Obsidian Unveils Project Eternity

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Entitled

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This is one of those cases where Kickstarter warnings aren't really necessary. Obsidian are not scammers, and what are the chances that they will go bankrupt right during this development?

Sure, it can suck, but that's a risk with every preorder.
 

Azuaron

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Mar 17, 2010
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Sooooooooooooooooooooooooooooooooooooooooooooooooooooooooold.

Sold.

Really, now, $20 for a new isometric RPG from Obsidian?

Sold.

I understand the general hesitation for Kickstarters since you can't actually see the project, but, come on. Think of it as pre-ordering Planescape 2.
 

Entitled

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Nicolaus99 said:
Time to put up or shut up. Ya'll want to make soulless factories like EA and Activision a thing of the past? Step up now and fight the good fight. Prove you are there for the Developers and that the Publishers and their Bobby Kotick empty suit corporate brethren can go drop dead.
I'm willing to assassinate Bobby Kotick for $1.000.000. I'm going to put up a kickstarter for it. I bet the project will get funded in no time.
 

Azuaron

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cidbahamut said:
Azuaron said:
Think of it as pre-ordering Planescape 2.
I'd be absolutely livid if there was a Planescape 2.
Well, I mean, it's not, but why would you be livid? Sure, I'd be angry if they said, "You are the Nameless One again," but if they had new characters in Sigil and said, "New story!" I'd be all for that.

Edit: Oh! Oh! It could be called, Planescape: Delight or Planescape: Happiness or something. And it could be like living in the Pyro's head!

 

psyco

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*throws money at monitor*
*nothing is happening*

sadface... :(

Seriously though, what Nicolaus99 said. This could actually be a chance to show other developers and whatnot that games like this can still rock (the consumer market).
Just sad that I only have 50 bucks per month so I will likely have to restrain myself on the kickstarting part (meaning less than I would like to != not at all).
 

ThaBenMan

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Hmmm.... the pedigree is definitely there, but there's just so little to go on right now. What is there so far just makes me go "Ugh, yet ANOTHER Elves & Dragons fantasy RPG". I'd love some kind of more unique setting like Planescape. I'm not going to buy in just yet, but I will definitely keep an eye on this one - the talent involved demands that much at least.
 

Nimzar

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that's a tall order obsidian. You've named 2 of my favorite game series of all time and want to make a successor to them...

My interest is piqued, but I remain skeptical of how close anyone can come to filling those shoes at this point. Dragon Age: Origins was supposed to be the next Baldur's Gate... and while it scratched many of those itches, it didn't quite live up to legacy it was shooting for.
 

psyco

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Hammeroj said:
One thing that always - always - prevented me from enjoying these sorts of games is the god damn horrible interface and to a lesser extent the combat. Especially with something like Planescape: Torment, I found the setting and the stories of the characters there nothing short of incredible, but after several hours, I just couldn't bear it anymore. Those games are way too archaic for me. So there's some sort of a question there, how much of that is going to carry over?
Well, the system itself (background rolling of the dice, stats, talents/skills and whatnot) is going to be new/not D&D but if the tactical combat with a (absolutely necessary) pause function is what bugged you about Planescape and the rest, then you are likely going to be out of luck and this might just not be your type of game. Which would be sad. :-/
Oh and the interface is likely going to be a tad improved me thinks (configurable shortcut keys f.e.), but I guess I am both too old and blind to see any real issues with the UI there. Top-down view is going to be in there as well afaik.
 

Darknacht

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Funded. I hope they end up with more options then just steam for distribution.
Azuaron said:
I understand the general hesitation for Kickstarters since you can't actually see the project, but, come on. Think of it as pre-ordering Planescape 2.
But will it be more like Planescape 2 or just Icewind Dale III?
cidbahamut said:
I'd be absolutely livid if there was a Planescape 2.
Why? I would love a new game in the Planescape setting.
 

INVALIDUSERNAME

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Donated a hefty sum given the pedigree and the fact that, if I can get a solid fuckin' isometric RPG riddled and oozing with character and world lore from some of the best in the business, then it's worth every penny.

Unless it doesn't get made. In which case, fuck you Obisidian.
 

FieryTrainwreck

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Isn't taking a "wait and see" approach sort of, you know, 100% antithetical to a kickstarter?

Why not just say "thanks to everyone kicking in money now so that Obsidian have the resources to generate enough solid material to garner my own donation later maybe"?

Probably because it sounds weak as hell.
 

Ishigami

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Great I now know as much as before the announcement.
Therefore Obsidian gets 0 credits from me. Have a nice day and come back when you can showcase something.
 

cidbahamut

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Darknacht said:
But will it be more like Planescape 2 or just Icewind Dale III?
cidbahamut said:
I'd be absolutely livid if there was a Planescape 2.
Why? I would love a new game set in the Planescape setting.
Planescape: Torment was a self contained story and it ended where it needed to. If you want another game set in Sigil, sure go for it, but make it it's own game rather than pretending we're having a sequel to the greatest RPG PC game ever made.
 

Andrewtheeviscerator

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Feb 23, 2012
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And like that the the little enthusiasm that I had for that has evaporated from me. Sorry but not my kind of game, plus the whole kickstarter completely turns me off.
 

tmande2nd

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I like how some gamers are angry that Obsidian wont be making it for the console.

At least that is one game not geared to the console market.
 

Darknacht

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cidbahamut said:
Darknacht said:
But will it be more like Planescape 2 or just Icewind Dale III?
cidbahamut said:
I'd be absolutely livid if there was a Planescape 2.
Why? I would love a new game set in the Planescape setting.
Planescape: Torment was a self contained story and it ended where it needed to. If you want another game set in Sigil, sure go for it, but make it it's own game rather than pretending we're having a sequel to the greatest RPG PC game ever made.
Yeah, no one is saying someone should make Planescape: Torment 2, that would be bad. But, Planescape is a D&D setting so there is no reason that you would need to butcher what the first game did, it probably would not be called Planescape 2 it would be Planescape: *New Title*, Planescape 2 is just a place holder name.
 

Sonic Doctor

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Crazy Zaul said:
Isn't $1.1m WAY too little to make an even remotely half decent game? Especially to hold up to the previous games they mentioned.
As other people have said, they probably have other money to back that up.

But to add to that I would say:

Think about what it would be like to work without a publisher breathing down your neck saying, "Since we are publishing this and giving you money, we get a large say about what goes in it." A publisher would most likely steer them in different directions, and publishers sometimes steer developers into areas that cost more money because the publisher wants something extra to pull in revenue with something that "the kids are into these days". Usually said publisher is wrong, because most of their views on "kids these days" are wrong. They usually tend to forget that by looking at just the "kids these days" they are alienating half the demographic for gaming, considering that a good deal of kids that grew up with gaming are now not kids and are getting in their late twenties and even late thirties.

Think about what Obsidian could have done with KotOR 2 if they hadn't been hammered by Lucas Arts to finish in a year because LA wanted the game to be out by Christmas. In many respects, I would love KotOR 2 more than the first if it wasn't for the balls retarded ending. As we know, there was much more to that game, but because LA rushed it, it didn't get finished properly, and as we know, the community later helped put the rest of the game in with modding.

If I had the money, I would pitch in, but I doubt I will have the money by October.