to 'tweak' specifically for the Western release in the name of the god of localisation. And is probably the most gregarious example so far given how native language inclusion is becoming increasingly common for JRPGs, and is the first one I'm really quite irritated about in a direct sense and not just a "oh that's stupid" sense.

I'm very curious as to exactly what's the NEXT thing it'll turn out they've removed.
 

Erttheking

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Lightspeaker said:
I see.

How do you reckon that this has been in name of localization IE, changing it to make it better for the country they're exporting it to? Hell, we've gotten absolutely no explanation for this yet. Ok slippery slope. The idea behind the slippery slope is that if you start doing something the barrier of resistance goes down each time. Ok. In order for that to work in this situation, the two situations have to be connected. You have to make a strong argument that the Japanese audio would not have been taken out or would have been harder to take out if the petting hadn't been removed. Needless to say, I find connecting the two situations to be a bit of a stretch. Even if I accept the hysteria behind the removal of petting being because of Nintendo caving to the demands of SJWs, I fail to see how that leads to Japanese audio being taken out. There wasn't really an outcry against how offensive the Japanese language was. So yeah. I fail to see how this can be classified as a slippery slope. To me this just comes across as a game getting more attention about the controversies surrounding it than the game itself, to the point where people are starting to care about the former than the latter. Even as the controversies are devolving into nontroversies.

I don't know, but I imagine the internet will blow it out of proportion. Again. Because anger is really the only thing that keeps the forums going around here...

And it's egregious, not gregarious. Gregarious means fond of company.
 

Erttheking

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TizzytheTormentor said:
Lame, I have heard the Japanese voices and I really liked them. I preferred the ENG voices in Awakening, but I was really looking forward to using the JAP voices in Fates.

I love how most news of Western version is how many features will not be in it, not exactly a great way to sell your game, won't miss the petting or the badly written Soliel supports though.
Well Nintendo doesn't exactly have control over what the media says about its game. And this game is becoming synonymous with "Controversy" making it a good way to get hits.
 

Lightspeaker

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erttheking said:
Its fairly simple really; you remove minor things and see the backlash against it. Then you remove the thing you really want to remove or not on the basis of this.

At a guess of the order of events the reason for the removal of the vocals is probably some prohibitive agreement with respect to the VAs (as has been suggested above). Which would make it prohibitively expensive to license the vocals for an international release (because frankly there's bugger all other reason to actively remove language options). As a result a smaller thing gets removed first, something that they didn't want to keep for an international release and then look at the resulting response. If its not a huge backlash then try something else. And now the vocals. Slice by slice. Cutting creep, getting away with more and more.

Rather akin to the famous thing from Yes Minister about the use of nuclear weapons actually. You never get to the point where you're forcing a huge reaction, just bit by bit so that any retaliation seems like its an over the top response and yet before you know it you've wiped out everything you wanted to.

Interestingly one might also argue that this was very, very deliberately done. The backlash against other features being removed prior to this has buried this particular removal to the wider population because they're fatigued from the previous backlashes.


And it's egregious, not gregarious. Gregarious means fond of company.
Apologies. I wrote that at 6am my time after being awake all night.
 

Erttheking

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Lightspeaker said:
Not a bad hypothesis, but when you get down to it this is all speculation. We still don't know why this even happened in the first place. You keep saying that they're going to keep cutting more and more out. Well first of all the first two cuts were rather insubstantial. One was just changing the writing of a scene, not cutting the scene out, and then it turned out that the only thing about the petting that got removed was the actual physical petting. Absolutely everything else about that scene is apparently still there, including the reactions. And no offense to people who wanted Japanese audio, but this frankly feels like such a minor element that even if we are on a slippery slope, the incline is just non-existent at this point.

Wipe out everything they wanted to? I'm sorry, what does Nintendo want to wipe out? Having Japanese audio options in their game? You make it sound like they're conspiring to rip things out but you're being vague. What's the next step if they're deliberately going to be cutting out more and more?

