Entirely my fault, opening strips are hard to do and It's been forever since I did dialogue for comics. The original script was about 3 times as long before I trimmed it down. That being said I'm a lot more comfortable with the format now.Izakflashman said:I have to say your drawing style is kick ass, that alone puts it apart from most webcomics, its all clean looking and stuff. heh heh. But apart from that the jokes didn't make me laugh. I do get em, sorry. I wish I could say how to improve it. Other people would probably find it more appealing. Just be aware not to fall into the pitfall of talking heads. we can't let the text outway the pictures.
Photoshop from a paper sketch. I'm actually very satisfied with the artwork. It isn't perfect but it gets the job done and it looks sharp. Mal did a very good job.Dommyboy said:I laughed the two things in this comic. The characters hand in the first section and the black guy that reminded me of Samuel Jackson.
What did you actually draw the figures in?
His jaw line floats around a lot. That's all my fault because I didn't stick to Mal's original line placement and thickness in some of the frames. I'm quite fond of his terrifyingly wide eyes, I'm hoping to make it a character trait. Like DIlbert's tie.dragon_of_red said:Heh, these are quite good, the second one was fairly unexpected, my only problem with it is that the main looking guy, he kind of scares me, he seems creepy, if you make more samples i would happily look at them, but i reckon they are alright.
I agree to a certain extent. I tried really hard to cut down the dialogue in these frames too. Once the characters are established I shouldn't have to use too many words.zdxl said:Too much dialogue. People are stupid. The joke needs to be short and to the point.
Nah man, theres a good amount of words, too little and you will go down to the shit heap of mediocraty, dont change the word limit, its not too much but its not to little...Decoy Doctorpus said:I agree to a certain extent. I tried really hard to cut down the dialogue in these frames too. Once the characters are established I shouldn't have to use too many words.zdxl said:Too much dialogue. People are stupid. The joke needs to be short and to the point.
Thanks. I'm pretty sure there is no Italics set for that font so it might be the anti aliasing I've got on (photoshop lets you chose between a few styles) I'll try something a little stronger.Larenxis said:Neat stuff, but I'd ditch the italics if you're going with that font. A bit harsh in appearance. And the first panel of the first comic looks like a paint background. The writing definitely passes the grade though; I'd like to read more.
Don't start appealing to idiots though, I enjoy the witty lines. Great job on the first comic.Decoy Doctorpus said:I agree to a certain extent. I tried really hard to cut down the dialogue in these frames too. Once the characters are established I shouldn't have to use too many words.zdxl said:Too much dialogue. People are stupid. The joke needs to be short and to the point.
I wouldn't take that shit Decoy...Indigo_Dingo said:Speak for yourself.Hey Joe said:which is a shame because we all here think you could be doing some really good stuff.