Place you hate to visit in games

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zehydra

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Oct 25, 2009
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Water levels involving lots of poor swimming mechanics.

Clankers Cavern
Rusty Bucket Bay
 

MiracleOfSound

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Jan 3, 2009
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The Strip and Camp McCarran in New Vegas, because I always have to watch 2-3 long loading screens every time I want to go to them.



This is basically what 80% of the mid section of that game looks like.
 

Krinku

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TheKruzdawg said:
If you're like me, you've played a game that has a location that you wish you never had been to even once, and god forbid you ever have to go there a second time.

For me, any time I had to enter an Oblivion gate, I REFUSED to enter those awful NetherTunnels or caves or whatever they were called in order to get to the main tower. I did it early on in the game and got near-hopelessly lost and vowed never to do it again. They suck and they take forever. I've even resorted to swimming through lava to avoid going through the tunnels and this is often a much, much faster way to complete a Gate.

So, my fellow Escapists, what video games locales do you dislike as much as I hate Oblivion tunnels?
True dat man. I eventually learned that you can just run through the whole damn thing and not care about it at all.

OT: Probably sewers. Never seem like anything good goes on down there.
 

Porecomesis

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Jul 10, 2010
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I really REALLY hate Ravenholm. Headcrabs scare me and I'm reluctant to ask for someone to sit with me as my incredibly bratty and annoying sister always asks me for help and I want to set an example. I played through half of Ravenholm by having the game in Windowed Mode with Guile's Theme playing in the background, but when I caught my first glimpse of a Poison Zombie, I was 'screw that' and I turned off the game.
 

MiracleOfSound

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Jan 3, 2009
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nikki191 said:
whats wrong with that? quick visit to the strip get banned from every casino.. ta da 40,000+ caps to spend.. side note.. vegas is the first time where in a game i added lots of points to my luck stat
Quick trip to Vault 3 or anywhere there are lots of enemies will also get you lots of caps pretty quick.

I'm sitting pretty on 50,000 caps right now after buying all the implants. It's better balanced than in Fallout 3 though.
 

James Crook

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Jul 15, 2011
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nikki191 said:
James Crook said:
The shops and merchants... very often they don't have what I want or the stuff is too expensive :(
And too expensive happens much too often... Fallout: New Vegas' Gun Runners, I'm looking at you...
Shame on you for making me pay 4000 caps for a fucking Trail Carbine.
whats wrong with that? quick visit to the strip get banned from every casino.. ta da 40,000+ caps to spend.. side note.. vegas is the first time where in a game i added lots of points to my luck stat
I'm no gambler... my character build is a trained contract killer, not some kind of Gladstone Gander straight out of a Scrooge McDuck comic book...
 

TheKruzdawg

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Apr 28, 2010
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Wanderer787 said:
All of Act III in Diablo II. I'm sure there are a lot of other people that got very tired of not being able to catch those little pygmys with blow guns!

*PHTT*PHTT*PHTT*PHTT*
Fuck those guys with something large and sand-papery. I should mention those in another thread I started about creatures/characters i hate to fight. (Totally not a shameless plug). I must have blocked those things from my mind until now.

Krinku said:
True dat man. I eventually learned that you can just run through the whole damn thing and not care about it at all.

OT: Probably sewers. Never seem like anything good goes on down there.
I've now taken up the strategy of saying "fuck it" and casting invisibility so I don't have to fight anyone and I can just sprint through the entire level as quickly as possible
 

Mariena

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Sep 25, 2008
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Wanderer787 said:
All of Act III in Diablo II. I'm sure there are a lot of other people that got very tired of not being able to catch those little pygmys with blow guns!

*PHTT*PHTT*PHTT*PHTT*
To hell with them! Act 3 was the absolute worst. Damn rivers, damn flayers, damn sewers..
Whateveralot said:
The Citadel in Mass Effect. All the tedious walking...doing nothing.
I avoided walking in the citadel. Those damn elevators. Why do they take that long? If you use fast travel the loading takes 3 seconds. An elevator is almost a full minute!
 

Omega Pirate

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Sep 20, 2010
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the spud said:
The dunwhitch building in fallout 3. Scared my socks off. There were skeletons flying through the air, doors opening on their own, human sacrafices, talking heads (although that may have been a glitch), all sorts of crazy shit. I never could get myself to get the bobblehead in there.
I actually had the Zombie Mask by the time I reached the Dunwitch building. So I just walked past the ghouls.

I didn't find the Fade in Dragon Age Origins bad, it was actually a pretty fun level. However, it was to fucking LONG. Not the good kind of long, more the grinding kind of long. If it was say just fight the 5 demons without going though the levels then fight the final boss that would have been fine. But the Fade is the only reason I'm not going to be replaying Dragon Age Origins again.