*Looks around* Well if that was the plan it backfired didn't it? Hell, I'd be willing to bet hard money if this hadn't come right after the petting being cut, the reactions wouldn't be anywhere near the levels they are now. This game is quickly becoming synonymous with controversy, to the point where many know more about the controversy around the game than the game itself. Call me crazy but I get the feeling the Nintendo isn't actively seeking out controversy. It isn't their style. With the Tomodachi Life controversy they basically said whatever would make the controversy die down the fastest. Hell, like I said, the controversy around the petting has been overblown. That wasn't a calculated move on Nintendo's part, that was the internet taking itself too seriously. Again.
 

xaszatm

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erttheking said:
Lightspeaker said:
Not a bad hypothesis, but when you get down to it this is all speculation. We still don't know why this even happened in the first place. You keep saying that they're going to keep cutting more and more out. Well first of all the first two cuts were rather insubstantial. One was just changing the writing of a scene, not cutting the scene out, and then it turned out that the only thing about the petting that got removed was the actual physical petting. Absolutely everything else about that scene is apparently still there, including the reactions. And no offense to people who wanted Japanese audio, but this frankly feels like such a minor element that even if we are on a slippery slope, the incline is just non-existent at this point.
Fun fact...the petting's still in the game. It's just that you have to have married the person in order to do it. So...all that controversy was all because Polygon wanted a few clicks.
 

Erttheking

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xaszatm said:
erttheking said:
Lightspeaker said:
Not a bad hypothesis, but when you get down to it this is all speculation. We still don't know why this even happened in the first place. You keep saying that they're going to keep cutting more and more out. Well first of all the first two cuts were rather insubstantial. One was just changing the writing of a scene, not cutting the scene out, and then it turned out that the only thing about the petting that got removed was the actual physical petting. Absolutely everything else about that scene is apparently still there, including the reactions. And no offense to people who wanted Japanese audio, but this frankly feels like such a minor element that even if we are on a slippery slope, the incline is just non-existent at this point.
Fun fact...the petting's still in the game. It's just that you have to have married the person in order to do it. So...all that controversy was all because Polygon wanted a few clicks.
So the slippery slope in question is borderline flat ground...
 

monkeymangler

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Josh123914 said:
Kaimax said:
Tony2077 said:
Kaimax said:
Tony2077 said:
i don't see any reason to get so upset over this like some people are
Because the last game had Dual Audio, that's enough to get people riled up.
well you won't see me doing that considering one of the anime series i own has completely different va's in season 2 from season 1
Your case is not comparable though, as yours is not an removal/omission, but simply a substitution. Previous game (Awakening) has shown that they didn't have any problem including the Japanese audio files, even though it was slightly buggy to activate it and the fact that Awakening was actually going to be "the last" fire Emblem if it didn't sell well.

The omission here doesn't make sense, even economically it doesn't make sense (Awakening was a huge hit). That's why some people raise their voices.

I'm personally disappointed that I can't hear Miyuki Sawashiro in this localization, without downloading the voice files/watch youtube/import the Japanese copy.
And also IIRC Awakening games came packaged with Japanese, English, Korean, Italian, Spanish and French (and perhaps more). Removing Japanese as a language seems totally unnecessary to me.

Also, according to /vg/ the English VAs this time around are terrible, so Japanese may have been the preferred option for a lot of players anyway.
considering /vg considers all dub to be the worst thing ever created by the hands of mankind, I would take that with a grain of salt.

Rena Strober and DC Douglas are top end talent, Liam O'Brien, Matt Mercer, and Stephanie Sheh are consistently solid, and those are just the ones we know at the point.
 

monkeymangler

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Dreiko said:
Hero of Lime said:
Wow, the way people talk about all the "cuts" it makes you think Fire Emblem is a Waifu Sim with much needed Japanese voice acting. Like, does no one play FE for the SRPG? The tactics? The story? Besides, the English voice acting in Awakening was fantastic. I'm sure Fates has fitting voices too.

The game should not be any lesser just because I can't grope my soldiers, or hear them speak Japanese.

