I have to start with the fact that HL and HL2 are two of my favourite games. I loved them when they were released and I love them now. I can't really explain exactly why but I have never been let down by them. The innovations they brought in gameplay, AI and graphics, the approach to storytelling. I found myself contantly challenged and excited about the next discovery. One thing stands out for me, where a lot of similar games seem to fall down. That is pacing. Valve seem to have an uncanny knack of varying the pace of the gameplay and story progression, just like a great film director. Many more recent games seem to think that they can get away with a constantly fast-paced (snd much shorter) experience.
I would also point out that I recently replayed Half-life and it is still great. Blast Pit still gives me shivers, I still get a feeling of betrayl when the marines turn on the scientists and I still get pissed off at Zen!
I would also point out that I recently replayed Half-life and it is still great. Blast Pit still gives me shivers, I still get a feeling of betrayl when the marines turn on the scientists and I still get pissed off at Zen!