What about the people that pirate old games that cost a bazillion bucks on E-bay?How many pirates are jerks?
100%
What about the people that pirate old games that cost a bazillion bucks on E-bay?How many pirates are jerks?
100%
Like this example, they look at the numbers and then tell people that 4.1 is about 90% of 4.7, zomg our games have 90% piracy!The_root_of_all_evil said:wiki said:4.7 million sales - and allegedly pirated 4.1 million times(PC) and nearly a million times (Xbox)
With one big exception. Pirates had a hard time breaking through StarForce. Their response, a whispering campaign against it on the internet that still paints StarForce as the Anti-Christ of gaming. (It wasn't a perfect DRM, but it did actually stop them, and it was a hell of a lot less invasive then SecurRom's 1 activation ever limit.)Wicky_42 said:Just about what I thought. Pirates pirate, no matter the protection. Simple enough.
Pretty much a given. And, as Shamus admitted, DRMs can actually motivate piracy, ex: Spore.More DRM = fewer sales? Likely.
Not likely. This is a fact. SecurRom, TAGES and the rest are all produced by third party security companies. These companies license their security software the same way Epic Games licenses the Unreal engine, for money. So, yeah, DRM systems cost money to implement.More DRM costs more to implement? Likely.
What EA is doing does seem like a good solution, not a perfect one, mind you, but a good one. Steam being another good option, where you have a lot of service options added in via the distribution system. As for getting the companies to ditch the DRMs? That's a tougher sale. Consider it in this way, you own a shop in a shitty neighborhood, no matter what you do, your store will be broken into every night. Now, you can either put expensive locks on the doors, which will be broken every night, or no locks. As an economic choice it seems like the expensive locks don't make sense, but, could you really walk out every evening without locking the door? The publishers are kind of in that situation. They know it doesn't make a difference, but they want to believe that it does.Bother with DRM? I wouldn't - offer continued support with additional content (over TIME, not at release) to encourage people to buy.
Put it this way, if you don't pirate, you're victimized by the DRMs that are designed to slow down or inhibit them. If they didn't exist there'd be no need for such things, hence, Jerks. By definition they are taking someone elses work without paying for it, ergo, Jerks. Piracy rates have lead to the destruction of the PC gaming market and forced numerous gamers to move over to consoles, forcing us to give up our prefered gaming format, hence, Jerks. And finally, I've yet to meet a pirate online who is appologetic for their actions, they're always very quick to paint themselves as goddamn Robin Hoods stealing from the evil rich corporations and giving to themselves... what... wait a minute... hence, Jerks.llafnwod said:Uh, case in point? I'm a jerk for being opposed to sweeping statements about people whose single universally common trait is an arguably immoral act?
Every game I've pirated has been bought, or is now bought. All the games I've pirated are old.Starke said:Fixed.llafnwod said:How accurate of you to make that claim. You have peered into my very soul.How many pirates are jerks?
100%
Honestly, llaf, you respond to that by taking a potshot at him, and it's a no win. You post like a jerk and you're reinforcing that statistic. You post opposition to that statistic and you're reinforcing that you're in that demographic. The only way you can come across as something other than a jerk is to post either a) articulatly, or b) not at all.
Wow, that edit made your post a lot more vicious. I'm still not quite convinced my post makes me a jerk, as responding to what you feel to be a ill-made statement in a deprecating fashion isn't really uncommonly cruel. I did, in fact post a brief articulation of my stance on the matter, and I'd be very interested in hearing your view on it.Starke said:Fixed.llafnwod said:How accurate of you to make that claim. You have peered into my very soul.How many pirates are jerks?
100%
Honestly, llaf, you respond to that by taking a potshot at him, and it's a no win. You post like a jerk and you're reinforcing that statistic. You post opposition to that statistic and you're reinforcing that you're in that demographic. The only way you can come across as something other than a jerk is to post either a) articulatly, or b) not at all.
llafnwod said:In a lot of cases, yeah, they can. I torrented Psychonauts, The Longest Journey, and The Witcher, games I would not have bought had they not been "freely" available, and have since purchased all three of them. I got ICO for the PS2 since acquiring it "legitimately" through eBay would have cost at least one hundred USD more than retail price, precisely 0% of which would have gone to the developers.CommyGingerbreadMan said:Nothing arguable about it. People in the revolutions never claim their actions aren't radical. Pirates cannot claim their actions aren't STEALING.
