Obsidian Does it Again

DominicxD

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Dec 28, 2009
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Maybe, instead of buying a game from a company known for making buggy games who were making the game on a buggy engine, you could have not bought it?

Just saying.
 

roekenny

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Jun 17, 2008
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Why I refuse to touch Obsidian games I've been burned far too many times, I can wait 8 years for the next one. Bethesda I allow such shenanigans as their worlds are epic in scale and are first to use their engine and always a few bugs but very VERY few non crippling until you mod the hell out of it (what always need to to but that to alter it to own personal taste.) However Obsidian just had to copy paste the old game LOOK at dam user generated content for fallout 3 they were going to implement and optimise then build a new world that's it, (quests are implemented same so should not of screwed that up.)

Yet they still ballsed it up I've seen modifications for F3 what totally reinvent the game with less bugs on original upload on the nexus and that usually one guy, they had a whole studio on the job. Only reason survive is they make squeals what were instant classics I wish they would stop getting scraps off other companies so would have to stand on their own two feet.
 

Turing

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Dec 25, 2008
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I suppose Obsidian may have playtested on the Skidrow version of the game I'm playing while I'm waiting for my Amazon order to arrive: I'm maybe 15 hours in, past Novac and I have yet to see ANYTHING resembling a bug.
 

Theron Julius

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Nov 30, 2009
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To be brutally honest Fallout 3 wasn't much better. Mine freezes at least once per session. After extended playtime is starts lagging.


The issues with New Vegas was a combination of problems. It was compounding the fact that Obsidian makes fairly buggy games with a buggy system. Two wrongs don't make a right. Nonetheless, I'm sure that the patch has fixed it up. Complaining about it now is like complaining under salted food after it's been salted.
 

thenumberthirteen

Unlucky for some
Dec 19, 2007
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You know I loved Fallout 3, but I've been wary about New Vegas. I knew there were going to be awful bugs and issues. It's Obsidian. Luckily I have a good PC now so I'm getting the PC version rather than the PS3 which was not as well supported last time. I've resolved to wait a month or two and see how things progress before buying it. Who knows I may be able to get it a bit cheaper in a month or two. How limited are those "Limited Editions"? I regret not getting the Fallout 3 one.
 

Le_Lisra

norwegian cat
Jun 6, 2009
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Seeing that console players have the same problems fills my rotten PC heart with glee.

Still, that's no excuse for releasing that buggy a game.

I bought NWN2 last year and it spend 40mins patching itself after installing. Now it runs smoothly with only some tricky camera controls but I'm terryfied to guess how many patches were necessary to make that possible. In their defense: the provided them, but YEARS after shipping out the game is A BIT too late.

Edit:
And nobody buys Obsidian games for their QA but for the way they tell stories. Which is something they are GOOD at, even if the games fall over their own feet.
 

Fumbleumble

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Oct 17, 2010
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SpiderJerusalem said:
Fumbleumble said:
So now it's the PC's fault.... dude seriously... if that's the case how do you explain day one console patches?.

It ALWAYS comes down to piss poor execution by the devs.. they make it, so they have to live with the bad press.. the way it should be.
I had to go and check this, and apparently there are console patches, huh, but still doesn't make a difference since I've been playing the game since Tuesday without a hitch. Like said, it's got the same bugs that nearly every game still has, but nothing as soul crushing or devastating as what folks have been describing on the PC and it seems like mass hysteria spreading around in users, taking a life of its own.

Now I know Shamus isn't above exploiting and twisting facts for his own gain, he is, by his own admission, a fanboy, so there's always the grain of salt like with Yahtzee, but saying that the game obviously wasn't beta tested or that it's completely broken is simply overreacting.
And dissing everyone else's opinion because you don't AGREE with it is shameful ESPECIALLY in the light of the fact that the situation proves itself.... look at the rest of Ob's 'stuff'.. exact same complaints time and time again, this isn't an isolated incident...

..and I just LOVE the way other's justify ignoring glaring problems with games' when THEY PERSONALLY don't see them.... the fact has always been and will always remain.. some people will, some won't.. and some are just plain not observant enough to notice.

Just because YOU don't see it, doesn't mean everyone else is talking shit.
 

Mcface

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Aug 30, 2009
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Onky problem i had was the NPC face memory leak.
Basically on the PC version, whenever a human NPC would come onto screen, at all, my fps went from 70 to about 10
when there was more than 1, it dropped to a steady 7 fps in battles.

Downloaded a unofficial file, fixed everything.
So far no other bugs (except for boones weapon not having sound in underground bases)
 

Fumbleumble

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Oct 17, 2010
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Mcface said:
Downloaded a unofficial file, fixed everything.
This is what it usually boils down to... 'just release it, the community will fix it'... this is the main reason games are released in such a way.. I honestly wish the the 'community would just handle stuff that adds to a game and not touch the fixing of stuff.... it's the only way we'll ever get polished games again. Publishers have absolutely no incentive to release a game in fine working order if they KNOW someone else will fix it, so they just accept and 'gold' any old crap the dev gives them.
 