Oblivion Gates, I did one and said fuck it. Never did another one.

World 3 on demons souls is a cake walk with Anti-Magic field. Even without it you just have to be sneaky. World 5 is annoying however, especially the Dirty Colossus.

The shadow temple in Ocarina of Time. That place had those creepy zombies. Those zombies scared the brains out of me back when I played Ocarina of Time.

As a general rule, If a place had been copy pasted enough times then you can't where you are by looking at the walls I don't want to go back there. This excludes where this is intentional, like the Lost Woods in Ocarina of Time.
 

Ninonybox_v1legacy

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Apr 2, 2008
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*reads all posts*

really?....nobody said this yet....oh well better late than never.



OH GOD NO NOOOOOOOOOOO

......took me a fucking YEAR to get through this god forsaken thing.....missed 1 cleverly hidden key.
 

FateOrFatality

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Mar 27, 2010
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James Crook said:
The shops and merchants... very often they don't have what I want or the stuff is too expensive :(
And too expensive happens much too often... Fallout: New Vegas' Gun Runners, I'm looking at you...
Shame on you for making me pay 4000 caps for a fucking Trail Carbine.
It honestly confuses me when people can be short of money in Fallout. Within a few hours of starting the game I usually have a couple of thousand caps up. My latest character has close to 80 000 caps. I wish I could have to struggle to make money.

OT: Freaking Oblivion Gates, the Fade (I modded that out ASAP) and elaborate dungeons where it is easy to get lost.

Also, the motherfucking Library in Halo 1, and Cortana in Halo 3.
 

Carbonic Penguin

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Jul 7, 2009
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Noble Cookie said:
When I was a kid I hated going through the town Market in Ocarina of Time as adult Link.

Fucking ReDeads.
This! I wouldn't even go there until my dad pointed out I could just run past them all...
Today, I don't like going through Ravenholm... first time I went through, it was great! All scary and stuff... now that I know what to expect, it's just tedium now... also, sometimes my Left 4 Dead habits come in and I end up shooting a grenade at point blank range...
In Kingdom Hearts, I hate Atlantica... I prefer number 2's Atlantica over the first one! The swimming controls are bad... and the first time I played it I spent an hour lost, because I didn't know how to use the stupid dolphin properly...
Oh, and in Majora's Mask... it took me around 8 years to get through the Ikana Tower, WITH a walkthrough! Probably because I was too young to work out where to go... because I went fine without the walkthrough when I tried it again later...
 

O maestre

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Nov 19, 2008
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Worgen said:
sewers, they are almost universally boring
sewers and all the variations... it is boring at best lazy game design at worst... every single frakking action game has them... and no sewer level to date has ever made a positive impact on a gameplay experience.


actually i think the mass effect games are the only popular games not to feature a sewer level....but that may just be the virtue of being in space

oh and planet scanning more than makes up for the lack of sewer levels... some would say that planet scanning is overkill on the tedium scale.
 

SSoSFAGTiaCaGwaP

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Mar 11, 2011
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MiracleOfSound said:
The Strip and Camp McCarran in New Vegas, because I always have to watch 2-3 long loading screens every time I want to go to them.



This is basically what 80% of the mid section of that game looks like.
There's a mod to get rid of the gates at the strip.
 

LittleBlondeGoth

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Mar 24, 2011
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The Fade is not coming out of this well.

I have a love / hate relationship with it. I love the concept of what they did. Really, I do. This bizarro mirror world, where you were stripped of your friends and had to find your way out via mediums that weren't normally available to you. Sounds great.

But in practice, it felt like I was there for days, and not always in a fun way. Working out where you had to go, because obviously you couldn't just finish each area they had to be revisited to open up new bits, got grating after a while. The Mages in one of the areas were just nasty. Using the lyrium clusters was fiddly and didn't always work (at least on a PS3, targetting them was a PITA).

It wasn't so bad the first time. But I like playing alts - testing out the different origins and classes and playstyles - and by the end of my second trip to the Fade, I was grinding teeth. Plus, I could never remember the order in which to do things since it appeared completely random.

Since then, I always do the Mage Tower first, to get it out of the way. And always have the walkthrough on my iPad next to me.
 

putowtin

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Jul 7, 2010
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Skoldpadda said:
I have a paragon-savegame of Mass Effect 2, and I really should have a renegade one by the time Mass Effect 3 comes out, but the goddamn planet scanning is literally the only thing stopping me from replaying. I just can't do it again.
if you start a new game you get given supplies for starting a second ME2 game, I think its something like 50,000 of each mineable. you'll still need to mine a few planets but nowhere near the amount of your first play thru (and if your playing as renegade and don't care about your crew, don't upgrade the normandy)