35 and "normal." Although if I'm playing a flight sim, I have to have the controls inverted, I just can't fly it if they're not.
I think its odd that your number of polled inverted people is relatively constant in each age group. With the exception of the first group each has about 50-ish people. The sample sizes vary but the inverted number hold mostly constant giving larger percentages in smaller groups. Weird.Owyn_Merrilin said:That's what I was thinking. It's not as strong of a correlation as I was expecting (I was thinking that by the time you hit 25, it would be over half of the population), but it's a pretty strong correlation all the same. Inverted aim isn't very popular overall, but it's more popular with older gamers.Geek_DR said:Well frankly, there is a pretty obvious correlation: The older one is, the more likely it is they will prefer inverted. Look at the ratio increase between each age group.Twilight_guy said:Looks like there is no significant statistical correlation. Better luck next experiment.
5% 13-16
10% 16-19
18% 20-24
36% 25+
(rounded, and at time of writing)
It's nearly a geometric increase.
I was actually surprised it was over a third at any point. I don't play inverted, and I have only one or two friends who do.Owyn_Merrilin said:That's what I was thinking. It's not as strong of a correlation as I was expecting (I was thinking that by the time you hit 25, it would be over half of the population), but it's a pretty strong correlation all the same. Inverted aim isn't very popular overall, but it's more popular with older gamers.Geek_DR said:*snip*
Axes. Pronounced Ax-ees.Irridium said:whats the plural of axis? Axii. Axises, Axis'?.