Sutter Cane

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Jun 27, 2010
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Fumbleumble said:
SpiderJerusalem said:
Fumbleumble said:
So now it's the PC's fault.... dude seriously... if that's the case how do you explain day one console patches?.

It ALWAYS comes down to piss poor execution by the devs.. they make it, so they have to live with the bad press.. the way it should be.
I had to go and check this, and apparently there are console patches, huh, but still doesn't make a difference since I've been playing the game since Tuesday without a hitch. Like said, it's got the same bugs that nearly every game still has, but nothing as soul crushing or devastating as what folks have been describing on the PC and it seems like mass hysteria spreading around in users, taking a life of its own.

Now I know Shamus isn't above exploiting and twisting facts for his own gain, he is, by his own admission, a fanboy, so there's always the grain of salt like with Yahtzee, but saying that the game obviously wasn't beta tested or that it's completely broken is simply overreacting.
And dissing everyone else's opinion because you don't AGREE with it is shameful ESPECIALLY in the light of the fact that the situation proves itself.... look at the rest of Ob's 'stuff'.. exact same complaints time and time again, this isn't an isolated incident...

..and I just LOVE the way other's justify ignoring glaring problems with games' when THEY PERSONALLY don't see them.... the fact has always been and will always remain.. some people will, some won't.. and some are just plain not observant enough to notice.

Just because YOU don't see it, doesn't mean everyone else is talking shit.
Wait, fumblefumble, are you not doing exactly that? His opinion it that it seems like Shamus was exaggerating to make a point. Also, are we really supposed to take this lecture on civility seriously when it's coming from someone who started off the thread by name calling?

Fumbleumble said:
STOP buying their shit, day one then......

If ANYONE complains about Obsidunce's next game then it's entirely your own fault for buying it.

I'm sick to death of seeing people complain about their games, when it's been obvious for years that all they do is release crap now.... and it all comes as some big surprise??? :Oo WTF??
 

Mcface

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Aug 30, 2009
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Fumbleumble said:
Mcface said:
Downloaded a unofficial file, fixed everything.
This is what it usually boils down to... 'just release it, the community will fix it'... this is the main reason games are released in such a way.. I honestly wish the the 'community would just handle stuff that adds to a game and not touch the fixing of stuff.... it's the only way we'll ever get polished games again. Publishers have absolutely no incentive to release a game in fine working order if the KNOW someone else will fix it, so they just accept and 'gold' any old crap the dev gives them.
Yeah well, I knew this was coming a mile away. I may or may not have actually bought it.
and by this i mean the bugs. I had a lot of issues with FO3 on this same PC. I did buy FO3 though, took me about 3 full days of troubleshooting before I could even play it. So (even more so after buying alpha protocol and not even being able to play it) i decided to "test" NV out first. glad i did.
 

theultimateend

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Nov 1, 2007
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Shamus Young said:
Experienced Points: Obsidian Does it Again

Did Obsidian even test Fallout: New Vegas before releasing it?

Read Full Article
Told my friend the game would be buggy to hell.

He responded "Maybe not this time?"

One of us is waiting to buy it in December or later, guess which one ;).

Old Dogs don't learn new tricks if the old ones make them money.
 

Danpascooch

Zombie Specialist
Apr 16, 2009
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I LOVE Fallout New Vegas, and I find the glitches to be pretty minor, it crashes on me every six hours or so of play, which is fine since it autosaves every like, 2 minutes.

Then again, I'm using the 360 version, for all I know your computer explodes when you pop the PC version in your disk tray.
 

3AM

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Oct 21, 2010
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spectrenihlus said:
Eh it's a bethesda open world game. They are always super glitchy when they first come out.
This attitude confuses me. I don't mean to single you out, spectrenihlus, it's just that you said what many are saying so succinctly. Why do we as consumers accept this? I don't buy the "it's code, it's the way it is" argument. I've coded for a living and if I put out buggy code I wouldn't have lasted long on the job. I depended on my work being thoroughly tested (and often ripped to shreds, sending me back to the keyboard, head hanging in shame). Granted, though no one counted on my work earnings millions of dollars, my code has run businesses.

We deserve better but won't get it unless we change our attitudes.
 

Daft Ghosty

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Sep 25, 2010
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Casimir_Effect said:
You need to play Mask of the Betrayer, right now. NWN2 was too ambitious like everything Obsidian does. In fact there's an LP of it here http://lparchive.org/LetsPlay/NWN2/index.html which will show just how much was left out in the end (the player was very in depth). But MotB was near to perfect and fixed up the engine really well.

