God, I just spent 20 minutes arguing with a friend about the achievement system. He thinks that it'll ruin a game made for doing whatever the hell you want. I tried convincing him that you don't need to touch the achievements or stats if you don't want to, but he won't listen.
I myself am quite excited for this update. I haven't really played Minecraft much in a long time, but I think I'll come back to it. Really amazes me how far it's come since Scott Ramsoomair put up a link to the incredibly simple survival mode that doesn't resemble this new thing at all, and made one page of VGCats about it, and immediately hooked thousands of gamers including myself. And to think, it's still given just as much attention as (if not more than) a brand-new game! I commend Notch for making such a beloved and amazing thing, as well as for keeping with it through all the buggy and hair-pulling problems.
Answer me this, though: How does one go from making what's quite possibly the most famous wide-open sandbox ever... to a card game?