You can have a freeze feature which works very much like current save. The only difference between freeze and save is in the act of loading, which will remove the freeze entry. That way you can quit the game at will and lose zero progress, and can have any number of incomplete games at the same time, but cannot load to fix a mistake you made.Torque669 said:No it wouldnt because then you wouldnt be able to save? You'd have to start a new character every time you turned the game on.
That's true, technically. Dying and redoing your steps is usually not immersive. But that's not the point: the point is the knowledge that you will lose everything if you die is extremely immersive in the right games.the antithesis said:Dying and starting over is not immersive or any such gibberish. It's annoying. It means I have to start all over again to get back to where I just was.
I agree. Or atleast if they do do it, let us enable/disable it.NoMoreSanity said:No. Just no. It's a horrible idea, it's would be annoying as hell, and not all players are as masochistic as you.
No No and thrice no, can you even begin to COMPREHEND the insane amount of griefing that makes possible?Crazzee said:I think it would be interesting if an MMO decided to do this.
Thats one of the main reasons it at the top of my wanted list. I think that there's only 4 or 5 playable characters as well, but even if they all die you still get an ending (though probably not a very good one).pantsoffdanceoff said:Heavy Rain is doing something where if you die, the game continues and you never get the character back. Considering I'm really shitty at videogames all my characters would be totally dead.
No just no. This way lie Hitman and Project IGI; this way lies madness.Crazzee said:Having savepoints and stuff really takes away from the feeling that you're going into the next room, or fighting the next boss. You're not risking anything.