The thing I will always love about Obsidian is that they will take risks. Bioware are boring. Great, but boring. Obsidian are like a studio of Peter Molyneuxes. They promise so much that even though they try really hard something will fail in the end. But they put so much love into their games and make them so unique that it's always worth the struggle.
And their excuses will always be a bit false, because I don't they would ever have enough time to make a game exactly how they want it, due to their scope. Blame Atari or LucasArts or Bethesda for releasing it before Obsidian were ready if you like. But I'm sure that, if given another year, there would be just as many problems if not more, because instead of fixing things they were more concentrated on adding new stuff someone thought of while driving to work which sounded cool.

I have a high bug tolerance, so I'll take their approach any day. Also, buying things several months after release means shit gets fixed, yo.
Word. Black Isle / Obsidian have always had a cool way of looking at games. That has always been their problem, as you said, they try to do to much cool stuff, and don't stop to put out a finished product. In Kotor2 case I really liked the game play changes they made to the game. The ending was a little weak, but I think that was from being rushed out. In short they do have good ideas, just no discipline to get it into a game without bugs, in a reasonable manner of time.

That being said the save problem is by far a very big problem in the game. I can take a game crashing, or a quest bugging. I can't take playing two hours and crashing out, and coming back to find my saves have reverted to hours ago. I'm currently hesitant to play any more till I know the save issue has been solved. The time I have to play games these days is very limited so every minute counts.
 

Fumbleumble

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Oct 17, 2010
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Sutter Cane said:
Fumbleumble said:
SpiderJerusalem said:
Fumbleumble said:
So now it's the PC's fault.... dude seriously... if that's the case how do you explain day one console patches?.

It ALWAYS comes down to piss poor execution by the devs.. they make it, so they have to live with the bad press.. the way it should be.
I had to go and check this, and apparently there are console patches, huh, but still doesn't make a difference since I've been playing the game since Tuesday without a hitch. Like said, it's got the same bugs that nearly every game still has, but nothing as soul crushing or devastating as what folks have been describing on the PC and it seems like mass hysteria spreading around in users, taking a life of its own.

Now I know Shamus isn't above exploiting and twisting facts for his own gain, he is, by his own admission, a fanboy, so there's always the grain of salt like with Yahtzee, but saying that the game obviously wasn't beta tested or that it's completely broken is simply overreacting.
And dissing everyone else's opinion because you don't AGREE with it is shameful ESPECIALLY in the light of the fact that the situation proves itself.... look at the rest of Ob's 'stuff'.. exact same complaints time and time again, this isn't an isolated incident...

..and I just LOVE the way other's justify ignoring glaring problems with games' when THEY PERSONALLY don't see them.... the fact has always been and will always remain.. some people will, some won't.. and some are just plain not observant enough to notice.

Just because YOU don't see it, doesn't mean everyone else is talking shit.
Wait, fumblefumble, are you not doing exactly that? His opinion it that it seems like Shamus was exaggerating to make a point. Also, are we really supposed to take this lecture on civility seriously when it's coming from someone who started off the thread by name calling?

Fumbleumble said:
STOP buying their shit, day one then......

If ANYONE complains about Obsidunce's next game then it's entirely your own fault for buying it.

I'm sick to death of seeing people complain about their games, when it's been obvious for years that all they do is release crap now.... and it all comes as some big surprise??? :Oo WTF??
No actually I'm doing something entirely different... my 'opinion' (and tbh that too ambiguous a word) is based wholy on first hand AND past experience... opinion (for me) doesn't really enter into it.

However.. someone who states that all the problems are exagerated because they haven't noticed anything wrong, ESPECIALLY in the light of demonstable evidence to the contrary.. is ONLY giving opinion.....

..as for 'namecalling'... that was pretty weak, dude.
 

Warachia

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Aug 11, 2009
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jedizero said:
Umm, it *is* actually the steam cloud service that botched it up. Anyone who ran the game in offline mode and deleted their backup save files could make as many quick saves as they want.

Open user data, go into the only folder after that, and open folder 22380, delete the contents, back them up if you wish, start game, and enjoy your quick saves and auto saves.

They've disabled Steam Sync now, but the game still automatically reaches for the old save games because they're on your computer. On another computer, they wouldn't be there, so they'd reach for the proper files.

Ehe....re-read the thing and saw he *did* find a way around it with the forums.
two things, WHY DO I NEED TO GO INTO MY COMPUTER TO DELETE SOMETHING THEY ADDED? It sure wasn't fully Steam's fault that they added this feature and linked it to them, even in offline mode you still need to go into the directory's to delete these files, speaking of which,
WHO THOUGHT ADDING THESE FILES WAS A GOOD IDEA? This is why we have beta testers, why are we letting them release a buggy game, on the good faith that they will patch it later? Why are we relying on the community to get these games fixed? We should expect a wholly complete product when it comes out, anything less just reinforces the belief that quality assurance isn't needed.

Essentially letting them off the hook is like saying: "Wow, that sucked, but I'm sure someone else will make it better!"