Notch Requiring Licenses for Minecraft Mod Developers

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Johkmil

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Apr 14, 2009
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One oft-overlooked point in this 'licensed modder'-idea is the fact that it will make it much easier for Mojang to integrate former mods into the complete game without stealing anyone's non-profit work. A licensed mod will have a much clearer relationship with regards to rights, support, plagiarism, responsibility and so on. In case some of the license requirements are negative or unacceptable, the only long-term result will be a strong un-licensed modding community.
 

zehydra

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Prof.Beany said:
Selling mods?
Unless the mod devs get 100% of the profit I think thats a bit of a dick move, Notch getting paid for what was already meant to be free and all that.
what was meant to be free?
 

zehydra

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I think people have mods a bit confused here. Mods are not an official part of minecraft, they are just homebrew-style adjustments that random people have made online. Since they have become so popular, Notch is trying to integrate them into the game a little more and give them a little more legitimacy. This is Notch's game, not the modders', so he gets final say.
 

razer17

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Prof.Beany said:
Selling mods?
Unless the mod devs get 100% of the profit I think thats a bit of a dick move, Notch getting paid for what was already meant to be free and all that.
Especially when you consider that Minecraft is in itself based on Infiniminer.
 

Femaref

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Especially directed at PettingZOOPONY:

As a programmer myself, this sounds like a good decision. Look at the situation now - the code is heavily obfuscated, with each patch, you'll have to remap what is what. Yes, you can decompile the code, but it still takes an effort. Now, with Notch opening up the source (even with some heavy license agreements attached to it), you'll get a better interface with the game, are always on top of the time, will always target the same names in source, making your work much smoother.

Of course, it depends on the license in the end if this is worth it - with just some tidbits published, you can't really tell. However, I don't think they will be that bad, it is Notch's way of getting somebody to court IF shit hits the fan. And this is his full right to do, protecting his IP (yes, even if it's based on Infiniminer, there are vast differences). He knows that the eyes of the world are upon him with his recent success and people will cry doom at everything.

Personally, I wouldn't even have much of a problem with a fee for the access - simply because it keeps people away who just want to make problems. Yes, this whole development might mean, that most of Mojang will be busy with other stuff and cherrypicking mods to buy and implement when they fit the idea of minecraft. To everybody willing to have a go at it: Read the license carefully. While I don't think this will end up in a dick move, it very well could.

tl;dr: The license is Notch's way to have the power to go to court if somebody makes money of the code without having the license to do it.
 

Formica Archonis

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Nov 13, 2009
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Ah, the controversy.

http://en.wikipedia.org/wiki/Final_Doom

"Just days before it was to be released as a free download online, the project was acquired by id Software, and finished in November 1995."

That's a really nice way of saying there was an epic shitstorm. Was quite the event. Nice to see that sixteen years later discussions of any sort of modder/developer relationship STILL explode, with legions on every side of the issue ready to duke it out. There's not enough drama on the internet, y'know?
 

Ftaghn To You Too

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Sounds great to me! It seems like he's actually trying to integrate mods in to the best he can. Basically letting modders see your new source code before it comes out and having them be an integral part of the process of development is great.

Seems like being in the spirit of modding to me. I really don't see the problem here, but it seems some people are hovering here trying to convince everyone that by being allowed to do exactly what they've been doing and receiving support for it is a massive violation of their rights.

Intellectual Property is the property of the guy who made it. As long as he isn't banning the creation of mods or charging for a license, he's not a dick. If it were a publisher that demanded this, THEN we get out the Molotov Cocktails and start our riots.
 

Femaref

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HerbertTheHamster said:
Galaxy613 said:
This thread should just get locked because Notch has already agreed to let everyone see his damn source code for his million dollar game for free. But this news thread will immortalize the time that he was DARING to think about putting a cost on seeing the source code obfuscated. How DARE Notch do that. How DARE Notch put a barrier between 12 year old script kiddies and getting the full un-censored code of Notch's breakout game?

Is the code really worth nothing to people?!

As a licensed mod developer, users will be able to download Minecraft's source code direct from Mojang, and it'll be updated anytime a change is made...
HerbertTheHamster said:
sounds like pulling a kotick
How the HELL does THAT sound like Kotick to you? Notch has even made the license FREE. Notch will provide Mojang's personal SVN server to everyone who has registered to get the very latest minute code changes. FOR FREE. To ensure Mods won't break from version to version. This isn't anything like Kotick.

What a PERFECT first post for this thread! Q.E.D., this thread will never STOP being filled with whiners. Because of that first post and the thread title.
Paying for something that has always been free sounds a lot like Kotick to me. When I made that post Notch hadn't changes his mind yet.

Also lol at mods not breaking from version to version. Knowing what's happened before that sounds as probable as Jupiter crashing into the sun.

Calling Q.E.D. makes no sense at all bro.

