SpectacularWebHead said:
I think that you'll find b and w 2 are the same game again. None of the crystal, Yellow, emerald etc built on the story of the previous, it was exactly the same as the other games and only served (In the case of emerald and platinum at least) to give the oppurtunity to get the third legendary easily.
Now, If this is the case with Black And White 2, except without the the third legendary pokemon unlock, they are in fact, the same game. You're analagy is either wrong or your entire point is wrong. As we can all as long term fans of the pokemon series recognise, pokemon games do not deviate from: Get starter, do first few gyms, defeat the team of the region you're in, get the legendary, final gym, pokemon league, as this has always been, in EVERY pokemon game. The only major difference that let nintendo get away with doing this for the past fifteen years is the added pokemon. Because they are not doing this and the plot deviation is likely, at best to be "You are the son/daughter of the guy in the last game, do what he/she did" not adding any new pokemon is RELEASING THE SAME GAME TWICE.
This is Logic.
You know, there is a little difference between us. I already played Black 2 and know that at least the world and the line of progress is vastly different, since I don't speak or read japanese I can't tell the details of how the story is different but it is different.
But to be precise: They add several routes and areas to the game, the amount is compareable to the isles added in LeafGreen / FireRed but less boring. Gymleaders are different to an extent, we have a different champion and though Team Plasma is again the antagonist there is a neat little - may I call it twist? - that is revealed during the storymode. Unlike Unova you progress different through the cities (you have different areas up to the first two Gymleader and after Skyla you'll find yourself exploring different areas again), old areas are transformed in the way you'll expect in the 5 years it takes place after Black / White.
The additional content after the story and the hardmode is also worth mentioning. The hardmode improves the AI and gives gymleader more Pokes (and higher level [up to 5 lvl higher when meeting the champion]), more usage of items and berries at the start, real items that are also used in competitive online battles at the end. I have yet to find out if the Pokes also get EV treatment to add to the challenge.
Also, the main legendary of Black 2 / White 2, Kiryem or whatever that dragon is called (not a fan of legendaries per se) is not unlocked in this game, he is already catchable in Black and White, he just gets a place in the story.
On the design we can agree to disagree. I don't think we can narrow that down further for us both since, interesting enough, your favorite gen is my least favorite. We seem to be too different