GenGenners said:
KoudelkaMorgan said:
Interesting how the few lines of text so far revealed have already turned me off of something I literally just discovered existed.
It already sounds like the lowest and most juvenile offerings of so-called High Fantasy, so I guess it can't fail to go up from there once more is revealed.
I was about to post exactly this. It sounds so generic.
You know, I actually like High Fantasy RPGs (far more than I should) and I myself feel this sounds a bit pretentious. Huge amounts of lore tend to work well when they come with a solid foundation, but on their own they tend to be so much nonsense. I'm kind of reminded of a failed sword and sorcery novel which tells the most stereotypical of stories but includes a 16 page glossary of terms just so you can understand WTF people are talking about. Making things needlessly flowery and differant does not work in of itself, I look at Final Fantasy XIII as an example of where a fairly straightforward story can be kind of ruined by obtuse terminology and throwing in too many nonsense words. I kind of figure in a society where everyone is speaking english they are just going to call a king a king or whatever rather than saying he's "The Most High Rytlock" when really he's you know, a king, ruling over lesser lords who are for whatever reason called Rytlocks despite you thinking translation would have just lead to normal terms being used...
When I hear "I am the Spindle Of Esenath" right out of the blue devoid of context, it makes me wonderif they are developing this from the right direction.
That said, I do look forward to seeng what they turn out, I'd honestly like to see more about the gameplay and what the game looks like, than pretensious nonsense that sound like it might have been cribbed from your average homebrew D&D campaign.
If it's a "Wheel Of Time" game (and I don't recognize the terminology, so I'm guessing it's not) I'd say it's like what, 15-20 years too late? While the series has it's dedicated fans (and I used to play a WoT themed MUD) it's kind of fallen out of mainstream favor it seems and even a lot of the fans decided "enough of this". I've noticed a lot of WoT novels and such dropping down to the budget bin of bookstores like almost immediatly after release. If they had done this years ago when the series was more at the height of it's following I could see it being successful, right now I don't think it would succeed the same way. Of course there might be hopes that a video game will re-invigourate the series.
The big problem with WoT as a concept for RPGs and other spin off products is that it's too pre-destinied, there is very little in the way of free will no matter what people think, with things following a very specific path through the cycles. The characters in the books only usually get a say in what's going to happen and a chance to do something (or so they think) because they happen to be reincarnations of certain celestrial concepts like perhaps most famously "The Dragon". It's interesting to read about, but it's not a world where Joe adventurer can really make much differance, or where you can just toss a bunch of other characters into the mix and act like it matters. It's sort of like what happens with "Lord Of the Rings" where to try and capture the essence of the world and the books you can't do anything major, and always have to be elsewhere, pretty much playing the role of Gandalf's less cool friends who never get invited into the back room of the party where all the real fun is happening.
Ah well, enough rambling, we'll see what happens.
That said, maybe some of the dev budget should be used to send some of the writers to the Bunny Ranch in Vegas. Getting the guy who came up with "Spindle Of Esenath" laid might actually help. I suspect he's probably a virgin. ( J/K ).