Sorry to come out the gate swinging, but good lord, there is so much to these games, that a few annoying cuts should not make it unplayable.
The story is what is most hampered by the lack of voices in the original language they intended the story to be told in.
Unless you are Japanese, or can speak Japanese with perfect fluency... BULL CRAP

Would subtitles be "hampering the story"? Because it doesn't directly translate between English and Japanese?
 

GestaltEsper

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monkeymangler said:
Josh123914 said:
Kaimax said:
Tony2077 said:
Kaimax said:
Tony2077 said:
i don't see any reason to get so upset over this like some people are
Because the last game had Dual Audio, that's enough to get people riled up.
well you won't see me doing that considering one of the anime series i own has completely different va's in season 2 from season 1
Your case is not comparable though, as yours is not an removal/omission, but simply a substitution. Previous game (Awakening) has shown that they didn't have any problem including the Japanese audio files, even though it was slightly buggy to activate it and the fact that Awakening was actually going to be "the last" fire Emblem if it didn't sell well.

The omission here doesn't make sense, even economically it doesn't make sense (Awakening was a huge hit). That's why some people raise their voices.

I'm personally disappointed that I can't hear Miyuki Sawashiro in this localization, without downloading the voice files/watch youtube/import the Japanese copy.
And also IIRC Awakening games came packaged with Japanese, English, Korean, Italian, Spanish and French (and perhaps more). Removing Japanese as a language seems totally unnecessary to me.

Also, according to /vg/ the English VAs this time around are terrible, so Japanese may have been the preferred option for a lot of players anyway.
considering /vg considers all dub to be the worst thing ever created by the hands of mankind, I would take that with a grain of salt.

Rena Strober and DC Douglas are top end talent, Liam O'Brien, Matt Mercer, and Stephanie Sheh are consistently solid, and those are just the ones we know at the point.
I agree. I tend to like most English VA's I hear nowadays, and even the ones I personally dislike I can admit to when they've done a good job (ie. Steve Staley as Hubert Ozwell in Tales of Graces). By the way, who are Liam, Matt and Stephanie playing. I mean...I assume Liam's Lazlow, but is he anyone else?
 

monkeymangler

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GestaltEsper said:
monkeymangler said:
Josh123914 said:
Kaimax said:
Tony2077 said:
Kaimax said:
Tony2077 said:
i don't see any reason to get so upset over this like some people are
Because the last game had Dual Audio, that's enough to get people riled up.
well you won't see me doing that considering one of the anime series i own has completely different va's in season 2 from season 1
Your case is not comparable though, as yours is not an removal/omission, but simply a substitution. Previous game (Awakening) has shown that they didn't have any problem including the Japanese audio files, even though it was slightly buggy to activate it and the fact that Awakening was actually going to be "the last" fire Emblem if it didn't sell well.

The omission here doesn't make sense, even economically it doesn't make sense (Awakening was a huge hit). That's why some people raise their voices.

I'm personally disappointed that I can't hear Miyuki Sawashiro in this localization, without downloading the voice files/watch youtube/import the Japanese copy.
And also IIRC Awakening games came packaged with Japanese, English, Korean, Italian, Spanish and French (and perhaps more). Removing Japanese as a language seems totally unnecessary to me.

Also, according to /vg/ the English VAs this time around are terrible, so Japanese may have been the preferred option for a lot of players anyway.
considering /vg considers all dub to be the worst thing ever created by the hands of mankind, I would take that with a grain of salt.

Rena Strober and DC Douglas are top end talent, Liam O'Brien, Matt Mercer, and Stephanie Sheh are consistently solid, and those are just the ones we know at the point.
I agree. I tend to like most English VA's I hear nowadays, and even the ones I personally dislike I can admit to when they've done a good job (ie. Steve Staley as Hubert Ozwell in Tales of Graces). By the way, who are Liam, Matt and Stephanie playing. I mean...I assume Liam's Lazlow, but is he anyone else?
All we have for them are Twitter posts from them saying they are on the cast. NDA prevents them from saying which ones, but it will be a return for O'Brien and Sheh.