okay! posted it on reddit, thanks God someone knew it! 2nd game i was looking for isNow now, it was only meant as some gentle ribbing.
As someone who still has a small archive of flash games, I can guarantee I've played worse.
I don't play that many racing games (and know even less about cars) but there is a website called the internet game cars database, IGCD.netHi all, I remember playing this racing game, back in middle school (circa 2007-2010), on PC.
It featured unlicensed tunable cars, I'm pretty sure one of them was the Fiat 126p, most likely called Maluch and no, it's not Maluch Racer series but a similar game in the end.
You were able to race in small closed circuits, the "car and track" selection screen showed the track on the left and car on the right afaik. You would progress in the career and eventually unlock more cars and tracks.
Unfortunately, I don't remember anything else about it, hopefully someone will help me finding it.
Oh thanks mate! I found the game, it was "Army Racer" from 2005. Quick find I guess
Midtown Madness 2 (see clip)The second is some kind of bus-driving game, where you could go down the streets of San Francisco, and end up "sleeping with the fishes" if you went in the water. Really, that's what popped up on screen, I think. It was in a similar vein to the older Driver games.
This one sounds a bit like Nocturne.2- the second is a late 90s to early 00s horror (walking?) pc game details I remember are:
. - Third person.
. - the undead and zombies.
. - A scene I remember is we walk through a train(moving or shutdown) *could be a cut-scene, then arrive at a play area with a sand pit and a zombie child.. end of secene.
. - Character we play as wears a long robe, a hat, carry guns.
. - Dark atmosphere/ambience, almost no soundtrack/music.
Thank you, as this was one when I searched before I had it adden on my list of possibilities. You have confirmed one.. thanks again worgen.This one sounds a bit like Nocturne.
I'm pretty sure that's Spindizzy Worlds AKA Spindizzy II.1- The first is a metal ball/pinball labyrinth/maze tilt board type game, you had to avoid black holes whilst going through the level and reaching the goal. here are more detail specifications listed below(I will be adding this section for each game I ask about):
. - Had a 2.5D top-down view.
. - Controlled the rolling ball with keyboard arrow keys; meaning the board did not tilt.
. - Each board on each level had it's own theme level/stage including: A mini golf-like, grassy setting. Another had wooden floor. Another had purple floor with pink rubber elastic boarders/walls that bounced you back.
. - Might've had no music.
. - Dark or black background behind the teeter board.
. - There was a rubber, steel, golf ball selection for each stage's theme.
Thanks, but sorry, it is not.
Could that have been Super G-Man?3- An older ZX Spectrum-like 2D game(very similar to 'Jetpac' on the same system mentioned except it was for the PC and almost such as a 'bootleg' of some sort):
. - Play as white character in multiple fantasy settings.
. - Top-down flat view, you walk from top of screen through levels sorted and separated as sections by a thick line, where one you avoid fish in water, the next section you avoid mummies.
. - Shoot a laser that becomes shorter the longer you hold down button.
. - Almost the standard old CGA colour palette.
There aren't that many PC kart racers, so could it have been one of these?There was a kart racer I played on PC a while back, around 2001-2003 I think, and while I don't remember a lot about it, like what any of the characters or powerups were, I do remember that in order to unlock new tracks and new cups, you had to pass a license test like in Gran Turismo. Rather than specific racing skills, though, the license test was a time trial around one of the courses unlocked by that license, which you had to complete 3 laps of within a certain time, while also knocking over all of the traffic cones on the course. Which sounds easy enough, but there were also these blue traffic cones that would run out of the way as you drove up to them, forcing you to swerve all over the road to hit them and lose even more time.
It might have been on other platforms too, but at that time I didn't know or care much about other platforms.
Could that have been Toy Shop Boys?Semi-cartoony teddy bear in sky/space shoot 'em up, bottom to top realistic backdrops/backgrounds and many enemy types, some of which are conch shells. Could be from east-asian origin around 90s and 00s. Highscore oriented arcade style. Similar to galaga/space invaders in gameplay although the screen scrolls upwards.
Edit: *For the PC might I add as well as it could have been emulated from a console system to some sort of integrated software on a demo/freeware/shareware compilation disc.
Thank you again for the help all.
My guess is one of TopWare's Earth Series. My understanding is that the Eurasian Dynasty faction has underground tunnels for some of their logistics. Unfortunately I don't play a lot of RTS, so this is only a guess.Hello, I am looking for a SciFi RTS game for PC that I played around 2005-2007.
It was a demo version because I remember being able to play only a skirmish mission limited to 30 minutes of gameplay.
The game was similar to Starcraft, but it wasn't a clone like Outlive (2001) or Atrox (2001).
The main resources were minerals/crystals and possible even wood from trees as secondary.
I believe there were at least 2 races, one robot like human/mech and other alien.
The units that gathered resources for human/mech had a peculiar way of returning resources after collecting, instead of going back all the way to the main base, they would stick some pipes underground that would transfer the resources back to the main base.
I even have a low resolution photo taken of my monitor dated January 2007 (cropped).
I think that is the main menu or pause menu of the game.
In the top left a planet shape can be seen, in the center it looks like a spiral galaxy with menu buttons over it.
Based on date of the photo, the game must have been released before January 2007.