Parents Suing Apple Over In-Game Purchasing

The Human Torch

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Sep 12, 2010
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gigastar said:
On the one hand, overreacting parents.

On the other hand, manipulative microtransactions.

Im not sure which side i loathe more...
Pretty much this. I am not sure which side I should stand on either. It's not like you can keep an eye on your kids 24/7, and (speaking for myself) kids always manage to find out things like passwords. That being said, when I was growing up, there was no such thing as micro-transactions...sooooo... I am really conflicted here.
 

Insanity72

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Feb 14, 2011
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Hevva said:
must warn parents and children that those $99 Smurfberries do cost actual, real, non-Smurf cash.
$99???!!!???

What on earth do these smurfberries do?
 

The_Critic

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Aug 22, 2011
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It doesn't help that Apple FORCES you to put a credit card on there. Which is a bull shit practice in my opinion.

They are banking on the fact that people will accidentally purchase something. (no pun intended) Otherwise why else force someone to put their card in there system?

Convenience?

That's bull shit, as I find it more convenient to pull out my credit card every time I want to make a purchase.

Hey Apple if League of Legends can do micro transactions right and make millions off of it, so can you. Stop being douche nozzles and get over yourself.
 

ProfMike789

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Nov 18, 2009
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There are these things called "consumer protection" and "unconscionability," which we used to have in America. These "games" are quite literally traps, designed to lure in kids and coerce them into charging stuff to their parents' credit cards, and should get the boot. But, of course, you just LOVE to defend your pet companies because they just so happen to make video games. So of course! They blame the parents!

Just BAN microtransactions already. (in b4 "That will set the medium back a decade.")

You morons who don't understand that the parents are victims of megacorporations targeting their children make me sick.
 

Trippy Turtle

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May 10, 2010
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Maybe keep a closer eye on your kids and teach them not to buy stuff like that? Its not up to them to dictate whether everyone should be stopped from using their money however they want.
ProfMike789 said:
There are these things called "consumer protection" and "unconscionability," which we used to have in America. These "games" are quite literally traps, designed to lure in kids and coerce them into charging stuff to their parents' credit cards, and should get the boot. But, of course, you just LOVE to defend your pet companies because they just so happen to make video games. So of course! They blame the parents!

Just BAN microtransactions already. (in b4 "That will set the medium back a decade.")

You morons who don't understand that the parents are victims of megacorporations targeting their children make me sick.
First of hall I hate apple and almost all games with micro transactions. Parents should teach their kids to avoid spending money on things like this or even just tell them no. Companies exist to make a profit, they should not have to sacrifice that because parents complain that they didn't keep a better eye on their children.
 
Apr 5, 2008
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Wholeheartedly support the parents in this case. It's nothing specifically against Apple, but against the business practise employed to take this money by means of a few clicks. I absolutely abhor this sort of micro-transactions, along with the text message chargeback thing (whereby companies send text messages that bill payers are charged up to £5 for EACH).

If I had any power in the communications industry, I would make these shady, unscrupulous and frankly evil business practices illegal. I genuinely consider these to be *no different* than outright theft. America on the other hand is all about the money so will trounce all over the law (even other nations' laws) in the name of the corporate dollar.
 

Bloodstain

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Companies who dare to make money with their games? Blasphemy!

As for the children: Parents, please ensure yourself that your child doesn't spend that much money on virtual things. That is your responsibility, nobody else's.

Perhaps their lack of financial perspective is also due to the fact that you buy them expensive iDevices...
 

chstens

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gigastar said:
On the one hand, stupid parents.

On the other hand, manipulative microtransactions.

Im not sure which side i loathe more...
Fixed that for you. Yes, the microtransactions in some iOS games are monsterous, but this is ENTIRELY the parents fault.
 

Bloodstain

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KingsGambit said:
Wholeheartedly support the parents in this case. It's nothing specifically against Apple, but against the business practise employed to take this money by means of a few clicks. I absolutely abhor this sort of micro-transactions, along with the text message chargeback thing (whereby companies send text messages that bill payers are charged up to £5 for EACH).

If I had any power in the communications industry, I would make these shady, unscrupulous and frankly evil business practices illegal. I genuinely consider these to be *no different* than outright theft. America on the other hand is all about the money so will trounce all over the law (even other nations' laws) in the name of the corporate dollar.
You mean 'few clicks' as in 'entering several passwords, confirming your identity and enabling the option to spend money ingame'?
And since the game outright warns you that it is actual real life money being spent there, it doesn't seem that 'shady' to me.
 

Stalydan

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Mouse_Crouse said:
gigastar said:
On the one hand, overreacting parents.
On the other hand, manipulative microtransactions.
Im not sure which side i loathe more...
TheKasp said:
Don't give your spawn access to credit card informations then. Or you know... teach them to use money properly. Like on TF2 hats!
KeyMaster45 said:
Frankly I don't see how this is Apple's responsibility, the devs of the apps should be the ones they're going after for shady microtransactions.
Hookah said:
ITT: dumb parents want someone else to blame for their own failures.
If I remember correctly form the original story, the issue has nothing to do with parents not watching. When you put in your password for something unrelated, it stays unlocked for several minutes and allows people without proper password knowledge to completely bypass it and make crazy purchases. Which IS a big problem.

