Atlus hasn't gone out of business and as far as I know they haven't even announced any development layoffs or project cancellations. I'm not sure what Atlus games you are talking about anyway. I advise you to go back to your Bethesda games and stop trolling.RobfromtheGulag said:No but they sure as hell are getting cookie-cutter. I'm almost glad Atlus went out of business, they were the main culprit for pumping out JRPG after JRPG with bland unoriginal story, characters, everything. Now that they're gone Square Enix is going to have to step up and factory press more.
Fallout is not what I, nor folks I have talked to, would call an RPG. And Bioware has its own take on RPGs which is nice, but if they keep beating it eventually the horse will die.
Pretty much this; go play an SNES JRPG, then go play a PS2 or current-gen JRPG. Chances are that the latter is substantially more complicated.Space Spoons said:I don't generally play RPGs outside the JRPG sub-genre, so I'm not sure how qualified I am to comment on this, but I never got the impression that RPGs were getting dumbed down. Quite the contrary, in fact, it seems to me that they're actually getting more complex as time goes on.
See you are blaming Consoles or so it seems, but its not Consoles fault, its the developers fault.ciortas1 said:Everything is getting dumbed down. Take for instance, the most recent game in my memory, Mafia 2. For some reason, jumping and looking up seems to be gone completely. Also, the weapon selection is done with that fucking horrifying 4-button layout the consoles so conveniently use.
EDIT: Not having read the OP like a dumbass, I went and assumed stuff. So don't flame me, ploxors. Needed to vent this bullshit anyways.
Oblivion had all of it's mechanics improved over Morrowind, the only thing I disliked in Oblivion was the craptastic ending...Eduku said:A lot of fans had a shared opinion in the Elder Scrolls series, in that Oblivion also felt like a 'dumbed-down' version of Morrowind (albeit, IMO, with a much improved combat system) in terms of the general world and lore and stuff. A lot of old-school Fallout fans seemed to have the same issue with FO3 from FO2.
See Disgaea for my ideal inventory system. Lists with many detail boxes, and tons of space.Garak73 said:I have always preferred the list type inventory from Breath of Fire, Final Fantasy, etc... to the thumbnail type which seems more cluttered and unmanageable. I don't need a thumbnail for every item in the game.Sephychu said:Well yeah. How else are they gonna sell them to all the dumb people?
Some are, some aren't. Sadly, there are more of the ones that are around.
I also wish they would do away with inventory caps. It's stupid to give so much loot and then not let you carry much of it.