Hello,
I am currently looking for a few old games. It was in a bundle of games that either worked on Windows XP or Windows 98.
1) An old school racing game with pac-man like movement. There were other race car's trying to crash into you as you tried to get flags. In a pinch you could expend some of your fuel to make a gas cloud that the enemy cars could not get through. If you ran out of gas before getting all the flags then you lost.
2) An old school Top Down Turn Based Strategy game. You would move around 1 square at a time. Your character took up 1 square, as did your sword. On a turn you could either move up down left or right, or you could rotate your sword clockwise or counter-clockwise. Every turn every enemy on screen would follow set rules to try to get closer to your character. They were not very smart though. They would never move farther away, so if a wall was between the enemy and you they would just wait until you came around the corner. Eventually the enemies numbers grew to a point where a valid strategy was hide in a corner and alternate your rotations until all the enemies were in a line and you could move straight to kill a whole line. I vaguely recall the enemies looking like maggots.
If you know the name of the game pack the racing game was in it might help me track down the second game. Any help appreciated.
I am currently looking for a few old games. It was in a bundle of games that either worked on Windows XP or Windows 98.
1) An old school racing game with pac-man like movement. There were other race car's trying to crash into you as you tried to get flags. In a pinch you could expend some of your fuel to make a gas cloud that the enemy cars could not get through. If you ran out of gas before getting all the flags then you lost.
2) An old school Top Down Turn Based Strategy game. You would move around 1 square at a time. Your character took up 1 square, as did your sword. On a turn you could either move up down left or right, or you could rotate your sword clockwise or counter-clockwise. Every turn every enemy on screen would follow set rules to try to get closer to your character. They were not very smart though. They would never move farther away, so if a wall was between the enemy and you they would just wait until you came around the corner. Eventually the enemies numbers grew to a point where a valid strategy was hide in a corner and alternate your rotations until all the enemies were in a line and you could move straight to kill a whole line. I vaguely recall the enemies looking like maggots.
If you know the name of the game pack the racing game was in it might help me track down the second game. Any help appreciated.