No Single Player for Command and Conquer: Generals 2

Mouse_Crouse

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Apr 28, 2010
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As much as I loved the old series. I for one don't mind this idea. I wish they'd do BOTH. But I must have been one of the few who never played the campaigns, they felt like extended tutorials. I always went straight to the skirmishes.
 

Zipa

batlh bIHeghjaj.
Dec 19, 2010
1,489
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I think I just heard Westwood studios turn its its grave. Oh well another franchise EA has brought to ruin, and using Biowares name no less.
 

an annoyed writer

Exalted Lady of The Meep :3
Jun 21, 2012
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Well, it looks like I'll be driving my pyromaniac friend up to Bioware's offices. Again. Seriously, if anyone's going to be pissed about this, it's going to be him. He loves the single player campaigns of that series to death. He hated Mass Effect 3's ending. And he's been able to rig a flamethrower out of household scrap materials. You don't want to see him pissed. And this will definitely make him pissed.
 

ZZoMBiE13

Ate My Neighbors
Oct 10, 2007
1,908
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OK then. One less game I need to follow I suppose. Shame really.

The older C&C titles are among my favorites of all time. And while I indulged in an occasional online bout here or there, I can tell you one thing for sure. A friggin story WAS integral to the brand. It's kinda what that brand is about in my opinion.

Storyline is as important to C&C as tanks or bullets or menus. It's just part of the experience. Of course after the abortion that was "C&C 4" I can't say I'm surprise. Hurt. But not surprised. This is horrible news.
 

One Shot wonder

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Jul 26, 2011
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Mouse_Crouse said:
As much as I loved the old series. I for one don't mind this idea. I wish they'd do BOTH. But I must have been one of the few who never played the campaigns, they felt like extended tutorials. I always went straight to the skirmishes.
That's like buying an icecream and throwing away the icecream to eat the dry, flavourless cone first. It'd be alright if you'd played the campaign first and let the metaphorical icecream of plot, setting and characters run down it a little and add flavour but on its own I can't see the appeal.

I miss Westwood.
This a million times. They were awful coders (so many bits of broken code in Red Alert 2 that don't crash it because the bad outputs go to another bit of bad code that just drops it) but much better game designers.

Red Alert 3 was awful though, it had no real bearing on the other two games and took the campy aspects of the series to 11 without taking the dark aspects too. In the original it was only funny how hammy the soviet commander's address to the Player before mission 1 is because the actor was talking casually about nerve gas results the second before, commenting that it took children 30 seconds to die and adults 45. Now this darkness isn't constant, there are a lot of things are just funny (Stalin's mistress is also his chief of intelligence) but it's not just all crazy, there is a pinch or two of reality in the Red alert soup, not just six pints of kooky and a few pairs of silicone tits.

Also, the unit design was stupid, the options were limited and the whole thing felt streamlined into this stupid "e-sports" mentality. Games become e-sports because they have gameplay that is high quality and requires skill, not because you cut down the unit roster to the bare bones and put out videos with some guys you hired acting like sports announcers to game replays.
 

elilupe

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Jun 1, 2009
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How in the world can one company(EA) so consistently misunderstand their audience, and even their entire industry? One of these days, my wall of emotions will fall, and EA will make me cry, I just guarantee it.
 

redisforever

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Oct 5, 2009
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Well, fuck you then, EA. I play the games for the campaigns. What is C&C known for? Cheesy FMV cutscenes, and entertaining story missions. Also:

"We decided to choose Generals as the first set of games we build under the universe, but we'll be expanding after that, like Tiberium and Red Alert as well as some others as well."
DON'T YOU DARE TOUCH MY TIBERIUMS AND RED ALERTS! I'll come down to your offices and eat all your hard drives.
 

One Shot wonder

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Jul 26, 2011
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redisforever said:
Well, fuck you then, EA. I play the games for the campaigns. What is C&C known for? Cheesy FMV cutscenes, and entertaining story missions. Also:

"We decided to choose Generals as the first set of games we build under the universe, but we'll be expanding after that, like Tiberium and Red Alert as well as some others as well."
DON'T YOU DARE TOUCH MY TIBERIUMS AND RED ALERTS! I'll come down to your offices and eat all your hard drives.
Generals isn't in the universe, it's some stupid 'near future' setting they made up and put on the C&C IP to sell more. It's literally as related to the others as it is to starcraft, and at least they share build mechanics. Generals shares the fact it is an RTS with Tanks, and that's about it.
 

The Critic

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Apr 3, 2010
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This is a real disappointment for me. I've always considered C&C: Generals (and the Zero Hour expansion for it) to be the pinnicle of the C&C franchise (I know saying that is bound to upset people...). It wasn't just the fun skirmish mode (which I have logged countless hours in), or the multiplayer (which I never touched).

