Andrew Andrew said:
Aww you're too sweet. I'm not that good at video games. But Dark souls and dota have more in common than you think. Just because they are presented differently doesn't mean the skills involved are dissimilar.
They're completely dissimilar.
They both require iterative knowledge and they both require spatial awareness, but those are general gaming skills. You could just as easily attempt to compare a flight simulator to a puzzle game if you want to be that general about it.
The skill cap in Dark Souls is almost entirely about twitch and pattern recognition. Old school arcade players would feel very at home.
The skill cap in DOTA is primarily concerned with team cohesion and coordination.
One is a team multiplayer game, the other is a single player RPG with a garnish of occasional deathmatches.
Other than the fact they both have a "D" in the title there's virtually nothing to link them. It's like shit talking someone who is good at basketball because he's a poor hand at model ship building.
And really, unless you're a professional gamer, Billy, you should probably lay off the shit talking entirely. It's not flattering, and it's going to end up with you neck deep in multiple flame wars.
erttheking said:
A combination of the two and some other things. Come back and talk about the bosses when after you fight these two. I guarantee you that you won't be thinking the same way.
You know, I feel like those two got oversold. I beat them on my first try. A very long, very stressful try that ate all my potions and firepots, but my first try nonetheless.
I found Stray Demon much worse for some reason.