The mods are possible because of the way java is. The source was never available for download, all people did was deobfuscating the binary. If the game was written in C++ or C, this wouldn't even be possible. Nevertheless, no modder actually has the license to modify and publish their mods, Notch just doesn't do anything against it as it would be fighting windmills. Just because you can get something for free doesn't mean it is actually free. And source code (unless licenced under an appropiate open source license) surely isn't free.
 

Bento Box

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"NOTCH IS A MACRO$HAFT MICROTRANSACTION FUCKASS"

"Also, BRB, have to finalize my Dead Money DLC."

Honestly, people, most of us (totally speculation, but reasonable, I think, to assume) have bought the game, for fifteen dollars, while it was in alpha. We've gotten boatloads of fun out of it, and for less than one third the cost of a standard console title. Are you people honestly trying to piss all over the creator for suggesting that he might sell licenses to modify his own property?

Fuck your petty faces.
 

Pills_Here

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Dec 10, 2009
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Seriously, sooooooooooooooooooo much money. Notch and the gang are going to be buy actual boats made of diamond.
 

Adam McKeitch

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Oh man, how dare Notch, wanting to protect his source code, thus forcing modders to agree to a copyright which basically says "I've made a MODIFICATION of Minecraft. If Notch LIKES it, he MIGHT BUY it off me", but otherwise not impede mod-development at all.

Bloody nora! It's nothing to do with his success, he's just covering his ass!

mechanixis said:
Cue senseless entitled rage.
Missed your cue by a fair bit man!
 

Spartan448

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Apr 2, 2011
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Four thoughts (in order of me thinking them):

1: Hooray! The official release is the same day as my birthday!

2: As long as I don't have to pay for my favorite mods, like the Portalgun mod, or mod essentials like Modloader and Audiomod, I'm cool with this.

3: Donations to the modders, though, shouldn't be taxed by Mojang. A lot of modders need the funds to develop mods.

4: This is also good, because I've heard of a few instances where people who make mods also packaged a Minecraft .jar file with the download. This should help control this.
 

Ragsnstitches

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FUCKING READ PEOPLE!

ITS FREE!

ITS A LICENCES WITH MANY BENEFITS!

IT DOESN'T STOP MODDERS MODDING THE GAME INDEPENDENTLY OF THE LICENCE! (You just lose post patch support and other licence related benefits.)

YOU CAN EXPECT A HIGHER STANDARD OF MODS!

YOU CAN EXPECT LESS CRAP MODS!

Can we have an Admin edit the first post out and change it so its not so bat shit retarded.
 

Oroboros

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Feb 21, 2011
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As a modder, this sort of thing is highly irritating. Restricting modding access in a game atrophies the modding community. I hope Notch reconsiders the mod marketplace idea.
 

Ledan

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The whole price thing was only about preventing people from just getting a license for no reason. He wanted to create an "entry barrier" to help ensure that good mods were made. Seriously, if Notch only cared about the money he would have taken the 10+million and released minecraft as it is.
He hasn't so why do people still doubt his love of games and love of game making? Lay off him would you.
 

Sylocat

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Nov 13, 2007
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This thread should be entitled, "How to tell when a forumgoer doesn't actually read the post before responding to the title."
 

Omnific One

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neonit said:
o ho ho ho, that will be interesting! im looking forward to see minecraft-crusaders trying to defend THIS!
And so thousands of Minecraft fans regret their March Madness choice.

Seriously, this is ridiculous. Mods should always be free. Imagine if, say, Qarl decided to sell his Oblivion texture pack. It would defeat the purpose of the modding community, which is based around the free exchange of fan work.
 

DinoThrasher

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Feb 13, 2010
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Witty Name Here said:
I find it a bit ironic that so many people are basically saying "Screw you Notch!" For trying to sell mods... Even though a beloved gaming company like Valve does it and gets no-one calling it out, Counterstrike, Portal, and Half-Life:Blueshift/Opposing Force were all mods, and they're both being sold by valve at the moment, what makes what Notch is doing so 'evil'?
I know this is a bit up the page but I haven't seen anyone mention it and this is what I was coming in here to say.

Hate to break it to you guys, but you know that amazing game company everyone who owns a PC worships and loves? Valve? Ya, this has been their marketing strategy for years now.

Think about it. Every single game that isn't Half-Life released by Valve was originally a mod, indie game, or student project that they saw and thought "That's genius!" and gave funding to.

Now, what it comes down to is how Notch does this. Valve doesn't just buy these mods out, they hire the team, give them funding, and (I believe) more or less let them continue to make their game. And it's worked incredibly well from Valve, they continue to release top-notch games. If Notch follows a similar strategy to how Valve runs their company, I think there's some serious potential here for another incredible company to rise to the top along side Valve.

... of course, this could also go horribly wrong in that they'll buy out the rights to the mods and just make money off of it. Hopefully Notch doesn't go this route, this is a brilliant marketing strategy that has already been proven to work by a major gaming company.