The Generals franchise had probably the least ham and cheese of the three C&C sub-series (Red Alert takes top honors there, obviously, and was even before they threw in Tim Curry), and the story has always been the most low-key, but that didn't make the singleplayer of it any less important. The original Generals campaigns had some absolutely awesome scenarios to play, and the expansion improved things even further (and was actually the only time the Generals games included FMV cutscenes). Sure, the setting and story had absolutely no ties to the Tiberium or Red Alert games; it had more in common with Counter-Strike and Battlefield, but the story still worked as a non-intrusive framing device, and actually could get fairly engrossing when you started to piece together everything by playing it from 3 unique angles.

*Sigh*

I don't know. I'm sad that this has happened. I don't mind a game that has a following in e-sports, and I have nothing againts e-sports in general, but ripping out the things that made a game great, putting the focus of the game elsewhere, and the rest really have me worried. does anyone know whether Generals 2 will have singleplayer skirmish, at least? Or has that been axed too?
 

Scarim Coral

Jumped the ship
Legacy
Oct 29, 2010
18,157
2
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Well it's official, the game franchise is dead and mean nothing to me anymore (except for the god olde class).
 

Kordie

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Oct 6, 2011
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NLS said:
Blablahb said:
Well, then I won't be buying Generals 2, simple as that.

Such a shame EA also wants to fuck over their other two franchises. I greatly enjoyed the C&C series and the Red Alert offshoot, but EA just came in and fucked it.
Kordie said:
Well that was an easy purchase decision, straight to the "no thanks" pile.
It's going to be Free to Play btw, just adding that.
huh... I don't know how I skipped that sentence, thanks. Still not likely I will play it though, but being free I may try it out eventually.
 

Stryc9

Elite Member
Nov 12, 2008
1,294
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One Shot wonder said:
I miss Westwood.
This a million times. They were awful coders (so many bits of broken code in Red Alert 2 that don't crash it because the bad outputs go to another bit of bad code that just drops it) but much better game designers.

Red Alert 3 was awful though, it had no real bearing on the other two games and took the campy aspects of the series to 11 without taking the dark aspects too. In the original it was only funny how hammy the soviet commander's address to the Player before mission 1 is because the actor was talking casually about nerve gas results the second before, commenting that it took children 30 seconds to die and adults 45. Now this darkness isn't constant, there are a lot of things are just funny (Stalin's mistress is also his chief of intelligence) but it's not just all crazy, there is a pinch or two of reality in the Red alert soup, not just six pints of kooky and a few pairs of silicone tits.

Also, the unit design was stupid, the options were limited and the whole thing felt streamlined into this stupid "e-sports" mentality. Games become e-sports because they have gameplay that is high quality and requires skill, not because you cut down the unit roster to the bare bones and put out videos with some guys you hired acting like sports announcers to game replays.
You left out the bit about how you were forced into co-op during single player missions with shitty incompetent AI that couldn't stumble it's way out of a wet paper bag full of holes and kept fucking up your plans at every turn. The only thing that was even remotely good about Red Alert 3 was the half-assed multiplayer and even that was questionable.

At the rate things are going right now EA will be lucky if they can salvage the C&C franchise in a way that would make me want to buy one of them again. At least they were kind enough to release that First Decade pack that had all the previous good C&C games in it so we still have those to play with.
 

zidine100

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Mar 19, 2009
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Bioware general manager John Van Caneghem says that this is part of an overall strategy intended to "get back to the roots of what made Command & Conquer great."
... so your strategy is take away one of the main parts of command and conquer, to bring it back to its roots.

well how Quent
 

Old Father Eternity

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Aug 6, 2010
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Establishing battlefield control ... battlefield control established.
Inferior tactics detected. You make this easy fleshbag
Prepare for decimation, for you are not worthy of assimilation.
Termination protocols initiated, proceeding with final sweep.
Oh, by the way, missile launch detected.
 

Rad Party God

Party like it's 2010!
Feb 23, 2010
3,560
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So... they're trying, pretty much, to copy Starcraft 2's insane popularity on eSports and not even bother with singleplayer...

As long as I can play offline skirmishes with the AI, I really don't care about a proper SP campaign, because I really don't like it when they slam into my face that there's a multiplayer mode and I hate multiplayer in strategy games (I bought Starcraft 2 in day 1 and since then, I haven't touched MP even once.)
 

wooty

Vi Britannia
Aug 1, 2009
4,252
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Well thats me not getting this thing. Which is a shame because I was quite looking forward to it.

Fuck this.
 

loa

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Jan 28, 2012
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This is NOT "EA's popular modern warfare RTS franchise", it's Westwood who made it big, made the name mean something.
The buffoons at EA (and somehow bioware is now involved in c&c too...) just shit all over it.