well, gibberish sounds like typical high fantasy to me. Heck, I think we need more straight fantasy instead of all this Game of Thrones-inspired stuff. Deconstruction does not automatically make you clever.
That Wheel of Time game (assuming late '90s quake-'em-up FPS) actually had mechanics in it very, very similar to Orcs Must Die. I was surprised to see just how long "defense" style games have been around.nikki191 said:I played one wheel of time game a LONG time ago. I think i lasted 30 minutes before unistalling it.JuliusMagnus said:It's probably the Wheel of Time RPG we've heard they would be working on ages ago. The Snake eating itself is one of it's symbols.
Yes, through an amazing series of increasingly unlikely coincidences, for the first time ever on the internet you are utterly and completely unique in your viewpoint.omicron1 said:But am I the only one who'd love an RPG set in ancient Egypt?
Yet despite that, it was still the most I can remember enjoying a non-sci fi/fantasy RPG. Sure, some stuff in it was astoundingly unbalanced or just didn't work at all (I feel sorry for anyone who tried to fight using anything other than pistols, and that hacking minigame almost made me cry), but when it did work it was worth putting up with everything else. It still had the usual Obsidian ambition and character/story development if you could forgive the also-typical Obsidian wonkiness, and it was nice to see a setting that doesn't get used much for RPGs for a change.ravenshrike said:The only game they remotely deserve the buggy blame for is AP and that was less buggy than poorly designed because they tried to fit too many mechanics in with little thought to synergy. All the rest of their buggy games had development schedules cut by 6 months or more less than 2 months before they ended up releasing them.
Ugh, prob this. :\ Not that I disliked DS3 but..mehAndy Shandy said:Dungeon Siege 4? It would explain the 4 at least.
But whatever it is I'll probably enjoy it, since it's Obsidian behind it.
Who said they need to deconstruct anything? Mask of the Betrayer wasn't a deconstruction, but a very faithful and smartly written fantasy story.Aiddon said:well, gibberish sounds like typical high fantasy to me. Heck, I think we need more straight fantasy instead of all this Game of Thrones-inspired stuff. Deconstruction does not automatically make you clever.
There's absolutely no hope for that mate.FelixG said:Fallout 4!
Atleast thats what I hope!
I highly doubt it, because things like the 'dirge of Eir Glanfath' don't sound like they're artifacts or titles from the WoT universe. There's too few apostraphes.JuliusMagnus said:It's probably the Wheel of Time RPG we've heard they would be working on ages ago. The Snake eating itself is one of it's symbols.
I was about to post exactly this. It sounds so generic.KoudelkaMorgan said:Interesting how the few lines of text so far revealed have already turned me off of something I literally just discovered existed.
It already sounds like the lowest and most juvenile offerings of so-called High Fantasy, so I guess it can't fail to go up from there once more is revealed.
What do you know! *shines light in eyes*Dexter111 said:It's not Wheel of Time or Dungeon Siege related, it will also make PC gamers happy, the 4 is part of a count-down xD I'll shut up now.