Going to go check that now.

Ah, yes here it is.

"Some parents complain that parental controls are difficult to use or have loopholes, like giving users a 15-minutes window to make purchases without re-entering a password after it's entered once."

Should they be watched closer... sure. But there's some system flaws that really do need to be addressed.
OR (And this is just a thought) don't give your kids an iPhone or access to one if you know they can make ridiculous purchases. The parents have the power, they should tell them they're not allowed to play those sorts of games if they think they're so bad.
 
Apr 5, 2008
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Bloodstain said:
You mean 'few clicks' as in 'entering several passwords, confirming your identity and enabling the option to spend money ingame'?
And since the game outright warns you that it is actual real life money being spent there, it doesn't seem that 'shady' to me.
It is almost as shady and underhanded as you can get short of robbing someone. These tactics are used by casinos around the world, with Las Vegas as a perfect example of how it's done. People have no sense of time, they spend chips not cash so there's a disconnect from their wallets. They get free drinks (incentives to continue) and with the addictive nature of the game(s) and the ease with which one can just spend some more money to continue, people spend money as if it didn't matter or exist just to get the buzz of playing and/or winning.

When I made my first purchase with Play.com or Steam, two online retailers that store your card details and make it easy to buys things with very few clicks, I thought, and still do that it's quite evil how easy and quick it is. Click mouse, get stuff, don't see any cash change hands or worry about if I can afford it. People go bankrupt from poorly managing money. There are significantly and observably more (by an order of magnitude) bookies, pawn brokers and betting shops in poor areas than in more affluent ones. This is *not* a coincidence.

Apple are just as bad in this regard. They make more money from the App Store than from every other product and service they offer combined. iTunes and the App Store also work like this. Enter card details, click click buy stuff. No money changes hands. Zynga and facebook games do the same and the founder of Zynga himself went on record saying just what kind of practices he employed at the start.

These business practices are shady and evil and I honestly believe should be illegal. They are designed in every possible way to con, entice, cajole and tempt people to carry on clicking, pushing buttons and seeing sparkling lights at the cost of real money they never see. By getting children to do it it's significantly worse. I hope the judge in this case sees sense and sets a precedent. He won't though. Corporate tax dollars are the single most important thing in the USA.
 

IWCAS

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Jul 28, 2009
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How is that Apple's fault?

Maybe their kid is just too irresponsible to handle a credit card number? My little brother has an iPod touch and he's been in trouble a few times already because money goes missing, and it ends up in to form of a stupid waste of money app. By "money missing" I don't mean fucking $1400. That's outrageous.

Watch your fucking kids.
 

Epic Fail 1977

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Dec 14, 2010
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Sorry but if you give your child an iDevice that's connected straight to your credit card and tell them the password they need to spend money on it, then any spend that follows is entirely your own fault.

captcha: baby blues
No way that's a coincidence!
 

Dr Jones

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Jun 23, 2010
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KeyMaster45 said:
Frankly I don't see how this is Apple's responsibility, the devs of the apps should be the ones they're going after for shady microtransactions.
Apple has always been super strict about the app-store. They approve every app that comes in, I think that is what the parents are using as their argument.
 

rapidoud

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Feb 1, 2008
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newwiseman said:
Apple needs to have an in-app purchase toggle in the general setting of the iOS not in the apps themselves.

As much as I hate the monetization at work in these games it is where the majority of those developers income comes from, for better or worse, and outlawing the practice all together is not the answer.

The real problem is that parents are so quick to hand off the virtual baby sitter, stay out of my hair, devices that they don't even bother to familiarize themselves with the actions they need to take to defend their wallets and their children from influences they feel are questionable. But when most parents now days are as equally immature as their entitled brood; what more can we expect. The whole culture is trained to blame someone else before excepting any responsibility. That was the whole point of the South Park movie.

To quote Bender, "Parents haven't you ever tried just sitting down with your kids, and hitting them?"

But, what do I know, I'm just a technology support specialist, in a predominantly Apple environment, who has worked eight hours a day in public middle schools for 4 years... Someone help me.
You know some parents actually use tablet PCs as learning tools for their ASD children?

Don't just assume it's all snot-nosed brats, there are some legitametly good parents stung by this, and why i think microtransaction games are such awful ideas.
 

Something Amyss

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Dec 3, 2008
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DVS BSTrD said:
So yes parents are apparently fine with their money being thrown away as long as their selfish little groin spawn aren't the ones doing it.
They'd probably get more for thosein-app purchases.

gigastar said:
On the one hand, overreacting parents.

On the other hand, manipulative microtransactions.

Im not sure which side i loathe more...
I'm personally hoping the judge offers up some humiliating punishment for both.
 

Antari

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Nov 4, 2009
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Well if they can actually prove these games have actual addictive qualities they might have a lawsuit. I've been fairly concerned about alot of these social games having subliminal messaging in them. Because I have seen people addicted to them to the point of it being a chemical addiction. As for it being all the parents fault. I don't quite know. Large corporations exploit, its what they do.