I've cracked new games off of discs, it's harder, but it'd still happen nonetheless whether or not the game is digitally distributed or on a dsic. (I don't put them up on torrent sites, I just do it for fun)mad825 said:....
Expect, it might increase the amount of pirating. You can't win one way or the other.
I agree, if they're so worried about losing sales then drop the $60 price tag (which I have always felt is unreasonably high) and maybe offer incentives like turn in credit if you happen to own a used version of one of the companies earlier games.Snotnarok said:I think developers and publishers should stop bitching about used games and start doing something about their sales like oh, I don't know...Not sell every game they make for the full $60. If your game is 4 hours long, is not very replayable sell it for cheaper, more people will buy it and less people will sell it because of the low price they get in return for it.
But no it's used games and pirates fault, not the price or the DRM these idiots push into it.
This guy gets it.Therumancer said:Pretty much my thoughts on the subject. You'll notice digitally purchused games cost the same as their physical counterparts, and oftentimes more if you look at the console distribution services.omicron1 said:I hope Obsidian's digital distribution model stabs all the money they would've spent on retail profits and physical objects off the digital price.
But I guess that would be just silly, now wouldn't it?
Given that the high asking price is justified by the abillity to recoup part of that expense through trade ins, one would expect them to lower the prices if they wanted to cut down on used game trade ins, but at the end of the day they aren't REALLY concerned about the principle of the thing but how to make as much money as possible and there is no point in going after used games if they don't make any more money in the process of doing so.
Personally I'd ask Chris what he thinks the differance is between supporting a product between one user and several. I mean the bottom line is they sell the unit, it's on the market, they are supposed to support it for as long as it's in use. In the end does it matter if the same guy plays it regularly for 10 years or so or multiple people do? It's still one product that they have been paid for.
What's more with the high prices, I don't think the gaming industry realizes a lot of people who buy games used do so because they can't afford the full retail price, especially when your looking at how game developers increasingly demand leaps of faith on the part of buyers. This is especially a problem when you look at how many utter turds the industry polishes up and carries to market with slick advertising. Nowadays you can't even trust a playable demo or gameplay footage to be an accurate depiction of what they game is going to be like.
In short, the industry has gotten so greedy that I think it's lost touch with reality, this goes for both publishers and developers. Given the explosive growth of gaming into a multi-billion dollar industry I have a hard time taking any of these guys seriously when they want to cut out used games, or dampen consumer rights, so they can make even more money. I mean when is any amount of profit enough? Why can't anyone just be content and stop constantly reaching. When billions of dollars in profits are being raked in do they really need to squeeze for more? I'm a believer in capitalism, but there is such a thing as simply getting too greedy. When guys like Bobby Kotick have their own private jets and personal stewardesses (a sex scandal involving that was floating around the gaming news once upon a time), do you REALLY think they somehow need yet more money? Executives being able to afford a private jets isn't enough of a profit from a gaming company? WTF more does he want? Do Activision and EA executives want their own private islands? Does Bobby Kotick want a man made Volcano sculpted to look like his head with his own personal doom fortress inside of it? When is enough enough?
Yeah, I haven't paid full price for a digital title in more than a year. Why should I? I'm not rich, but I'm very patient. (Deal of the day: DA:O Ultimate Edition from GamersGate for $10.) Everyone is playing Skyrim? I just picked up Oblivion: GOTY for $5.Worgen said:You can go as digital as you want, just give up making full price for your games, I have allot of games on my steam but only like 3 of them were bought for full price and 2 of those are from valve, the rest are all on sales for cheap as hell.
Ok, that made me laugh out loud. I got to admit it. Cheers!Sober Thal said:It's time for a public service announcement brought to you by Sober Thal.
'Used sales seem to have replaced piracy as the average developer's boogeyman of choice these days.'
You silly little fuck head moron shit face dumb twat.
You obviously have no eyes nor an internet connection to be able to view the tens of thousands of PC games being ripped off by pirates right now, eh? 'the end result is very similar; the publisher is cut out of the sales loop.' No shit Sherlock!
You should be on your hands and knees thanking used games sales for having an original sale in place to start the statistic going. It's the pirate fucks who make one games sale last into the tens of thousands that fucks you over. If you don't realize that, then you are just an *********&*********&*^^&****^%&^****** and I shouldn't care about what you say.
Regardless of your name calling,
Cheers!
I'm not trying to say that in 100% of cases it's going to be one way or the other. Human nature is hard to pin down. Also, calling you on a fallacy is not saying that I assume the opposite, my dear, dear friend.OutrageousEmu said:Your fallacy is in assuming they won't. Your assumption requires that every individual who buys secondhand or who trades in will give up gaming if they can't trade games in. Thats full of shit. Gaming isn't something you can find a cheaper equivilant substitute for - if people don't have the option, 90% of the cases they will pay the price.
Also, if a person is so poor they have to buy secondhand, then obviously they're going to trade it.
Yeah. Way to alienate quite a few fans. In related news, I know what game I'm going to definitely buy used. Hint: the next one Avellone works on.CM156 said:Annnnnnnd there goes quite a bit of respect I held for the man. Pity. I love his writing skills.
I apologize that my consumer rights hurt the industry so much. Oh, wait. No. No I do not.Deviate said:Used game sales have been hurting publishers for years. This isn't news nor is it wrong. I actually side with the publishers and devs in this. If you're going to buy a game they worked their ass off to create, then pay them instead of those brick and mortar hellholes that are screwing over the gaming industry economy so badly.Sober Thal said:It's time for a public service announcement brought to you by Sober Thal.
'Used sales seem to have replaced piracy as the average developer's boogeyman of choice these days.'
You silly little fuck head moron shit face dumb twat.edited for child viewing.
You obviously have no eyes nor an internet connection to be able to view the tens of thousands of PC games being ripped off by pirates right now, eh? 'the end result is very similar; the publisher is cut out of the sales loop.' No shit Sherlock!
You should be on your hands and knees thanking used games sales for having an original sale in place to start the statistic going. It's the pirate fucks who make one games sale last into the tens of thousands that fucks you over. If you don't realize that, then you are just an *********&*********&*^^&****^%&^****** and I shouldn't care about what you say.
Regardless of your name calling,
Cheers!
That helmet in the avatar may be what invoked the 'special' impression when I looked at your post, but more likely it was the eyerollingly ridiculous hatred for pirates. You see, every time there's a used sale then that is one guaranteed loss for the publisher/dev. A paying customer that have the money to purchase a game pays some unscrupulous assholes in a brick and mortar trap instead of paying the ones who actually made it. A pirated copy will extremely rarely be a lost sale. Removing the pirate in that equation does not increase profits, nor decrease loss.
You want someone to rage at? Rage at the people who are doing damage to the game industry. That's the people who penny-pinch five freakin' bucks and in effect completely shut out the people who actually make the games to begin with.
A used game sale is a sale lost for them.