Honestly, that seems fair enough.
Annoying when the updates conflict with all the mods, this ensures to minimize those mods breaking- gives the modders credit and much like how Piston Mod was bought and integrated into the game- so would mods be purchased by Mojang from the developer again also giving them credit and reward for their amazing work. Similar to what Valve has done with its modding community. I could see a lot of these devs being bought and integrated into Mojang, similar to how CounterStrike and Left 4 Dead got started and arguably 'legitimized' by Valve with their official support.
That and the license is free. It's all about bringing credit to devs for great mods, also helping to prevent third-party mods from messing up save files or code during updates. Can't blame a company for being cautious and wanting to know who has THEIR source code, and it will always be their property.
Annoying when the updates conflict with all the mods, this ensures to minimize those mods breaking- gives the modders credit and much like how Piston Mod was bought and integrated into the game- so would mods be purchased by Mojang from the developer again also giving them credit and reward for their amazing work. Similar to what Valve has done with its modding community. I could see a lot of these devs being bought and integrated into Mojang, similar to how CounterStrike and Left 4 Dead got started and arguably 'legitimized' by Valve with their official support.
That and the license is free. It's all about bringing credit to devs for great mods, also helping to prevent third-party mods from messing up save files or code during updates. Can't blame a company for being cautious and wanting to know who has THEIR source code, and it will always be their property.