That's a grey area. If the game is not supported anymore, I'd say it's fair game. Sure, with the virtual console and GOG.com some old games are getting new support but then again, 6$ for some good classic games like Gabriel Knight and all, pretty good deal.Premonition said:What about the people that pirate old games that cost a bazillion bucks on E-bay?How many pirates are jerks?
100%
If it makes you feel any better, I remember the jackass who ran the forums on Superdickery.com once comming down on me hard. I had bitched him out for pirating everything he plays and then never paying for it, and he claimed I was doing less to support the industry than he was. He said this almost in the same breath as bitching out the developers for not releasing any good PC exclusives anymore.ZZoMBiE13 said:I've bought and paid for every game I've ever played. When I worked at a popular retail computer outlet and saw rampant piracy on a daily basis, I would still proudly buy the game and say "no thank you" as the tech guys offered to give (steal) me a copy.
What did the DRM that came along do for me? Well I stopped playing PC games at all. The hassles of being pestered by something even though I've always gone the prim and proper route soured me on the whole experience.
Point of this story? Well obviously I'm just offering a self-righteous rant to make myself feel superior. But maybe next time you make a column like this, you can have one category for me.
What it isn't is a red hering. Piracy has been an issue for nearly every console or computer system ever. With the advent of high speed internet it's become something more. A veritable armegedeon. The music industry today is half the size it was in 1998. That's not a soft economy, that's the result of piracy. You're right in part though, piracy has become the justification in killing off the used game market, but it isn't a conspiracy in so far as "I know we'll invent this thing called piracy." It is a response to slipping game sales as a result of piracy, and the publishers saying, "where can we cut our losses? We can't go to every door of every pirate, kick them in the testicles and move on, the music industry got royally fucked over by doing that... I know, we fuck over the used game market."Hopeless Bastard said:Thing is, Piracy is a red herring. Right now its being used to justify destroying the used game market. Something large publishers have been trying to do for decades. Hell, if you remember back before even the "For the low low price of $599!" fiasco, the sony studio heads were musing on a method to "brand" discs the first time they were played, locking them to the console on which they were first ran. The only reason they opted out of this, was the extra costs associated with producing "unbrandable" rental copies. If this doesn't horrify you... I just don't what to say.
Cannot disagree with thatJohn Funk said:Not paying for something that it cost money and peoples' hard work to make is pretty jerk-y to me.llafnwod said:How big of you to make that claim.How many pirates are jerks?
100%
lol you mentioned moralityllafnwod said:Uh, case in point? I'm a jerk for being opposed to sweeping statements about people whose single universally common trait is an arguably immoral act?Starke said:Fixed.llafnwod said:How accurate of you to make that claim. (Case in point)How many pirates are jerks?
100%
I'm going to have to question this entire point.Shamus Young said:How rampant is piracy?
In 2008, Reflexive looked at the people who submitted high scores for Ricochet Infinity and found that 92% of all players were using pirated copies of the game. Also that year 2DBoy reported 90% piracy on World of Goo. Last year developer Beautiful Game Studios' claimed that Championship Manager was the victim of a 90% piracy rate. During the week the Demigod was released, publisher Stardock found that 85% of all players looking for a game were pirates. All of these are PC titles.
It's very interesting how close all of these numbers are, despite the diversity of the games themselves. Casual and hardcore. Esoteric and mainstream. Indie and big-budget. DRM and DRM-free. Newly-launched titles and and games which have been been out for a year. All of them are from different companies. Yet the piracy numbers are within a few percentage points of each other. I think that, unless we're going to imagine that all of these disparate parties are somehow forming this conspiracy to over-hype the effects of piracy, we can be very confident that the 90% figure is a pretty reliable number.
Demigod's developers admit that isolating legitimate users would be seven kinds of hell... Which leads me to believe they haven't done it to begin with (or they would have them removed already), because it's next to impossible... Which in turn leads me to believe they pulled their numbers straight out of the anal sphincter.So anyway, we spent a lot of time today trying to isolate out the warez users from the legitimate users (it would require a lot of surgery to actually break them and even if we did, there?d be no friendly ?ha ha pirate? message which would result in people just saying the game is buggy).