Meatspinner said:
Somewhere between them saying Fallout:NV has a bad amnesia plot (it didn't have one) and telling us the need for creativity yet at the same time saying that we must adhere to "The Hero's Journey" lest we be cast in the fire, I stopped taking them seriously.
Yes the later backpedaled on those statements (like so many others), but that doesn't exactly fill me with confidence.
Actually, that episode with the heroes journey wasn't really saying YOU MUST CONFORM TO THIS, it was about showing how even though the heroes journey is a cliched trope, if you can apply it well, it still works well, as in journey. (Not that I can exactly argue, having not played Journey, but they made a reasonably sound argument to me).
OT: I dunno, different strokes for different people, if you're not in to looking at concepts and theory behind things, then yes you will think they're full of crap, but that doesn't mean they are. If you just say "derp this is rubbish" then you come off as a bit...narrow minded to be honest, as if you're saying that nothing has any deeper concepts or theory behind it and just exists through the realm of magic and wizards. Games are odd, because they're a science AND an art form at the same time, so you have to look at them in a specific way.
I mean people have been doing this for years, there are more to things than just what is shown at face value, people do it with films, books, comics, TV shows etc etc. It's about trying to discern deeper meaning from what is offered, or looking at effective ways of presenting certain things.
They're talking about the philosophy of game design and the stuff that goes with it, so no, I don't think they're pretentious or condescending, if that's not your thing, then fine, but don't write it off as a load of crap just because it's not your thing, it's difficult to cram a hugely complex point into 7 minutes, when they usually talk about a lot of stuff in one episode, to me it's a "hey look at this, you might not've thought about this in a game, here's how I feel it speaks to me or gamers in general". Egoraptors famous Megaman X video is pretty much the same sort of idea, (if a little crass), it's just talking about games in a deeper level than just reviewing what you get. If you want a review, read a review, that's not what EC is supposed to be.
Adam Jensen said:
A bunch of pretentious idiots yapping about art all the time. They even took Bioware's side on the whole Mass Effect 3 issue. After that there is no redemption for them in my eyes.
Here's a bunch of people who actually think that Bioware made an artistic choice when they made that abomination of an ending. That's how retarded they can be.
Adam Jensen said:
A bunch of pretentious idiots yapping about art all the time. They even took Bioware's side on the whole Mass Effect 3 issue. After that there is no redemption for them in my eyes.
Here's a bunch of people who actually think that Bioware made an artistic choice when they made that abomination of an ending. That's how retarded they can be.
And you were on the Bioware development team were you? Enlighten us all on what happened when you were there. What all the devs said, what the writer came up with, all those board meetings you attended during its development? Ah no, didn't think so. You cannot presume to speak for bioware, because you had nothing to do with the development. Any and all insight on the ending is pure speculation on the part of people commenting, unless they were directly involved in the development. You don't /know/ you're right, and neither to people on the opposing side, you are both merely saying what you think to be the case.
I'm not saying I agree or disagree with the ending, as I haven't played it, and was never a massive fan of Mass Effect (just wasn't my thing), but you sound just as bad as the people white knighting it, you do know that right?
Now arguing over whether the ending was good or not, that's an acceptable point, and is entirely up for debate.